This page is for the updated 2020 version. For the original 2018 version, see Dragon Quest XI.
General information
- Steam Community Discussions
- Several improvements and content added, including Japanese voiceover option, Orchestrated Soundtrack, additional cutscenes, new missions and quality-of-life gameplay changes.
- This version is a port from the visually downgraded Switch version. It features lower quality models and textures in comparison with the original 2018 PC release. Dynamic lighting was also cut in favor of static lighting. Due to these changes and Engine updates, this version is all-around more performance-friendly.
Availability
Demo
- A demo is available on Steam.
Game data
Configuration file(s) location
System |
Location |
Epic Games Launcher |
%USERPROFILE%\Documents\My Games\DRAGON QUEST XI S\Epic\Saved\Config\WindowsNoEditor\ |
Microsoft Store |
%USERPROFILE%\Documents\My Games\DRAGON QUEST XI S\Xbox\Saved\Config\WindowsNoEditor\ |
Steam |
%USERPROFILE%\Documents\My Games\DRAGON QUEST XI S\Steam\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) |
<SteamLibrary-folder>/steamapps/compatdata/1295510/pfx/[Note 1] |
Save game data location
Video
Display settings (composite image showing all submenus)
Graphics settings (composite image showing all submenus)
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Enable SSAA
|
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Change
ScreenPercentage=100.000000 to the desired value.
Notes
- Values between
100.000000 and 200.000000 are recommended.
|
Enable TAA
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add this at the bottom:
[/script/engine.renderersettings]
- Add the following lines below the previous one
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=6
r.TemporalAASamples=16
r.TemporalAACurrentFrameWeight=0.45
r.TemporalAAFilterSize=0.5
Notes
- TAA (Temporal Anti Aliasing) is a sharper form of AA than FXAA, however it causes blurriness during motion. It is recommended to also use the sharpen filter listed further below.
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Unlock the frame rate
|
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Change
FrameRateLimit=60.000000 to the desired value.
Notes
- The value will reset to default after entering the frame rate option menu ingame.
|
Improve graphics quality
Implement various tweaks[4]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add this at the bottom:
[SystemSettings]
- All settings below should be placed under the above line.
- Increase draw distance
r.ViewDistanceScale=2
r.SkeletalMeshLODBias=-2
- Improve shadow quality
r.Shadow.MaxResolution=8192
r.Shadow.CSM.MaxCascades=16
r.Shadow.TexelsPerPixel=10
r.Shadow.RadiusThreshold=0.01
- This will also eliminate pop-in of shadows on smaller objects.
r.Shadow.MaxResolution=8192 can be lowered for increased performance. 2048 is the default.
- May have a substantial performance impact depending on your hardware.
- Add sharpen filter
r.Tonemapper.Sharpen=1
- This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended. It has no performance impact.
- Improve grass density and draw distance
foliage.DensityScale=7
grass.DensityScale=7
foliage.LODDistanceScale=15
- Enable motion blur
r.MotionBlurQuality=4
r.MotionBlur.Amount=0.3
r.MotionBlur.Max=1
r.MotionBlur.Scale=1
r.MotionBlurSeparable=1
- Motion blur can help to disguise the TAA blurring effect.
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Input
Keyboard rebinding and gamepad settings
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, Sound Effects and Voices. Can be set in intervals of 1, from 1-10, or turned off entirely. |
Surround sound |
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Supports 7.1 surround sound, but music is played back in stereo only.[5] |
Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Italian |
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Japanese |
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UI and Subtitles are only available when purchased from Japan region. |
Korean |
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Spanish |
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Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel® Core™ i3-3330 AMD Ryzen™ 3 1200 |
Intel® Core™ i5-6500 |
System memory (RAM) |
8 GB | |
Hard disk drive (HDD) |
40 GB | |
Video card (GPU) |
NVIDIA® GeForce® GTX 750 AMD Radeon™ R7 260X 1 GB of VRAM DirectX 11 compatible
| NVIDIA® GeForce® GTX 960 AMD Radeon™ R7 370 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References
- ↑ Verified by User:MasterBlaster on 2020-11-06
- Tested at 2560x1080 resolution by editing .ini file.
- ↑ Verified by User:Fayaine on 2020-11-08
- Tested with the Unreal Engine Console Unlocker and using the correct command r.MaxAnisotropy.
- ↑ Verified by User:Fayaine on 2020-11-08
- ↑ Verified by User:Fayaine on 2020-12-04
- Set the values in the config then tested the effects of them with UUU. Ended up finding maximum values that actually made a difference and used those for max settings provided here. Reassured working Tweaks for the Full Version.
- ↑ Verified by User:MasterBlaster on 2020-11-03
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.