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Difference between revisions of "Doom 3"

From PCGamingWiki, the wiki about fixing PC games
Line 1: Line 1:
 
{{Disambig|the original release|the BFG Edition from 2012|[[Doom 3: BFG Edition]]}}
 
{{Disambig|the original release|the BFG Edition from 2012|[[Doom 3: BFG Edition]]}}
 
{{Infobox game
 
{{Infobox game
 +
|title        = Doom<sup>3</sup>
 
|cover        = Doom 3 cover.png
 
|cover        = Doom 3 cover.png
 
|developers  =  
 
|developers  =  
Line 50: Line 51:
  
 
'''Key points'''
 
'''Key points'''
{{--}} EAX support suffers from [[#Visual twitch bug with OpenAL/EAX|frequent visual glitches]].<ref>[https://github.com/dhewm/dhewm3/pull/71 Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub]</ref>
+
{{--}} EAX support suffers from frequent visual glitches.<ref>[https://github.com/dhewm/dhewm3/pull/71 Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub]</ref> See [[#Visual twitch bug with OpenAL/EAX|visual twitch bug with OpenAL/EAX]] for a solution.
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Textures are low-resolution, even on Ultra quality]] to resolve.
+
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Forcing Ultra quality settings]] for a workaround with modern graphics cards.
  
 
'''General information'''
 
'''General information'''
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==Monetization==
 
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        = An additional campaign that features new levels, new weapons, and new monsters.
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]]. No longer sold separately on Steam due to being already included with the base game after August 10 2022. | Windows, Linux }}
 
{{DLC/row| Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]]. No longer sold separately on Steam due to being already included with the base game after August 10 2022. | Windows, Linux }}
Line 78: Line 90:
  
 
==Essential improvements==
 
==Essential improvements==
 
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=
 
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=
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|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Only 4:3 resolutions up to 1600x1200 are supported by default. See [[#Widescreen resolution|Widescreen resolution]] for a workaround.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
Line 185: Line 196:
 
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=
 
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=
 
}}
 
}}
{{Fixbox|description=Edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=
+
{{Fixbox|description=Install the [[#Doom_3:_Redux|Doom 3 Redux]] mod|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=Tested on a clean install of Doom 3 with Doom 3: Redux installed and the mod exposes 16:9 and other widescreen resolutions for the in-game video settings.}}</ref>|fix=
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.
+
}}
 
+
{{Fixbox|description=Manually edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=
# Go to <code>{{P|game}}\base\</code>.
+
# Go to <code>{{P|game}}\base\</code> and open {{file|DoomConfig.cfg}} with a text editor (e.g. Notepad).
# Edit <code>DoomConfig.cfg</code>.
+
# Search for the lines <code>seta r_customHeight "<value>"</code> and <code>seta r_customWidth "<value>"</code> and change them to desired resolution values (e.g. <code>seta r_customHeight "1080"</code> and <code>seta r_customWidth "1920"</code> for 1920x1080).
# Find <code>seta r_customHeight "xxx"</code> and <code>seta r_customWidth "xxx"</code>. Change the x's to your corresponding resolution values.  
+
# Search for the line <code>seta r_mode "<value>"</code> and set this to "{{code|-1}}" to enable custom resolutions in the game.
# Find <code>seta r_mode "x"</code>. Change the "x" to "-1".
+
# Search for the line <code>seta r_aspectRatio "<value>"</code>. For 4:3 resolutions (e.g. 1024x768), set this to {{code|0}}. For 16:9 or 21:9 resolutions (e.g. 1920x1080), set this to {{code|1}}. For 16:10 or 15:9 resolutions (e.g. 1920x1200), set this to {{code|2}}.
# Find <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9 or 21:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".
 
{{ii}} 21:9 Ultrawide users will also need to install an aspect ratio Fov fix for [https://community.pcgamingwiki.com/files/file/1477-doom-3-fov-fixes/ Doom3] and [https://community.pcgamingwiki.com/files/file/2480-doom-3-resurrection-of-evil-aspect-ratio-219-fov-fix/ Resurrection of Evil].
 
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.
+
{{ii}} This method assumes the latest [[#Patches|patches]] are installed as it involves setting a game variable that did not exist in the earliest retail versions, otherwise this will not work.
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.
+
{{ii}} If these lines are not available in the {{file|DoomConfig.cfg}} file, then add them manually.
{{--}} HUD, menus, and FMV cutscenes are stretched.
+
{{ii}} 21:9 ultrawide users will also need to install an aspect-ratio FOV fix for both [https://community.pcgamingwiki.com/files/file/1477-doom-3-fov-fixes/ Doom 3] and [https://community.pcgamingwiki.com/files/file/2480-doom-3-resurrection-of-evil-aspect-ratio-219-fov-fix/ Resurrection of Evil].
 +
{{ii}} These values can be set in the developer console. Omit the command {{code|seta}} when doing so, and use {{code|vid_restart}} to apply changes.
 +
{{--}} HUD, menus, and FMV cutscenes are {{Term|stretched}} unless played on [[#CstDoom3|CstDoom3]]. [[#Source ports|dhewm3]] can also fix menu scaling.
 
}}
 
}}
 
{{Fixbox|description=Install [[#Doom_3:_Redux|Doom 3 Redux]]}}
 
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=
 
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.
+
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]).
# Type in <code>g_fov X</code> where X is the desired value (default <code>90</code>).
+
# Type in {{code|g_fov <value>}} to the desired FOV value.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Alternatively, add the line <code>seta g_fov "X"</code> in <code>DoomConfig.cfg</code>.
+
{{ii}} Alternatively, {{code|g_fov <value>}} can be manually edited in {{file|DoomConfig.cfg}}.
 
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.
 
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.
 
}}
 
}}
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
{{ii}} Anisotropic filtering scales with the "Video Quality" option.
 
{{ii}} Anisotropic filtering scales with the "Video Quality" option.
 
 
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=
 
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.
+
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]).
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.
+
# Type in {{code|image_anisotropy <value>}} between values of {{code|1}}-{{code|8}}.
# To apply new settings, type in <code>vid_restart</code> to restart the renderer.
+
# To apply new settings, type in {{code|vid_restart}} to restart the renderer.
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Uncap the frame rate|ref=<ref>[https://github.com/dhewm/dhewm3/commit/5c813ee738dd9eacd7e55a3e9975f17a5a378fce Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee]</ref>|fix=
+
{{ii}} The game's frame rate is capped at 62.5 FPS.
# Install [[#Source ports|dhewm3]].
+
{{Fixbox|description=Unlock the frame rate cap|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=891278647|title=Micro Stutter Fix - Steam Community Guides|date=2022-09-06}}</ref>|fix=
# Open the console ({{key|~}}).
+
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]).
# Type in <code>com_fixedtic -1</code>.
+
# Type in the following commands: {{code|com_fixedTic 1}}, {{code|com_preciseTic 0}}.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Can be set back with <code>com_fixedTic 0</code>.
+
{{--}} Unlocking the frame rate can introduce issues such as audio desyncing during cutscenes or the game speed becoming too fast without a frame rate cap on high refresh displays. The issue can be mitigated by externally forcing Vsync from the GPU's control panel and locking the game's frame rate to 60 FPS.
{{ii}} Game refresh rate is still hard-coded at [https://github.com/dhewm/dhewm3/pull/297 60hz]</code>.
 
 
}}
 
}}
  
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}}
 
}}
  
===Disable head bob===
+
===Disable head bobbing===
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=
+
{{Fixbox|description=Disable head bobbing through these settings|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=
 
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.
 
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.
 
# Add the following commands, and save the file.
 
# Add the following commands, and save the file.
Line 254: Line 261:
  
 
===Enable plasma gun projectile shadows===
 
===Enable plasma gun projectile shadows===
{{Fixbox|description=Instructions|ref={{cn}}|fix=
+
{{Fixbox|description=Edit lights.mtr found in pak000.pk4|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=See [https://imgur.com/a/VXYO4ea this comparison] of before and after enabling plasma gun's projectile shadows.}}</ref>|fix=
# Open <code>{{P|game}}\base\pak000.pk4</code> with [https://www.7-zip.org 7-Zip] or similar program.
+
# Open <code>{{p|game}}\base\pak000.pk4</code> with [https://www.7-zip.org 7-Zip] or a similar program.
# Go to <code>materials</code> folder.
+
# Go to {{file|materials}} folder.
# Open <code>lights.mtr</code> with [https://notepad-plus-plus.org Notepad++] or other text editor.
+
# Open {{file|lights.mtr}} with a text editor (e.g. [https://notepad-plus-plus.org Notepad++]).
# Search for <code>plasmaglow</code>, and delete the <code>noshadows</code> line under it.
+
# Search for the line {{code|plasmaglow}}, and delete the {{code|noshadows}} line under it.
# Save the changes.
+
# Save the changes and update the contents {{file|pak000.pk4}} when prompted by 7-Zip.
 
}}
 
}}
  
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|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = false
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = false
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= true
 
|tracked motion controllers= true
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}
+
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=2022-09-06|reason=}}
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 413: Line 420:
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = hackable
 
|local play          = hackable
|local play players  =  
+
|local play players  = 2
 
|local play modes    = Co-op
 
|local play modes    = Co-op
 
|local play notes    = Use [https://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].
 
|local play notes    = Use [https://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].
Line 498: Line 505:
 
{{ii}} Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
 
{{ii}} Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
 
{{ii}} The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
 
{{ii}} The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
 
 
{{Fixbox|description=Download fix EFX files [https://community.pcgamingwiki.com/files/file/2477-doom-3-resurrection-of-evil-eax-fix/ Doom3_ROE_EAX_FIX].}}
 
{{Fixbox|description=Download fix EFX files [https://community.pcgamingwiki.com/files/file/2477-doom-3-resurrection-of-evil-eax-fix/ Doom3_ROE_EAX_FIX].}}
 
{{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx/pull/30 EAXEFX].}}
 
{{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx/pull/30 EAXEFX].}}
Line 507: Line 513:
  
 
===Textures are low-resolution, even on Ultra quality===
 
===Textures are low-resolution, even on Ultra quality===
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Force Ultra quality settings via autoexec.cfg|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.}}</ref>|fix=
 
:1. Go to <code>{{p|game}}/base/</code>
 
:1. Go to <code>{{p|game}}/base/</code>
:2. Create a new file called {{file|autoexec.cfg}}.
+
:2. Create a new file called {{file|autoexec.cfg}} if one did not already exists.
:3. Add the following lines to the new {{file|autoexec.cfg}} file:
+
:3. Add the following lines in the {{file|autoexec.cfg}} file:
 
<pre>seta r_renderer "best"
 
<pre>seta r_renderer "best"
 
seta com_videoRam "512"
 
seta com_videoRam "512"
Line 539: Line 545:
 
seta g_projectileLights "1"
 
seta g_projectileLights "1"
 
seta g_muzzleFlash "1"</pre>
 
seta g_muzzleFlash "1"</pre>
:4. Save the file.
+
:4. Save the file. The game should now default to Ultra quality every time it is launched.
 
{{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases.
 
{{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases.
 
{{ii}} For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16"
 
{{ii}} For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16"
Line 545: Line 551:
  
 
===Micro stuttering===
 
===Micro stuttering===
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=
+
{{ii}} This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays.
:1. Add the following lines to the '''autoexec.cfg''' file:
+
{{Fixbox|description=See [[#High frame rate|High frame rate]] for a potential workaround|fix=
<pre>seta r_swapInterval "1"
 
seta com_fixedTic "1"</pre>
 
:2. Save the file and start the game.
 
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.
 
{{--}} Speeds up game if running above 60hz.
 
 
}}
 
}}
  
===Fix interface scaling===
+
===Fix interface font scaling===
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=
+
{{ii}} By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}:
+
{{Fixbox|description=Remove the font scaling limit|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=See [https://imgur.com/a/aUJD39F this comparison] of before and after removing the font limiter.}}</ref>|fix=
 +
:1. Add the lines to {{file|autoexec.cfg}} or change it manullay in {{file|DoomConfig.cfg}}:
 
<pre>seta gui_mediumFontLimit "0"
 
<pre>seta gui_mediumFontLimit "0"
 
seta gui_smallFontLimit "0"</pre>
 
seta gui_smallFontLimit "0"</pre>
 +
:2. Save the file. The game should now render the text in higher quality regardless of resolution.
 
}}
 
}}
  
Line 667: Line 670:
 
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).
 
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).
  
===Mods===
+
===Modifications===
 
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.
 
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.
 +
 
====Tools and Information====
 
====Tools and Information====
 
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World
 
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World
  
====Doom 3 Mod Lists====
+
====Featured modding websites====
 
*[https://www.moddb.com/games/doom-iii Moddb]
 
*[https://www.moddb.com/games/doom-iii Moddb]
 
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]
 
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]
Line 679: Line 683:
 
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====
 
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====
 
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
 
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
{{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.
+
{{++}} Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more.
  
 
====[https://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====
 
====[https://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====

Revision as of 20:07, 6 September 2022

This page is for the original release. For the BFG Edition from 2012, see Doom 3: BFG Edition.

Doom3
Doom3 cover
Developers
id Software
Splash Damage
Resurrection of Evil Nerve Software
macOS (OS X) Aspyr Media
Publishers
Activision
Japan CYBERFRONT Corporation
OS X Aspyr Media
Engines
id Tech 4
Release dates
Windows August 3, 2004
Linux October 5, 2004
macOS (OS X) March 14, 2005
Reception
Metacritic 87
IGDB 86
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions None
Modes Singleplayer, Multiplayer
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Themes Horror, Sci-fi
Series Doom
Doom 3 on HowLongToBeat
Doom 3 on IGDB
Doom 3 guide on StrategyWiki
Doom 3 on MobyGames
Doom 3 on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

Doom 3 is a singleplayer and multiplayer first-person action and shooter game in the Doom series.

Key points

EAX support suffers from frequent visual glitches.[1] See visual twitch bug with OpenAL/EAX for a solution.
The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See Forcing Ultra quality settings for a workaround with modern graphics cards.

General information

Doom Wiki
Steam Community Discussions
Steam Community Discussions for Resurrection of Evil expansion pack

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc DRM was removed in Patch 1.2.[2] PC/Linux: 3 CD's Mac: 1 DVD.
Windows
macOS (OS X)
Linux
GamersGate
Icon overlay.png
Package with expansion also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
CD key
Sold with Doom 3: BFG Edition and includes Resurrection of Evil. Use DOOM3.exe from Patch 1.3.1 to run without Steam.[3]
Windows
Mac App Store (unavailable)
Icon overlay.png
Updated for Intel Mac compatibility. Removed in 2019.[4]
macOS (OS X)
Steam (unavailable)
Icon overlay.png
CD key
(Original version) Use DOOM3.exe from Patch 1.3.1 to run without Steam.[5] No longer sold separately due to being included with the new 2022 update of Doom 3.
Windows
A faithful higher resolution icon for Windows can be downloaded from the Files section.
DOOM 3 demo. Also available on Steam.

Monetization

Type Notes
Expansion pack An additional campaign that features new levels, new weapons, and new monsters.
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
Resurrection of Evil Includes and requires Patch 1.2. No longer sold separately on Steam due to being already included with the base game after August 10 2022.
Windows
Linux

Essential improvements

Skip intro videos

Use the +disconnect command line argument[6]

Patches

Patch v1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.

Source ports

Name Description
dhewm3 Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support.
Windows
macOS (OS X)
Linux
fhDOOM Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more.
Windows
Linux

Doom 3 Enhanced Edition

A series of bugfixes and QOL improvements for the original Doom 3 game and its expansions Resurrection of Evil and The Lost Mission.
Active development.
Compatible with dhewm3.
Bugfixes and QOL without drastic changes to the game.
Rebalanced Weapons and enemy AI.

DooM 3 Essential HD Pack

Shader/map fixes, restored visual and sound effects and textures improvements for the original Doom 3 game and its expansions Resurrection of Evil and The Lost Mission.
Autoexec for automatic ultra settings (widescreen still requires to set manually).
Fixed and improved ARB lighting for new systems (optional).
Compatibility with other projects and source engine.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\base\[Note 1]
macOS (OS X)
Linux ~/.doom3/base/DoomConfig.cfg
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 2]
This game does not follow the XDG Base Directory Specification on Linux.
Resurrection of Evil configs are stored in <path-to-game>\d3xp\.

Save game data location

System Location
Windows <path-to-game>\base\savegames\[Note 1]
macOS (OS X)
Linux ~/.doom3/base/savegames/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 2]
Resurrection of Evil save games are stored in <path-to-game>\d3xp\savegames\.
dhewm3 moves save game location to %USERPROFILE%\Documents\My Games\dhewm3\base\savegames\.

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games. Applies to the base game and expansion.

Video

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Only 4:3 resolutions up to 1600x1200 are supported by default. See Widescreen resolution for a workaround.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 90°. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Controlled by Video Quality setting. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 16x MSAA (Nvidia) or 8x (AMD/Intel). Use dhewm3 for 16x for AMD users.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 62.5 FPS.[7] See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Use the dhewm3 source port[8]
Install the Doom 3 Redux mod[9]
Manually edit DoomConfig.cfg[10]
  1. Go to <path-to-game>\base\ and open DoomConfig.cfg with a text editor (e.g. Notepad).
  2. Search for the lines seta r_customHeight "<value>" and seta r_customWidth "<value>" and change them to desired resolution values (e.g. seta r_customHeight "1080" and seta r_customWidth "1920" for 1920x1080).
  3. Search for the line seta r_mode "<value>" and set this to "-1" to enable custom resolutions in the game.
  4. Search for the line seta r_aspectRatio "<value>". For 4:3 resolutions (e.g. 1024x768), set this to 0. For 16:9 or 21:9 resolutions (e.g. 1920x1080), set this to 1. For 16:10 or 15:9 resolutions (e.g. 1920x1200), set this to 2.

Notes

This method assumes the latest patches are installed as it involves setting a game variable that did not exist in the earliest retail versions, otherwise this will not work.
If these lines are not available in the DoomConfig.cfg file, then add them manually.
21:9 ultrawide users will also need to install an aspect-ratio FOV fix for both Doom 3 and Resurrection of Evil.
These values can be set in the developer console. Omit the command seta when doing so, and use vid_restart to apply changes.
HUD, menus, and FMV cutscenes are stretched unless played on CstDoom3. dhewm3 can also fix menu scaling.

Field of view (FOV)

Set FOV manually[11]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in g_fov <value> to the desired FOV value.

Notes

Alternatively, g_fov <value> can be manually edited in DoomConfig.cfg.
In multiplayer, g_fov can only be changed between 90 and 110.

Anisotropic filtering (AF)

Anisotropic filtering scales with the "Video Quality" option.
Set AF manually[11]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in image_anisotropy <value> between values of 1-8.
  3. To apply new settings, type in vid_restart to restart the renderer.

High frame rate

The game's frame rate is capped at 62.5 FPS.
Unlock the frame rate cap[12]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in the following commands: com_fixedTic 1, com_preciseTic 0.

Notes

Unlocking the frame rate can introduce issues such as audio desyncing during cutscenes or the game speed becoming too fast without a frame rate cap on high refresh displays. The issue can be mitigated by externally forcing Vsync from the GPU's control panel and locking the game's frame rate to 60 FPS.

Gamma

Set gamma manually[11]
  1. Open the console with ~ (dhewm3) or Ctrl+Alt+~.
  2. Type in r_gamma X where X is the desired value (default 1).

Disable head bobbing

Disable head bobbing through these settings[13]
  1. Create autoexec.cfg file in <path-to-game>\base.
  2. Add the following commands, and save the file.
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_walkbob "0"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"

Enable plasma gun projectile shadows

Edit lights.mtr found in pak000.pk4[14]
  1. Open <path-to-game>\base\pak000.pk4 with 7-Zip or a similar program.
  2. Go to materials folder.
  3. Open lights.mtr with a text editor (e.g. Notepad++).
  4. Search for the line plasmaglow, and delete the noshadows line under it.
  5. Save the changes and update the contents pak000.pk4 when prompted by 7-Zip.

Input

In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse Smoothness in menu, but no acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types
Tracked motion controllers
Razer Hydra.[citation needed]
Button/gesture prompts
Additional information
Haptic feedback

Audio

Audio feature State Notes
Separate volume controls
Surround sound
5.1 (software), 7.1 (EAX hardware accelerated)[15]
Subtitles
A Subtitle mod is available here and its readme can be viewed here. This mod also seems to be incompatible with many other mods.
Closed captions
Mute on focus lost
EAX support
EAX 4[15] (Patch 1.3 and OpenAL required[16]). DirectSound otherwise.[17]

Localizations

Language UI Audio Sub Notes
English
See doom 3 CC mod.
French
See doom 3 CC mod.
German
See doom 3 CC mod.
Italian
Retail only. Patch for digital release here.
Polish
Retail only. Patch for digital release here. Fan translation for Resurrection of Evil here.
Portuguese
Fan translation, download.
Russian
Retail only. Patch for digital release here.
Spanish
Retail only for the Resurrection of Evil expansion; patch for digital releases here. Also see doom 3 CC mod for subtitle support for base version of the game. .

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Use Doom 3 Splitscreen Edition mod.
LAN play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.
Online play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 27650, 27666
UDP 27650, 27666
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Devices
3RD Space Gaming Vest
Official Game Mod (version 1.3.1) Single Player
Novint Falcon
The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required.

Issues fixed

Visual twitch bug with OpenAL/EAX

Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen here (0:07, 0:11).
Use a SoundBlaster Audigy card.[18]
If this still doesn't work, try the old SBA2_BETADRV_US_2_05_0000 drivers (works only on windows XP).[19]
Use the patcher provided in EAXEFX.

Incorrect EAX effect in Doom3: Ressurection of evil with OpenAL/EAX

X-fi and audigy 2 Sound card are not affected by this problem.[citation needed]
Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
Download fix EFX files Doom3_ROE_EAX_FIX.
Use the patcher provided in EAXEFX.

Weapons sound being "drowned" or near inaudible

OpenAL scales down all sounds temporarily if the mixed result would be too loud. This could happen in doom3, especially when using EAX. The patcher below will provide a fix that consist of scaling down volume of all sounds to prevent the issue (just set your system speaker volume a bit higher if needed).
Use the patcher provided in EAXEFX.

Textures are low-resolution, even on Ultra quality

Force Ultra quality settings via autoexec.cfg[20]
1. Go to <path-to-game>/base/
2. Create a new file called autoexec.cfg if one did not already exists.
3. Add the following lines in the autoexec.cfg file:
seta r_renderer "best"
seta com_videoRam "512"
seta com_machineSpec "3"
seta r_shadows "1"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_multiSamples "8"
seta image_anisotropy "8"
seta image_lodbias "-2"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta image_ignoreHighQuality "0"
seta image_roundDown "0"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useCompression "0"
seta image_useAllFormats "1"
seta g_showBrass "1"
seta g_decals "1"
seta g_doubleVision "1"
seta g_bloodEffects "1"
seta g_projectileLights "1"
seta g_muzzleFlash "1"
4. Save the file. The game should now default to Ultra quality every time it is launched.
com_videoRam must be set explicitly. Value "-1" does not work in some cases.
For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16"

Micro stuttering

This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays.
See High frame rate for a potential workaround

Fix interface font scaling

By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
Remove the font scaling limit[21]
1. Add the lines to autoexec.cfg or change it manullay in DoomConfig.cfg:
seta gui_mediumFontLimit "0"
seta gui_smallFontLimit "0"
2. Save the file. The game should now render the text in higher quality regardless of resolution.

Performance improving for low-end systems

Configuration Files[citation needed]
  1. Open DoomConfig.cfg file
  2. seta image_useCache "1"
  3. Set image_cacheMegs to about 1/4 of your total system RAM.
  4. Set image_cacheMinK = "image_cacheMegs" × 128
  5. Save the file and start the game.
Assuming you have 1 GB of system RAM:
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "32768"

Mouse not working

Change Executable name[citation needed]

or

Wireless gaming mouse[citation needed]
  1. Set the mouse's rate to at least 250

Poor performance/"slow-motion" effect on Nvidia cards

Doom 3 and other id Tech 4 games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the dhewm3 sourceport and/or microstutter fix. This issue can potentially be fixed through using an autoexec.cfg file containing the necessary CVar tweaks.
Configure an autoexec.cfg file according to this Steam guide.[citation needed]

Game won't launch correctly (Linux on Retail)

Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder[citation needed]

No Sound (Linux)

Use the OSS wrapper for specific audio device[citation needed]
Specify the default audio output[citation needed]
  1. Open and edit the config file
  2. Find seta s_alsa_pcm and replace default with the name of your ALSA audio output for example hw:0,0
  3. Save the file

Other information

API

Technical specs Supported Notes
OpenGL 2.0
ExecutablePPC 32-bit 64-bitARM Notes
Windows
A source port is required for 64-bit.
macOS (OS X)
Intel support was added in a patch, but is 32-bit only.[22] A source port is required for 64-bit or ARM.
Linux
A source port is required for 64-bit or for other architectures like ARM or PPC.

Middleware

Middleware Notes
Anti-cheat PunkBuster

Linux Installation

To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:

base/pak000.pk4
base/pak001.pk4
base/pak002.pk4
base/pak003.pk4
base/pak004.pk4

If installing the expansion pack you must also copy the following retail pk4 to your <path-to-game>/d3xp folder:

:d3xp/pak000.pk4

After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).

Modifications

Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.

Tools and Information

  • Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World

Featured modding websites

CstDoom3

CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more.

Doom 3: Redux

For ATI/AMD video card users, see here for a fix.
Adds the following features and improvements while retaining vanilla gameplay:
  • Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
  • High resolution textures, menus, UI, and HUD.
  • Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
  • Features options for field of view, texture resolutions, anisotropic filtering, FXAA, motion blur, and screen blood.
  • Restores cut content and alpha version features.
Resurrection of Evil compatibility patch here (mirror).

The Lost Mission

A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.
Requires the Resurrection of Evil expansion pack.
Active development.
New maps based on the Doom 3: BFG Edition expansion pack.

Duct Tape

The Duct Tape Mod is a small patch for doom 3.
Adds flashlight to all the guns except the pistol.
Does not work with other mods like Redux.

Yet Another Flashlight Mod

Alternative for Duct Tape Mod.
Light is attached to the head.
Works with all weapons.
Weapons don't lose muzzleflash.
The mod contains its own configuration folder after launching it once, separate from its actual folder, any resolution or other configurations must be made in the DoomConfig file the mod creates inside the folder yafm-hl it auto generates in the root folder when launched.

Open Coop Mod

Allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
It also adds in challenge maps, and 42 custom maps.
Patch 1.3.1 is required for this mod.
Expansion pack here, unofficial patch here and compatibility patch for Enhanced Edition here.

Advanced tweaks

It is possible to easily change many things in the game simply by modifying text files located in <path-to-game>/base/pak000.pk4 (.pk4 files can be opened with 7-Zip or similar programs). Particularly the def folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.
TweakGuides has created a comprehensive guide for tweaking the game.

Cheats

Visit GameFAQs for list of cheats.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 384 MB
Hard disk drive (HDD) 2.2 GB plus 400 MB for swap file
Video card (GPU) 64 MB of VRAM
DirectX 9.0b compatible
Windows 98 and ME have been tested to work with Doom 3 using this hack, but are not officially supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.3.8
Processor (CPU) PowerPC G4 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon 9600
Nvidia GeForce FX5200
64 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) 2.4 kernel
Processor (CPU) 1 GHz or higher
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) OpenGL hardware acceleration
64 MB of VRAM
OpenGL 2.0 compatible
Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
The game supports Intel HD Graphics 3000 and greater
The game does not support the GMA 950 and GMA X3100 integrated video chipsets


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/9050/ in addition to or instead of this directory. The app ID (9050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub
  2. TweakGuides.com - Doom 3 Tweak Guide
  3. Verified by User:AmethystViper on February 19, 2018
  4. What is left for FPS on macOS? - Inside Mac Games Forum - last accessed on 2020-11-28
    "Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year."
  5. Verified by User:AmethystViper on February 19, 2018
  6. TweakGuides.com - Doom 3 Tweak Guide
  7. Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3
  8. Verified by User:Keith on 2019-11-13
  9. Verified by User:Amethystviper on 2022-09-06
    Tested on a clean install of Doom 3 with Doom 3: Redux installed and the mod exposes 16:9 and other widescreen resolutions for the in-game video settings.
  10. Doom 3 | WSGF
  11. 11.0 11.1 11.2 Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)
  12. Micro Stutter Fix - Steam Community Guides - last accessed on 2022-09-06
  13. Verified by User:Mars icecream on 2017
  14. Verified by User:Amethystviper on 2022-09-06
    See this comparison of before and after enabling plasma gun's projectile shadows.
  15. 15.0 15.1 Doom 3 EAX Patch - SoundBlaster.com (retrieved)
  16. Games: Doom3 - Creative Labs: Connect (retrieved)
  17. PC Gaming Surround Sound Round-up
  18. Audio of EAX 4.0 effects? :: Steam Community Discussions
  19. DOOM 3: "Screen Twitching" when EAX is ON? - EXTREME Overclocking Forums
  20. Verified by User:Amethystviper on 2022-09-06
    Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.
  21. Verified by User:Amethystviper on 2022-09-06
    See this comparison of before and after removing the font limiter.
  22. MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support