Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Downwell"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: Added Gamesplanet)
Line 266: Line 266:
 
# Download [https://www.microsoft.com/en-us/download/details.aspx?id=8109 DirectX June 2010 offline redistributable from Microsoft].
 
# Download [https://www.microsoft.com/en-us/download/details.aspx?id=8109 DirectX June 2010 offline redistributable from Microsoft].
 
# Install the downloaded file and reboot the machine.
 
# Install the downloaded file and reboot the machine.
 +
}}
 +
 +
===40 FPS bug===
 +
{{ii}} As of August 2020, the game may get stuck at 40 FPS for AMD and Nvidia users alike. This causes the game to run in slow motion since game logic is tied to frame rate.
 +
 +
{{Fixbox|description=
 +
# Right click the game in Steam, under "Manage" click "browse local files" or navigate to your install directory.
 +
# Extract Downwell through 7-zip or any other program to the same folder.
 +
# Delete the original application that is around 33mb, and is called Downwell.
 +
# Go to options.ini and change AlternateSyncMethod=0 to AlternateSyncMethod=1.
 +
# Rename Downwell_v1_0_5 to Downwell.
 
}}
 
}}
  

Revision as of 07:56, 20 September 2020

Downwell
Downwell cover
Developers
Moppin
Publishers
Devolver Digital
Engines
GameMaker[1]
Release dates
Windows October 15, 2015
Reception
Metacritic 81
OpenCritic 83
IGDB 78
Downwell on HowLongToBeat
Downwell on IGDB
Downwell on MobyGames
Downwell on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Downwell_v1_0_5\save.ini
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/360740/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Downwell_v1_0_5\save.ini
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/360740/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Graphics settings.
Graphics settings.
Main game is 380x284, 4:3 aspect ratio, which is scaled with nearest neighbor filtering and added black bars. Tate Mode sets a 9:16 (160x284) portrait orientation output.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Scale option from 1x to 3.5x
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input method told every time game is started.
Input method told every time game is started.

Keyboard and mouse State Notes
Remapping
Preset keys which include at least either A+S and + to move, Esc and Enter to pause/menu and Space and RShift for action/confirm.
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only. DirectInput possibly updated.[2]
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Digital movement
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
No prompts used at all.
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
No prompts used at all.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Overall volume. Music toggling on or off.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language options.
Language options.
Language UI Audio Sub Notes
English
Japanese
French
Italian
German
Spanish
Brazilian Portuguese
Russian
Turkish

Issues fixed

Vertex Shader Error

Complete error says FATAL ERROR in Vertex Shader compilation, ShaderName: shaderTemplate, D3DXCompile failed - result, at gml_Object_objControlerN_Draw_64.
This is caused by game missing certain DirectX component and it's not included as redistributable, so user has to manually download and install it.
Install DirectX Jun2010 offline redistributable[3]
  1. Download DirectX June 2010 offline redistributable from Microsoft.
  2. Install the downloaded file and reboot the machine.

40 FPS bug

As of August 2020, the game may get stuck at 40 FPS for AMD and Nvidia users alike. This causes the game to run in slow motion since game logic is tied to frame rate.
# Right click the game in Steam, under "Manage" click "browse local files" or navigate to your install directory.
  1. Extract Downwell through 7-zip or any other program to the same folder.
  2. Delete the original application that is around 33mb, and is called Downwell.
  3. Go to options.ini and change AlternateSyncMethod=0 to AlternateSyncMethod=1.
  4. Rename Downwell_v1_0_5 to Downwell.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) DirectX 10 compatible
Controller Controller recommended


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/360740/ in addition to or instead of this directory. The app ID (360740) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References