Difference between revisions of "Don't Die!"
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{{Infobox game/row/date|OS X|October 11, 2017|ref={{cn}}}} | {{Infobox game/row/date|OS X|October 11, 2017|ref={{cn}}}} | ||
{{Infobox game/row/date|Linux|October 11, 2017|ref={{cn}}}} | {{Infobox game/row/date|Linux|October 11, 2017|ref={{cn}}}} | ||
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|steam appid = 659870 | |steam appid = 659870 | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
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Revision as of 09:08, 21 November 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Michael Cox | |
Publishers | |
Templarius Studios | |
Engines | |
Unity | |
Release dates | |
Windows | October 11, 2017 |
macOS (OS X) | October 11, 2017[citation needed] |
Linux | October 11, 2017[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Templarius Studios\Don't Die! |
macOS (OS X) | |
Linux |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Templarius Studios\Don't Die! |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Runs at default 120+fps. Runs at default 120+fps. |
||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse cannot activate abilities via UI. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Developer notes future partial support. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No dialogue requiring subtitles | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Has separate builds based on owner's PC. | ||
macOS (OS X) | Ship with universal builds. | ||
Linux | Ship with universal builds. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |