Dragon Ball Xenoverse
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| Developers | |
|---|---|
| Dimps | |
| Publishers | |
| Bandai Namco Games | |
| Release dates | |
| Windows | February 27, 2015 |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
- All versions require Steam.
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Season Pass |
Game data
Configuration file(s) location
Template:Game data/row
| System | Location |
|---|---|
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1] |
Save game data location
Template:Game data/row
| System | Location |
|---|---|
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video settings
Widescreen resolution
| Instructions |
|---|
Input settings
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| Italian | ||||
| German | ||||
| Spanish | ||||
| Polish | ||||
| Russian | ||||
| Japanese | ||||
| Brazilian Portuguese |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Havok Physics | With Street Fighter IV Engine |
System requirements
- 32-bit Systems are not supported.
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Vista, 7 | Vista, 7, 8 | ||
| Processor (CPU) | Intel Core 2 Duo 2.4Ghz AMD Phenom II X4 940, 3.0GHz | Intel Core i3-530, 2.93 GHz | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3870 | Nvidia GeForce GTX 550Ti AMD Radeon HD 6790 DirectX 9.0c compatible |
||
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/323470/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (323470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.