Don't Knock Twice
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Wales Interactive | |
| Engines | |
| Unity 5[Note 1] | |
| Release dates | |
| Windows | September 5, 2017 |
| Taxonomy | |
| Monetization | One-time game purchase |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Humble Store | ||||
| Meta Store | ||||
| Steam | ||||
| Viveport | Included with Viveport Subscription. |
- A demo for the VR version is available on the Oculus Store and on Steam.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Steam | <Steam-folder>\userdata\<user-id>\328590\remote\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/328590/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Steam | <Steam-folder>\userdata\<user-id>\328590\remote\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/328590/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Game always uses desktop resolution in fullscreen mode. Resolution setting is for the resolution of the in-game render. | ||
| Multi-monitor | |||
| Ultra-widescreen | Hor+. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | 50 to 100, default is 75. | ||
| Windowed | |||
| Borderless fullscreen windowed | Default fullscreen is borderless. Use windowed mode with -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen. |
||
| Anisotropic filtering (AF) | Up to 16x. | ||
| Anti-aliasing (AA) | FXAA or TAA. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | , Wired |
|
| Tracked motion controllers | ||
|---|---|---|
| Button/gesture prompts |
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Can be disabled. | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Czech | Fan translation - #1 | |||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Turkish | ||||
| Ukrainian |
VR support
| Headsets | State | Notes | |
|---|---|---|---|
| SteamVR | |||
| Oculus VR (LibOVR) | |||
| Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
| Devices | |||
|---|---|---|---|
| Tracked motion controllers | See Input for details. | ||
| Traditional controller | See Input for details. | ||
| Keyboard/Mouse | |||
| Play area | |||
|---|---|---|---|
| Seated | |||
| Standing | |||
| Room-scale | |||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 SP1 | 10 | ||
| Processor (CPU) | Intel Core i3 @ 2.4 GHz AMD A6-Series @ 2.4 GHz | Intel Core i5-4590 AMD FX 8350 |
||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 260 AMD Radeon HD 5750 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
||
| Other | Minimum requirements for VR version. | |||
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.6.0p1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/328590/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (328590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Waschbär on 2018-08-08