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Dry Drowning

From PCGamingWiki, the wiki about fixing PC games
Revision as of 20:47, 9 January 2020 by Baronsmoki (talk | contribs) (Added MobyGames)
Dry Drowning
Dry Drowning cover
Developers
Studio V
Publishers
VLG Publishing
Engines
Unity 2017[Note 1]
Release dates
Windows August 2, 2019
Dry Drowning on MobyGames

General information

Publisher Discord server
Visual Novel Database article
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
itch.io
DRM-free
Windows
Steam
Icon overlay.png
Windows
A demo is available from GOG.com, itch.io, and Steam.

DLC and expansion packs

Name Notes
Soundtrack
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\DAZEL\Dry Drowning\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1077970/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\DAZEL\Dry Drowning\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1077970/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game general settings.
In-game general settings.

Template:Video settings

120+ FPS

The game normally has v-sync forced on, resulting in framerate being tied to the monitor refresh rate (e.g. 120hz = 120 FPS).[2]
Uncap the frame rate regardless of refresh rate using Special K[3]
  1. Enable Vsync in the settings of the game.
  2. Install Special K locally for the game by moving the SpecialK32.dll to the game folder and renaming it to dxgi.dll
  3. Run the game once, and then close it.
  4. Open dxgi.ini in a text editor and change PresentationInterval=-1 to PresentationInterval=0
  5. Run the game and confirm that the frame rate is uncapped.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

In-game language selection.
In-game language selection.
Language UI Audio Sub Notes
English
Audio in intro video only.
Italian

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i3-4160
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel HD Graphics 4400
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. Unity engine build: 2017.4.23f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1077970/ in addition to or instead of this directory. The app ID (1077970) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2019-09-04
  2. Verified by User:Expack3 on 2019-09-05
    Tested using Special K.
  3. Verified by User:Expack3 on 2019-09-05