Dry Drowning
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Revision as of 22:35, 3 July 2022 by Baronsmoki (talk | contribs) (→Availability: Removed soundtrack)
| Developers | |
|---|---|
| Studio V | |
| Publishers | |
| VLG Publishing | |
| Engines | |
| Unity 2017[Note 1] | |
| Release dates | |
| Windows | August 2, 2019 |
| Reception | |
| Metacritic | 68 |
| OpenCritic | 68 |
| IGDB | 60 |
| Taxonomy | |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Cinematic camera |
| Controls | Menu-based |
| Genres | Visual novel |
| Art styles | Realistic |
| Themes | Cyberpunk, Detective/mystery, Europe |
General information
- Publisher Discord server
- Visual Novel Database article
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\DAZEL\Dry Drowning\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1077970/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\DAZEL\Dry Drowning\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1077970/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Only 16:9 resolutions can be selected. Forcing a different aspect ratio results in 16:9 anamorphic scaling for gameplay.[2] |
||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | See 120+ FPS for details. | ||
| 60 FPS and 120+ FPS | See 120+ FPS for details. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
120+ FPS
- The game normally has v-sync forced on, resulting in framerate being tied to the monitor refresh rate (e.g. 120 Hz = 120 FPS).[3]
| Uncap the frame rate regardless of refresh rate using Special K[4] |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired |
|
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, Sounds | |
| Surround sound | Stereo[5] | |
| Subtitles | Press Tab ↹ to toggle subtitles for intro video; rest of game is text-only. | |
| Closed captions | ||
| Mute on focus lost | [4][6] |
Localizations
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8.1, 10 | |||
| Processor (CPU) | Intel Core i3-4160 | Intel Core i5-3570 | ||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Intel HD Graphics 4400 DirectX 11 compatible | Nvidia GeForce GTX 660 | ||
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2017.4.23f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1077970/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1077970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-09-04
- ↑ Verified by User:Baronsmoki on 2019-09-15
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Expack3 on 2019-09-05
- Tested using Special K.
- ↑ 4.0 4.1 Verified by User:Expack3 on 2019-09-05
- ↑ Verified by User:Baronsmoki on 2019-09-04
- Tested with Special K.
- ↑ Verified by User:Baronsmoki on 2019-09-04