Difference between revisions of "Doom 3: BFG Edition"
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m (→Old Ammo count on pickups: removed use of second person) |
m (Forgot to mention this standalone version only contains the single player campaigns. No multiplayer component is included.) |
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|gogcom id = 1733124578 | |gogcom id = 1733124578 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = doom-bfg-edition | ||
|wikipedia = Doom 3: BFG Edition | |wikipedia = Doom 3: BFG Edition | ||
|winehq = 15170 | |winehq = 15170 | ||
Line 26: | Line 27: | ||
{{++}} Supports higher maximum frame rates compared to the original [[Doom 3]]. | {{++}} Supports higher maximum frame rates compared to the original [[Doom 3]]. | ||
{{--}} Doom and Doom II are censored and contain unique IWADs; however, they can be uncensored. | {{--}} Doom and Doom II are censored and contain unique IWADs; however, they can be uncensored. | ||
− | {{--}} Mods for the original Doom 3 are not compatible with the BFG Edition unless converted for [[# | + | {{--}} Mods for the original Doom 3 are not compatible with the BFG Edition unless converted for [[#DOOM: BFA Edition|DOOM: BFA Edition]]. |
'''General information''' | '''General information''' | ||
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{{Availability/row| Amazon | B00GXHIQLO | Steam | | | Windows }} | {{Availability/row| Amazon | B00GXHIQLO | Steam | | | Windows }} | ||
{{Availability/row| Bethesda.net | DO3CBFPCBG01 | Bethesda.net | | | Windows }} | {{Availability/row| Bethesda.net | DO3CBFPCBG01 | Bethesda.net | | | Windows }} | ||
− | {{Availability/row| Bethesda.net | DO3GNGPCBG01 | | + | {{Availability/row| Bethesda.net | DO3GNGPCBG01 | DRM-free | DOOM 3 (2019). Single-player only. DRM-free when launched directly from its executable.<ref>{{Refcheck|user=Neurochild|date=2020-02-28|comment=}}</ref> | | Windows }} |
{{Availability/row| GamersGate | DD-DOOM3BFG | Steam | | | Windows }} | {{Availability/row| GamersGate | DD-DOOM3BFG | Steam | | | Windows }} | ||
{{Availability/row| Gamesplanet | 1039-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 1039-1 | Steam | | | Windows }} | ||
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===Modifications=== | ===Modifications=== | ||
− | ====[https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG/releases | + | ====[https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG/releases DOOM: BFA Edition]==== |
− | {{ii}} A fork of the inactive RBDoom3BFG that adds some improvements and mod support for Doom 3: BFG Edition and the classic Doom games, the ability to [[#Play Final Doom and the Master Levels in | + | {{ii}} A fork of the inactive RBDoom3BFG that adds some improvements and mod support for Doom 3: BFG Edition and the classic Doom games, the ability to [[#Play Final Doom and the Master Levels in DOOM: BFA Edition|play Doom II's other expansion]] and classic Doom [[Glossary:Command line arguments|command line arguments]] support. |
{{ii}} Comes bundled with a {{file|pk4toBFG}} tool that can convert original Doom 3 mods to be compatible with Doom 3: BFG Edition to an extent. | {{ii}} Comes bundled with a {{file|pk4toBFG}} tool that can convert original Doom 3 mods to be compatible with Doom 3: BFG Edition to an extent. | ||
{{ii}} It supports also the 2019 re-release available on [https://bethesda.net/en/store/product/DO3GNGPCBG01 bethesda.net] | {{ii}} It supports also the 2019 re-release available on [https://bethesda.net/en/store/product/DO3GNGPCBG01 bethesda.net] | ||
Line 76: | Line 77: | ||
===Decensoring Doom and Doom II=== | ===Decensoring Doom and Doom II=== | ||
− | {{Fixbox|description=Install | + | {{Fixbox|description=Install DOOM: BFA Edition and use the original Doom and Doom II IWADs|ref=<ref>{{Refsnip|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1144587664|title=Steam Community :: Guide :: How to play multiplayer and load mods on Doom 1 & 2|date=September 20, 2018|snippet=Support for the original DOOM and DOOM II IWADS}}</ref>|fix= |
{{ii}} Back up the original Doom 3: BFG Edition's {{file|DOOM.WAD}} and {{file|DOOM2.WAD}} files before replacing them. | {{ii}} Back up the original Doom 3: BFG Edition's {{file|DOOM.WAD}} and {{file|DOOM2.WAD}} files before replacing them. | ||
− | {{++}} | + | {{++}} DOOM: BFA Edition has support for using the uncensored MS-DOS versions of The Ultimate Doom's and Doom II: Hell on Earth's IWAD files. |
}} | }} | ||
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{{Fixbox|description=Use [https://drive.google.com/open?id=0B48sttMoThziZjJrX1dtSjVyQ0k unRyker's PWADs]|ref=<ref>[https://forum.zdoom.org/viewtopic.php?f=19&t=53776 ZDoom • View topic - [Uncensored BFG / Censored Doom]Make IDKFA Wolfenstein Again]</ref>|fix= | {{Fixbox|description=Use [https://drive.google.com/open?id=0B48sttMoThziZjJrX1dtSjVyQ0k unRyker's PWADs]|ref=<ref>[https://forum.zdoom.org/viewtopic.php?f=19&t=53776 ZDoom • View topic - [Uncensored BFG / Censored Doom]Make IDKFA Wolfenstein Again]</ref>|fix= | ||
− | {{ii}} Works best with a source port (particularly [https://zdoom.org/index ZDoom],[[# | + | {{ii}} Works best with a source port (particularly [https://zdoom.org/index ZDoom],[[#DOOM: BFA Edition|DOOM: BFA Edition]] and derivatives). |
{{ii}} {{file|meds.wad}} works on both Doom and Doom II, but other files are exclusively for Doom II. | {{ii}} {{file|meds.wad}} works on both Doom and Doom II, but other files are exclusively for Doom II. | ||
}} | }} | ||
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = 80-100°. See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = 80-100°. Default is 80°. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Can be toggled with {{key|Alt|Enter}}. | |windowed notes = Can be toggled with {{key|Alt|Enter}}. | ||
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|anisotropic notes = 8x only. Use {{code|+set r_maxAnisotropicFiltering 16}} [[Glossary:Command line arguments|parameter]]. | |anisotropic notes = 8x only. Use {{code|+set r_maxAnisotropicFiltering 16}} [[Glossary:Command line arguments|parameter]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16x [[MSAA]] (Nvidia) or 8x (AMD/Intel). For [[SMAA]], use [[# | + | |antialiasing notes = Up to 16x [[MSAA]] (Nvidia) or 8x (AMD/Intel). For [[SMAA]], use [[#DOOM: BFA Edition|DOOM: BFA Edition]]. |
|vsync = true | |vsync = true | ||
|vsync notes = Vsync and Smart Vsync. | |vsync notes = Vsync and Smart Vsync. | ||
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{{Fixbox|description=Custom viewmodel FOV|ref={{cn|date=November 2018}}|fix= | {{Fixbox|description=Custom viewmodel FOV|ref={{cn|date=November 2018}}|fix= | ||
− | # Install [[# | + | # Install [[#DOOM: BFA Edition|DOOM: BFA Edition]]. |
# Use the <code>pm_vmfov</code> console command to adjust the viewmodel FOV. | # Use the <code>pm_vmfov</code> console command to adjust the viewmodel FOV. | ||
}} | }} | ||
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|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = hackable | |dualshock prompts = hackable | ||
− | |dualshock prompts notes = Use [[#Classic_RBDoom3BFG| | + | |dualshock prompts notes = Use [[#Classic_RBDoom3BFG|DOOM: BFA Edition]] with the {{code|+set in_joylayout 1}} [[Glossary:Command line arguments|parameter]].<ref>{{Refsnip|url=https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG/releases/tag/1.1.8-classic|title=Release Classic RBDOOM 3 BFG 1.1.8 · MadDeCoDeR/Classic-RBDOOM-3-BFG - GitHub|date=February 27, 2018|snippet=Added new parameter 'in_joylayout' that allow you to switch between xbox360 and ps3 controller layout}}</ref> |
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
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===Enable always run toggle on Classic Doom=== | ===Enable always run toggle on Classic Doom=== | ||
− | {{Fixbox|description=Use [[# | + | {{Fixbox|description=Use [[#DOOM: BFA Edition|DOOM: BFA Edition]]|ref={{cn|date=September 2018}}|fix= |
{{ii}} The always run toggle works on Doom 1 & 2's single and multi-player; on Doom 3 it works only on multi-player. | {{ii}} The always run toggle works on Doom 1 & 2's single and multi-player; on Doom 3 it works only on multi-player. | ||
}} | }} | ||
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}} | }} | ||
− | ===Screen flashes white when taking damage (RBDoom3BFG/ | + | ===Screen flashes white when taking damage (RBDoom3BFG/DOOM: BFA Edition)=== |
{{ii}} Certain video settings combinations can cause visual bugs such as pain flashes being replaced with a white flash in these source ports. | {{ii}} Certain video settings combinations can cause visual bugs such as pain flashes being replaced with a white flash in these source ports. | ||
{{Fixbox|description=Disable motion blur if using SMAA or use MSAA instead when using motion blur (RBDoom3BFG)|ref=<ref>{{Refcheck|user=AmethystViper|date=February 18, 2018|comment=}}</ref>|fix= | {{Fixbox|description=Disable motion blur if using SMAA or use MSAA instead when using motion blur (RBDoom3BFG)|ref=<ref>{{Refcheck|user=AmethystViper|date=February 18, 2018|comment=}}</ref>|fix= | ||
}} | }} | ||
− | {{Fixbox|description=Disable filmic post-processing effects when using motion blur or vice-versa ( | + | {{Fixbox|description=Disable filmic post-processing effects when using motion blur or vice-versa (DOOM: BFA Edition)|ref=<ref name="refcheck AmethystViper"/>|fix= |
# Open the console with {{key|~}} | # Open the console with {{key|~}} | ||
# Type in and enter {{code|r_useFilmicPostProcessEffects 0}} to disable the filmic post-processing effects. | # Type in and enter {{code|r_useFilmicPostProcessEffects 0}} to disable the filmic post-processing effects. | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = hackable | |windows 64-bit exe = hackable | ||
− | |windows exe notes = Use [[# | + | |windows exe notes = Use [[#DOOM: BFA Edition|DOOM: BFA Edition]] for 64-bit. |
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
Line 537: | Line 538: | ||
}} | }} | ||
− | ===Play [[Final Doom]] and the Master Levels in | + | ===Play [[Final Doom]] and the Master Levels in DOOM: BFA Edition=== |
− | {{Fixbox|description=Playing [[Final Doom]] and the Master Levels in | + | {{Fixbox|description=Playing [[Final Doom]] and the Master Levels in DOOM: BFA Edition|ref={{CN|date=February 2019}}|fix= |
# Copy the {{file|PLUTONIA.WAD}} and {{file|TNT.WAD}} files into <code>{{p|game}}\base\wads</code>. | # Copy the {{file|PLUTONIA.WAD}} and {{file|TNT.WAD}} files into <code>{{p|game}}\base\wads</code>. | ||
# Create a new folder named <code>master</code> in <code>{{p|game}}\base\wads</code>, then copy all 20 {{file|*.WAD}} files from Master Levels of Doom II into the <code>master</code> folder. | # Create a new folder named <code>master</code> in <code>{{p|game}}\base\wads</code>, then copy all 20 {{file|*.WAD}} files from Master Levels of Doom II into the <code>master</code> folder. | ||
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===Miscellaneous modifications=== | ===Miscellaneous modifications=== | ||
====Change the flashlight mode in Doom 3==== | ====Change the flashlight mode in Doom 3==== | ||
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use DOOM: BFA Edition|ref=<ref name="github.com">[https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG/blob/master/New-Parameters.txt Classic-RBDOOM-3-BFG/New-Parameters.txt at master · MadDeCoDeR/Classic-RBDOOM-3-BFG]</ref>|fix= |
− | # Install [[# | + | # Install [[#DOOM: BFA Edition|DOOM: BFA Edition]]. |
# Use <code>+set flashlight_old</code> parameter with values 0 (BFG), 1 (original), or 2 (BFGMix). | # Use <code>+set flashlight_old</code> parameter with values 0 (BFG), 1 (original), or 2 (BFGMix). | ||
}} | }} | ||
− | ====Re-enable Steam Achievements on [[# | + | ====Re-enable Steam Achievements on [[#DOOM: BFA Edition|DOOM: BFA Edition]]==== |
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use DOOM: BFA Edition|ref=<ref name="github.com">[https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG/blob/master/New-Parameters.txt Classic-RBDOOM-3-BFG/New-Parameters.txt at master · MadDeCoDeR/Classic-RBDOOM-3-BFG]</ref>|fix= |
− | # Install [[# | + | # Install [[#DOOM: BFA Edition|DOOM: BFA Edition]]. |
# Download the binaries with Steam of [https://github.com/MadDeCoDeR/Open_Platform/releases Open Platform] | # Download the binaries with Steam of [https://github.com/MadDeCoDeR/Open_Platform/releases Open Platform] | ||
# Extract the OpenPlatform.dll to <code>{{p|game}}\base</code> (Select which one to use based on OS and CPU Type) | # Extract the OpenPlatform.dll to <code>{{p|game}}\base</code> (Select which one to use based on OS and CPU Type) |
Revision as of 03:22, 10 March 2020
Developers | |
---|---|
id Software | |
Doom 3: Resurrection of Evil Doom II: No Rest for the Living |
Nerve Software |
Publishers | |
Bethesda Softworks | |
Engines | |
Doom 3 | id Tech 4 |
Doom 1, 2 | id Tech 1 |
Release dates | |
Windows | October 18, 2012 |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
This page is for the BFG Edition. For the original release, see Doom 3.
Key points
- Doom 3: BFG Edition consists of Doom, Doom II, Doom 3, Doom 3: Resurrection of Evil, and The Lost Mission.
- Source port and mod support available.
- Supports higher maximum frame rates compared to the original Doom 3.
- Doom and Doom II are censored and contain unique IWADs; however, they can be uncensored.
- Mods for the original Doom 3 are not compatible with the BFG Edition unless converted for DOOM: BFA Edition.
General information
- Doom Wiki
- Differences between Doom 3 and Doom 3 BFG Edition
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Bethesda.net | ||||
Bethesda.net | DOOM 3 (2019). Single-player only. DRM-free when launched directly from its executable.[1] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
- Using the following modifications (aside from skipping intro videos) will disable Steam achievements (unless you use this Addition).
Skip intro videos
Modify the intro videos[2] |
---|
|
Use +set com_skipintrovideos 1 command line argument[3]
|
---|
Use com_skipIntroVideos command in autoexec.cfg [4]
|
---|
|
Modifications
DOOM: BFA Edition
- A fork of the inactive RBDoom3BFG that adds some improvements and mod support for Doom 3: BFG Edition and the classic Doom games, the ability to play Doom II's other expansion and classic Doom command line arguments support.
- Comes bundled with a
pk4toBFG
tool that can convert original Doom 3 mods to be compatible with Doom 3: BFG Edition to an extent. - It supports also the 2019 re-release available on bethesda.net
Doom 3 BFG Mod Launcher
- Enables usage of basic Doom 3 mods consisting of replaced sounds and textures (e.g. Perfected Doom 3).
- Comes with a build of RBDoom3BFG for Windows and a tool which extracts all contents of Doom 3 BFG to a moddable structured folder. Mods with modified
dll
files will not work.
Decensoring Doom and Doom II
Install DOOM: BFA Edition and use the original Doom and Doom II IWADs[5] |
---|
|
Use decensoring patch (Windows only)[6] |
---|
|
Use unRyker's PWADs[7] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\id Software\DOOM 3 BFG\base\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/208200/pfx/[Note 1] |
- Some settings are stored in
profile.bin
where the save data folder is located. - RBDoom3BFG location:
%USERPROFILE%\Saved Games\id Software\RBDOOM 3 BFG\base\
.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\id Software\DOOM 3 BFG\base\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/208200/pfx/[Note 1] |
- Doom 3: BFG Edition is limited to only 14 manual save slots, which are shared across all 3 campaigns.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Custom world FOV[citation needed] |
---|
Use the |
Custom viewmodel FOV[citation needed] |
---|
|
High frame rate
- Frame rate is capped at either 60 FPS or 120 FPS via in-game option.
Set custom frame rate cap[citation needed] |
---|
Notes
|
Input settings
Enable always run toggle on Classic Doom
Use DOOM: BFA Edition[citation needed] |
---|
|
Enable crouch toggle
Launch the game with +set in_toggleCrouch 1 parameter or use the console command in_toggleCrouch 1 [4]
|
---|
Enable zoom toggle
Launch the game with +set in_toggleZoom 1 parameter or use the console command in_toggleZoom 1 [4]
|
---|
Re-enable zoom function
Use the console command bind [desired key, mouse, or controller button] _zoom [4]
|
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use the +set sys_lang "english" parameter. |
|||
French | Use the +set sys_lang "french" parameter. |
|||
German | Use the +set sys_lang "german" parameter. |
|||
Italian | Use the +set sys_lang "italian" parameter. |
|||
Japanese | Use the +set sys_lang "japanese" parameter. |
|||
Spanish | Use the +set sys_lang "spanish" parameter. |
|||
Russian | Full audio and text translation can be downloaded here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Versus Steam only. Co-op mods are available as well as ones that increase the total number of players allowed in a multiplayer match. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
- Despite the GOG.com version being single-player only, it is possible to play multiplayer by adding
seta net_useplatformbackend 0
indefault.cfg
and use the console commandconnect
in order to join the server.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision |
Headsets | |||
---|---|---|---|
SteamVR | Use Doom 3 BFG VR.[9] | ||
Oculus VR (LibOVR) | Use Doom 3 BFG VR.[9] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Run the game at screen refresh rate
- Game only accepts exactly 60 Hz or 120 Hz refresh rate via in-game option.
Set custom refresh rate[citation needed] |
---|
|
Chaingun fires too slowly
Set in-game frame rate cap to 120 FPS[8] |
---|
Wrong language selected by default
Set language manually[10] |
---|
OpenGL startup fix
Launch the game with +set r_fullscreen 3 parameter[11]
|
---|
Game crashes on loading screen
Use old AMD OpenGL driver[12] |
---|
|
"Achievements have been disabled due to the console being enabled during this game" but console is not enabled
- Activating the console at any time during the game will disable achievements.
Rebind the Steam in-game screenshot key[13] |
---|
|
Disable the console[3] |
---|
Use |
MSAA has no effect (RBDoom3BFG)
- The only anti-aliasing technique that works with HDR is SMAA.
Disable HDR to use MSAA[14] |
---|
|
Screen flashes white when taking damage (RBDoom3BFG/DOOM: BFA Edition)
- Certain video settings combinations can cause visual bugs such as pain flashes being replaced with a white flash in these source ports.
Disable motion blur if using SMAA or use MSAA instead when using motion blur (RBDoom3BFG)[15] |
---|
Disable filmic post-processing effects when using motion blur or vice-versa (DOOM: BFA Edition)[16] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Use DOOM: BFA Edition for 64-bit. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectX | XAudio2 |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Play Final Doom and the Master Levels in DOOM: BFA Edition
Playing Final Doom and the Master Levels in DOOM: BFA Edition[citation needed] |
---|
|
Miscellaneous modifications
Change the flashlight mode in Doom 3
Use DOOM: BFA Edition[17] |
---|
|
Re-enable Steam Achievements on DOOM: BFA Edition
Use DOOM: BFA Edition[17] |
---|
|
Doom 3 BFG Hi Def
- Offers higher poly-count models, TGA textures, and effects including soft shadows (RBDoom3BFG).
- A .resources version of Doom 3 BFG Hi-Def mod adds support for Classic-RBDOOM-3-BFG.
Ungibbable
- Enables corpses to remain after enemy death (instead of disappearing), a common complaint of Doom 3 upon release.
- Converted to work with Doom 3 BFG Hi Def and RBDoom3BFG.
Old Ammo count on pickups
- Brings back the original ammo count from Doom 3 (2004).
- Works even with the Vanilla game.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | Vista, 7 64-bit |
Processor (CPU) | 2.0 GHz Dual Core | 2.4 GHz Dual Core |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce 9800 GT ATI Radeon HD 5750 512 MB of VRAM | Nvidia GeForce GTX 260 ATI Radeon HD 5850 768 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/208200/
in addition to or instead of this directory. The app ID (208200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Neurochild on 2020-02-28
- ↑ Lostie's intro movies fix (retrieved)
- ↑ 3.0 3.1 Steam Community :: Guide :: Unlock Nightmare + Skip intro videos
- ↑ 4.0 4.1 4.2 4.3 Verified by User:AmethystViper on December 9, 2017
- ↑ Steam Community :: Guide :: How to play multiplayer and load mods on Doom 1 & 2 - last accessed on September 20, 2018
- "Support for the original DOOM and DOOM II IWADS"
- ↑ BFG Edition uncensoring guide. - Doom 3 - Doomworld
- ↑ ZDoom • View topic - [Uncensored BFG / Censored Doom]Make IDKFA Wolfenstein Again
- ↑ 8.0 8.1 no 144hz option? :: DOOM 3: BFG Edition General Discussions
- ↑ 9.0 9.1 New version 0.22 of Doom 3 BFG VR released. Includes fixes for cutscene cameras, IK arms, Oculus Touch hand pose support and more : oculus
- ↑ Support switching the game language at runtime · Issue #389 · RobertBeckebans/RBDOOM-3-BFG
- ↑ Fix for the OpenGL issue. Should work for most of you. - Steam Community Discussions
- ↑ RADEON (ATI/AMD) graphic card users crashing? Look in here for solution! - Steam Community Discussions
- ↑ Verified by User:ChaosBahamut on October 9, 2018
- ↑ AA not working, lighting bug · Issue #283 · RobertBeckebans/RBDOOM-3-BFG
- ↑ Verified by User:AmethystViper on February 18, 2018
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedrefcheck AmethystViper
- ↑ 17.0 17.1 Classic-RBDOOM-3-BFG/New-Parameters.txt at master · MadDeCoDeR/Classic-RBDOOM-3-BFG