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Difference between revisions of "Dragon Ball Z: Kakarot"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
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{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1744-dragon-ball-z-kakarot-ultrawide-fix-and-fov/ Dragon Ball Z Kakarot-ULTRAWIDE FIX and FOV 1.0.3]|fix=
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{{ii}} Removes {{term|pillarboxing}} from real-time rendered cutscenes, menu and dialog screens.
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{{ii}} Adjusts vertical FOV for 21:9 and 32:9 resolutions for parity with 16:9.<br>Cutscenes and dialog screens FOV is simultaneously {{term|hor+}} and {{term|vert-}}.
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{{--}} Camera may go far away when flying in game due to new FOV
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}}
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{{Fixbox|description=Manually modify a game file|fix=
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#Open <code>{{P|game}}AT-Win64-Shipping.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
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#Search for the bytes <code>3B 8E E3 3F</code>.
 +
#Replace the bytes with one of the following: 2560x1080 <code>26 B4 17 40</code> 3440x1440 <code>8E E3 18 40</code> 3840x1600 <code>9A 99 19 40</code>.
 +
#Search for the bytes <code>35 FA 0E 3C</code>.
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#Replace the bytes with <code>35 FA 28 3C</code>.
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'''Notes'''
 +
{{ii}} Removes {{term|pillarboxing}} from real-time rendered cutscenes, menu and dialog screens.
 +
{{ii}} Adjusts vertical FOV for 21:9 resolutions for parity with 16:9.<br>Cutscenes and dialog screens FOV is simultaneously {{term|hor+}} and {{term|vert-}}.
 +
{{--}} Camera may go far away when flying in game due to new FOV
 
}}
 
}}
  

Revision as of 17:23, 20 January 2020

Dragon Ball Z: Kakarot
Dragon Ball Z: Kakarot cover
Developers
CyberConnect2
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4
Release dates
Windows January 17, 2020
Dragon Ball Z: Kakarot on MobyGames
Dragon Ball Z: Kakarot on Wikipedia
Dragon Ball
Dragon Ball Xenoverse 2015
Dragon Ball Xenoverse 2 2016
Dragon Ball FighterZ 2018
Super Dragon Ball Heroes: World Mission 2019
Dragon Ball Z: Kakarot 2020
Dragon Ball: The Breakers 2022
Dragon Ball: Sparking! Zero TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Season Pass
Windows
Pre-Order DLC Pack
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\AT\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/851850/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\851850\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/851850/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics Settings.
Graphics Settings.
Game Settings.
Game Settings.

Template:Video settings

Ultra-widescreen

Use Dragon Ball Z Kakarot-ULTRAWIDE FIX and FOV 1.0.3
Removes pillarboxing from real-time rendered cutscenes, menu and dialog screens.
Adjusts vertical FOV for 21:9 and 32:9 resolutions for parity with 16:9.
Cutscenes and dialog screens FOV is simultaneously Hor+ and Vert-.
Camera may go far away when flying in game due to new FOV
Manually modify a game file
  1. Open <path-to-game>AT-Win64-Shipping.exe in a hex editor (e.g. HxD).
  2. Search for the bytes 3B 8E E3 3F.
  3. Replace the bytes with one of the following: 2560x1080 26 B4 17 40 3440x1440 8E E3 18 40 3840x1600 9A 99 19 40.
  4. Search for the bytes 35 FA 0E 3C.
  5. Replace the bytes with 35 FA 28 3C.

Notes

Removes pillarboxing from real-time rendered cutscenes, menu and dialog screens.
Adjusts vertical FOV for 21:9 resolutions for parity with 16:9.
Cutscenes and dialog screens FOV is simultaneously Hor+ and Vert-.
Camera may go far away when flying in game due to new FOV

Input settings

Keyboard bindings 1.
Keyboard bindings 1.
Keyboard bindings 2.
Keyboard bindings 2.

Template:Input settings

Audio settings

Audio Settings.
Audio Settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-2400
AMD Phenom II X6 1100T
System memory (RAM) 4 GB
Hard disk drive (HDD) 36 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon HD 7950
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/851850/ in addition to or instead of this directory. The app ID (851850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References