Difference between revisions of "Doom II: Hell on Earth"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added MobyGames) |
|||
Line 268: | Line 268: | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = The official French localization can be found [https://soulsphere.org/apocrypha/doom2f/ here]. [https://www.wad-archive.com/popular/DOOM2F.WAD Alternate link.] | ||
|fan = | |fan = | ||
}} | }} |
Revision as of 16:08, 6 January 2020
Cover image missing, please upload it | |
Developers | |
---|---|
id Software | |
Mac OS (Classic) | Lion Entertainment, Inc. |
Publishers | |
GT Interactive | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | September 30, 1994 |
Windows | 1995 |
Mac OS (Classic) | 1995 |
macOS (OS X) | 1995 |
Linux | 1995 |
Windows (DOSBox) | August 3, 2007 |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
This page is for the original release. For the version included in the BFG Edition, see Doom 3: BFG Edition.
Key points
- The Doom engine was made open source in 1997, making the game very mod-friendly.[1]
General information
- Doom Wiki
- Doomworld — A major fansite for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Bethesda.net | ||||
GamersGate | ||||
GOG.com | Also includes Final Doom and Master Levels for Doom II. Pre-packaged with DOSBox v0.74. | |||
Steam | Includes Master Levels for Doom II. Pre-packaged with DOSBox v0.72. |
- Not available for sale in Germany due to German censorship laws.
DLC and expansion packs
Name | Notes | |
---|---|---|
Master Levels for Doom II | ||
Perdition's Gate | Unofficial commercial expansion developed by Wraith Corporation and published by WizardWorks. Not available digitally.[2] | |
Hell To Pay | Unofficial commercial expansion developed by Wraith Corporation and published by WizardWorks. Not available digitally.[3] |
Essential improvements
Patches
All patches for the retail versions of Doom II: Hell on Earth (as well as Doom and Final Doom) can be found here.
Disable vertical mouse movement (DOS)
- Game forces vertical mouse movement (forward and backward movement via mouse).
Automating novert in DOSBox (Steam release)[4] |
---|
|
Source ports
Since the release of the engine's source code, various source ports have been released. See the link above for details and recommendations.
Enhancement mods
DOS and all source ports
- Minor Sprite Fixing Project - Corrects sprite offsets and other graphical errors. Compatible with both original DOS release and source ports.
- Perkristian hi-res Doom sound pack - The hi-res sound pack contains remastered versions of the Doom sound effects which have been remade at higher sampling rates (Doom's original sound effects were sampled at 11025Hz, which is considered fairly low-quality nowadays).
ZDoom-based source ports
- Master Levels Menu Interface - An in-game menu that serves to replace the old DOS program that would launch a chosen WAD of the Master Level for Doom II expansion. This mod allows you to play them in one sitting without restarting the game or loading each individual WAD file.
- WadSmoosh - Combines all the official classic Doom IWADs (Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom) the user can provide, as well as the No Rest for the Living WAD from Doom 3: BFG Edition and the SIGIL WAD released for Doom's 25th anniversary, into a single PK3 IWAD with each game selectable as episodes. The bonus secret levels from the Xbox port of Doom 3 can also be integrated.
- Roland SC-55 music packs - Soundtrack for Doom II recorded on an authentic SC-55, the midi player for which the soundtrack was mixed on. Choose either OGG or FLAC; MP3 does not support proper looping.
- Smooth Doom - Smooth Doom is a spriting project/general enhancement that adds newly drawn frames to all of DOOM's weapons and actors.
Any source port
- Widescreen Status Bar - Designed for compatible source ports that support widescreen resolutions. In addition to removing the brick patterns that appear on the side of the bar when upscaling it, it also helps prevent graphical glitches that sometimes occurs from the upscaling process. Some source ports may require adjusting the status bar upscaling size manually in their respective options menu to retain the intended aspect-ratio.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\DOOM2 |
Windows | <path-to-game>\Doom II for Windows 95\[Note 1] |
Mac OS (Classic) | |
Steam | <path-to-game>\base\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2300/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\DOOM2 |
Windows | <path-to-game>\Doom II for Windows 95\[Note 1] |
Mac OS (Classic) | |
Steam | <path-to-game>\base\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2300/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Use the console (source ports only) |
---|
|
Borderless fullscreen windowed
PrBoom+: Use Borderless Gaming while running PrBoom+ at your display's native resolution[5] |
---|
GZDoom: Perform the following for either Modern or Vintage branches (v3.5.0 or newer; Windows only)[6] |
---|
|
Doom Retro: Use Direct3D or Software rendering while running at native desktop resolution[7] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | The official French localization can be found here. Alternate link. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Use Doom Legacy. | |||
LAN play | 4 | Co-op, Versus |
||
Online play | 4 | Co-op, Versus |
- Zandronum is recommended for online play as it adds modern networking support and simplifies the process of finding games.
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Provided by Zandronum and Odamex. See Source ports. | |
Self-hosting | ||
Direct IP | See Source ports. |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Use ViveDoom | ||
Oculus VR (LibOVR) | Use ViveDoom or Doomsday. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Game does not run in DOSBox (Steam)
Disable double-buffering in DOSBox[8][9] |
---|
|
Doom95 doesn't start on Windows 7
Apply necessary fixes and Doom95 XP Mouse Patch[10] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | See Source ports. | |
DirectDraw | 2 | Doom 95 only. |
OpenGL | 2.0, 3.3 | Supported by GZDoom, Zandronum, and Doom Retro. See Source ports. |
Software renderer | ||
Vulkan | See Source ports. | |
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | See Source ports for 64-bit. | ||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
Mods
PlayStation Doom Total Conversion
A total conversion for Doom II that converts it into the PlayStation version of Doom and Final Doom while using GZDoom's modernized features. Requires Doom II and GZDoom. Follow this guide for installation instructions.
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 5.0 | |
Processor (CPU) | Intel 386 | Intel 486 |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA graphics card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/2300/
in addition to or instead of this directory. The app ID (2300) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ id-Software/DOOM: DOOM Open Source Release
- ↑ https://doomwiki.org/wiki/Perdition%27s_Gate
- ↑ https://doomwiki.org/wiki/Hell_To_Pay
- ↑ Steam Community :: Guide :: Doom 2 Disable Vertical Mouse Movement - last accessed on August 4, 2016
- ↑ Verified by User:AmethystViper on April 25, 2016
- ↑ ZDoom • View topic - GZDoom 3.5.0 released - last accessed on February 2, 2019
- "(modern branch only) Fullscreen is now borderless window (which, technically, it always has been, anyhow). Removed hacks which changed the desktop resolution in order to simulate exclusive fullscreen because they were a constant stability concern."
- ↑ Verified by User:AmethystViper on December 18, 2017
- ↑ Steam Community :: Guide :: How to get DOOM to work on Windows 8 without downloading any sourcecodes or mods - last accessed on August 4, 2016
- ↑ Verified by User:AmethystViper on August 4, 2016
- Have tested using Windows 95 compatibility on the game's executable when using DOSBox, which did not stop the freezing issue until disabling double-buffering within DOSBox under Windows 7 and 8.1.
- ↑ How to run Doom95 on Windows Vista/7 - The Doom Wiki at DoomWiki.org - last accessed on August 4, 2016