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Dragon Ball Z: Kakarot

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Revision as of 19:28, 18 March 2023 by Yuuyatails (talk | contribs)
Dragon Ball Z: Kakarot
Dragon Ball Z: Kakarot cover
Developers
CyberConnect2
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4
Release dates
Windows January 17, 2020
Reception
Metacritic 73
OpenCritic 73
IGDB 78
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions Currency, Infinite spend
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Action, Open world, Fighting, JRPG, CCG
Vehicles Hovercraft, Robot
Art styles Anime
Themes Fantasy
Series Dragon Ball
Dragon Ball Z: Kakarot on HowLongToBeat
Dragon Ball Z: Kakarot on IGDB
Dragon Ball Z: Kakarot guide on StrategyWiki
Dragon Ball Z: Kakarot on MobyGames
Dragon Ball Z: Kakarot on Wikipedia
Dragon Ball
Dragon Ball Xenoverse 2015
Dragon Ball Xenoverse 2 2016
Dragon Ball FighterZ 2018
Super Dragon Ball Heroes: World Mission 2019
Dragon Ball Z: Kakarot 2020
Dragon Ball: The Breakers 2022
Dragon Ball: Sparking! Zero TBA

Dragon Ball Z: Kakarot is a singleplayer and multiplayer third-person and first-person action, open world, fighting, JRPG and CCG game in the Dragon Ball series.

The next gen update released on January 13, 2023 on PlayStation 5 was not made available for the PC version.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition and Legendary Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition and Legendary Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition and Legendary Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Legendary Edition also available.
Windows
All versions require Steam DRM.

Monetization

Type Notes
DLC The game is supported with various DLC. DLC size varies from simple items to additional story chapters.
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
Currency In-game currency called Platinum Coins can be bought with real-world money. Platinum Coins can then be used to purchase cards packs for the Card Warriors side mode.
Infinite spend No cap for Platinum Coins.

DLC and expansion packs

Name Notes
Season Pass
Windows
Season Pass 2
Windows
A New Power Awakens Set A New Power Awakens - Part 1 and A New Power Awakens - Part 2 bundle.
Windows
A New Power Awakens - Part 1 Only available in bundle with Part 2 (A New Power Awakens Set) or as part of the first Season Pass.
Windows
A New Power Awakens - Part 2 Only available in bundle with Part 1 (A New Power Awakens Set) or as part of the first Season Pass.
Windows
Bardock: Alone Against Fate
Windows
Bonus Items Pack Pre-order bonus.
Windows
Music Compilation Pack
Windows
Tao Pai Pai Pillar
Windows
Trunks: The Warrior of Hope
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\AT\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/851850/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\851850\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/851850/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings
Game settings
Game settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed.[1] See Ultra-widescreen for the available workarounds.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
16x by default.
Anti-aliasing (AA)
FXAA or TAA toggle, SSAA through Internal Rendering Resolution.
Vertical sync (Vsync)
Reportedly syncs to half the screen refresh rate.[2][3]
60 FPS
Cutscenes are pre-rendered at 30 FPS.[4]
120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Use the Dragon Ball Z Kakarot - ultrawide fix and FOV patcher
  1. Download the patcher.
  2. Use it to modify <path-to-game>\AT\Binaries\Win64\AT-Win64-Shipping.exe
  • To remove the target icon, copy and paste the included ~mods folder to <path-to-game>\AT\Content\Paks\
Use the kakarot-screen-patch DLL injection
Automatically adjusts aspect ratio and FOV based on the screen size.
The enemy target icon will be off the target.[5] Battle HUD Cleaner can be used to completely remove the element.
Manually modify the executable file[6]
  1. Open <path-to-game>\AT\Binaries\Win64\AT-Win64-Shipping.exe in a hex editor (e.g. HxD).
  2. Search for 39 8E E3 3F as hex and replace all instances with 26 B4 17 40 for 2560x1080, 8E E3 18 40 for 3440x1440, or any other desired aspect ratio value converted to hex.
    • Alternatively, replace only the second and third instances to keep cutscenes from stretching.
  3. Search for 3B 35 FA 0E 3C and replace with 3B 35 D4 53 3C for 21:9 or EF D4 83 3C F4 for 32:9 aspect ratio.
  4. Save the changes.

Notes

Allows to keep cutscenes from stretching.
The enemy target icon will be off the target.[5] Battle HUD Cleaner can be used to completely remove the element.

Remove sun glare

Use the Sun Glare Removal mod
  1. Download the mod.
  2. Go to directory <path-to-game>\AT\Content\Paks\
  3. Create a folder named ~mods.
  4. Move NoSunGlare.pak file in to the newly created ~mods folder.

Enable Motion Blur All The Time

Allows the use of motion blur all the time in the game
  1. Go to directory %localappdata%\AT\Saved\Config\WindowsNoEditor
  2. Open Engine.ini
  3. Add the following lines to the bottom:
    • [SystemSettings]
      r.DefaultFeature.MotionBlur=1
      r.MotionBlurQuality=4
      r.MotionBlur.Amount=0.5
      r.MotionBlur.Max=5
  4. Save the file and set it to "Read Only"
  • These are the preset motion blur amounts for the game, but they go to zero anytime the game doesn't want to use motion blur (which is basically all the time), so we're just forcing it to have the "enabled" values all the time.

Field of view (FOV)

Use the Better FOV & Camera mod
  1. Download the mod.
  2. Go to directory <path-to-game>\AT\Content\Paks\~mods. If there is no ~mods folder, create one.
  3. Pick one of the .pak files from the archive and extract it inside the ~mods folder.

Input

Field Key Settings
Field Key Settings
Battle Key Settings
Battle Key Settings

Keyboard and mouse State Notes
Remapping
Mouse and keyboard prompts appear when "Keyboard & Mouse" Icons are selected in the Graphics settings.
Mouse acceleration
Mouse sensitivity
Listed as Camera Speed within Game settings.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Listed as Camera Speed within Game settings.
Controller Y-axis inversion
Vertical and horizontal inversion options within Game settings.
Controller types
XInput-compatible controllers
[7]
Xbox button prompts
[7] Type B Icons in the Graphics settings.
Impulse Trigger vibration
[7]
PlayStation controllers
Requires the use of Xinput wrappers, including Steam Input.
PlayStation button prompts
Type A Icons in the Graphics settings.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired, Wireless (Bluetooth),
,

Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
[7]
Digital movement supported
Simultaneous controller+KB/M
[7]

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
5.1 Surround Sound [8]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Each 'saga' ending has licensed music

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Versus
Dragon Ball Card Warriors

VR support

3D modes State Notes
vorpX
G3D, Z3D
Officially supported game, see official vorpx game list.

Other information

API

Technical specs Supported Notes
Direct3D 11 Direct3D 12 can be forced using the -d3d12 command line argument.[9]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-2400
AMD Phenom II X6 1100T
System memory (RAM) 4 GB
Hard disk drive (HDD) 36 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon HD 7950
DirectX 11 compatible
A 64-bit operating system is required.
The game runs on LGA775 processors, despite the minimum Processor requirements.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Ultrawide support ? 32:9 / 21:9 - last accessed on 2020-01-17
  2. no graphic options? and locked at 30 fps? why??? - last accessed on 2020-01-17
  3. WIP Framerate Uncap/21:9-Multimonitor Patch (Port Fix thread) - last accessed on 2020-01-21
  4. Verified by User:KingKrouch on 2020-01-17
    Tested by changing the t.MaxFPS command during cutscenes. There's also noticeable video compression.
  5. 5.0 5.1 DRAGON BALL Z KAKAROT 21:9 QUICK TEST - last accessed on 2020-01-21
  6. Dragon Ball Z: Kakarot Ultrawide/21:9/32:9 Fix (EN) - last accessed on 2020-01-20
  7. 7.0 7.1 7.2 7.3 7.4 Verified by User:Unavailable on 2020-01-18
    Tested with Xbox One controller
  8. Verified by User:Unavailable on 2020-03-27
    Tested in 7.1 using Orban Loudness Meter with Razer Surround.
  9. Verified by User:KingKrouch on 2020-08-04
    Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.