Dogfight: Battle for the Pacific
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Revision as of 19:58, 12 April 2025 by AlphaYellow (talk | contribs)
| Developers | |
|---|---|
| InterActive Vision | |
| Publishers | |
| Fantastic.TV | |
| Engines | |
| RenderWare | |
| Release dates | |
| Windows | 2003 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person, First-person |
| Controls | Direct control |
| Genres | Action, FPS, Shooter, Simulation, TPS, Vehicle combat |
| Vehicles | Flight |
| Art styles | Realistic |
| Themes | Historical, World War II |
Warnings
- RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).
Dogfight: Battle for the Pacific is a singleplayer third-person and first-person action, FPS, shooter, simulation, TPS and vehicle combat game.
It was released as Pacific Warriors II: Dogfight in Europe.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Simple disc check. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\Config.dat[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\Scores.dat[Note 1] |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Only supports up to 1600x1200 by default. For higher resolutions, use the Widescreen & FOV fix. | ||
| Multi-monitor | Use the Widescreen & FOV fix. | ||
| Ultra-widescreen | Use the Widescreen & FOV fix. | ||
| 4K Ultra HD | Use the Widescreen & FOV fix. | ||
| Field of view (FOV) | Use the Widescreen & FOV fix to set a custom FOV value. | ||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Issues fixed
Poor performance on newer Windows versions
| Use dgVoodoo 2[1] |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 8 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | ||||
| System memory (RAM) | ||||
| Storage drive (HDD/SSD) | ||||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2025-01-11