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DmC: Devil May Cry

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Revision as of 02:34, 18 February 2020 by Jeremy Belpois (talk | contribs)
DmC: Devil May Cry
DmC: Devil May Cry cover
Developers
Ninja Theory
Windows QLOC
Publishers
Capcom
Engines
Unreal Engine 3
Release dates
Windows January 25, 2013
DmC: Devil May Cry on MobyGames
DmC: Devil May Cry on Wikipedia
Devil May Cry
Devil May Cry 3: Special Edition 2006
Devil May Cry 4 2008
DmC: Devil May Cry 2013
Devil May Cry 4: Special Edition 2015
Devil May Cry HD Collection 2018
Devil May Cry 5 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Origin
Icon overlay.png
Windows
Steam
Icon overlay.png
Complete Pack also available.
Windows
All versions require Steam DRM.[1]

DLC and expansion packs

Name Notes
Bloody Palace Mode Available as a free download.
Windows
Costume Pack Included in the Complete Pack
Windows
Vergil's Downfall Included in the Complete Pack
Windows
Weapon Bundle Included in the Complete Pack
Windows

Essential improvements

Skip intro videos

Instructions[2]
  1. See Command line arguments.
  2. Add -nostartupmovies
Delete or rename video files[3]
  1. Go to <path-to-game>\DevilGame\Movies\
  2. Delete or rename AMDlogo.bik, Capcom.bik, and UE3_logo.bik.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\DevilGame\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/220440/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\220440\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/220440/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 95 MB available.

Video settings

General settings.
General settings.

Template:Video settings

Field of view (FOV)

This tweak for Flawless Widescreen offers a slight FOV boost compared to the default setting.
Increase FOV slider range[citation needed]
  1. Go to the Flawless Widescreen installation folder.
  2. Go into PluginCache\FWS_Plugins\Modules\DMC5\Dependencies\Scripts\.
  3. Open DMC5.lua with a text editor.
  4. Find fAdditionalFOV = Sender:GetScaledFloat(5).
  5. Change it to fAdditionalFOV = Sender:GetScaledFloat(3).
  6. Restart Flawless Widescreen and adjust the slider.

Borderless fullscreen windowed

Force borderless[citation needed]
  1. Download and run GeDoSaTo.
  2. Edit the DMC-DevilMayCry profile.
  3. Add forceBorderlessFullscreen true.
  4. Run the game in fullscreen mode.

Anisotropic filtering (AF)

Set max anisotropy[citation needed]
  1. Go to the configuration file(s) location.
  2. Open DevilEngine.ini.
  3. Change MaxAnisotropy=4 to MaxAnisotropy=16 for 16x Anisotropic Filtering, or other value to your preferences.

Anti-aliasing (AA)

Force SGSSAA[4]
  1. Download and run Nvidia Profile Inspector.
  2. Open the DmC-Devil May Cry profile.
  3. Set Antialiasing Compatibility to 0x080000C1.
  4. Set Antialiasing Behavior Flags to None.
  5. Set Antialiasing Mode to Override any application setting.
  6. Set Antialiasing Setting to Multisampling (2x, 4x, 8x).
  7. Set Antialiasing Transparency Supersampling to Sparse Grid Supersampling (2x, 4x, 8x).
  8. Apply changes.

Input settings

← Backspace skips cutscenes.

Template:Input settings

Remapping

The game does not allow assigning Devil Trigger and Gun Special function to a single key press (when using keyboard) instead of executing button combo.
Remapping Devil Trigger and Gun Special[citation needed]
  1. Open <path-to-game>\DevilGame\Config\DefaultInput.ini
  2. FInd the following entries:
  3. EVADE2 = NTB_LEFT_SHOULDER
    GUNSPECIAL = NTB_V_GAME2
    DEVILTRIGGER = NTB_V_GAME3
  4. Change them to:
  5. EVADE2 = NTB_NONE
    GUNSPECIAL = NTB_LEFT_SHOULDER
    DEVILTRIGGER = NTB_DPADDOWN
    
  6. Go to the configuration file location.
  7. Open DMCKbdInputConfig.ini.
  8. Remap the NTB_LEFT_SHOULDER (Gun Special) and NTB_DPADDOWN (Devil Trigger) manually to a key. For example:
    NTB_LEFT_SHOULDER=O
    NTB_DPADDOWN=N
    
  9. Also, there appears to be an unconfigured key for manual lock in <path-to-game>\DevilGame\Config\DefaultInput.ini
  10. LOCKON = NTB_NONE
    

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Hungarian
Fan translation.
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Official localization by «1C-Softclub».
Russian
1) Fan translation by «ENPY Studio».
2) Fan translation by «Tolma4 Team».
3) Fan voice-over by «Mechanics VoiceOver»
Spanish
Indonesian
Fan translation by IGTC Team, download.

Mute on focus lost

Set mute in background[citation needed]
  1. Download Special K.
  2. Copy SpecialK32.dll to <path-to-game>\Binaries\Win32\.
  3. Rename SpecialK32.dll to d3d9.dll.
  4. Run the game and exit.
  5. Edit d3d9.ini in the same folder.
  6. Change MuteInBackground=false to MuteInBackground=true under [Window.System].

VR support

3D modes State Notes
Nvidia 3D Vision
See DmC Devil May Cry - 3D Vision fix.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues unresolved

Refresh rate change not saving

Problems saving change in refresh rate for some people,[5] displaying 23 Hz instead of 60 Hz.[6]

Issues fixed

Start up with wrong resolution and aspect ratio

Edit resolution from config file[7]
  1. Go to the configuration file location.
  2. Open QlocConfig.ini.
  3. Edit the lines ResWidth= and ResHeight= to match your resolution.

Swap axes of right analog stick

Some controllers have a default setting which make using the right stick awful.
Modify the config file[citation needed]
  1. Open <path-to-game>\DevilGame\Config\DMCKbdInputConfig.ini
  2. Change
Bindings=(Name="XboxTypeS_RightX", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=0 Min=0.1 Max=1.0")
Bindings=(Name="XboxTypeS_RightY", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=1 Min=0.1 Max=1.0")

to

Bindings=(Name="XboxTypeS_RightX", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=1 Min=0.1 Max=1.0")
Bindings=(Name="XboxTypeS_RightY", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=0 Min=0.1 Max=1.0")

DualShock 3 crash

The game will crash with MotionInJoy;[8] Use XInput Wrapper instead.
Replace MotionInJoy with XInput Wrapper[citation needed]
  1. Uninstall MotionInJoy.
  2. Install XInput Wrapper.
  3. The controller will now show up as an Xbox 360 Controller in-game.

Razer Nostromo crash

When a Razer Nostromo is installed as a controller, the game crashes.
Device Manager shut down[9]
  1. Open the Device Manager:
    • 8 and later: right-click the Start corner (or press Win+X), choose Device Manager.
    • Vista and 7: open the Start menu, type devmgmt.msc and press Enter.
  2. Expand Human Interface Devices.
  3. Right-click Razer Nostromo, choose Disable, and click Yes to confirm.
  4. The Razer Nostromo keeps working perfectly with all the binds and will launch correctly.

Controller dropping input

When using controller, game suddenly stops accepting analog input for few seconds.
Change ingame settings[citation needed]
  1. Pause a game
  2. Enter Options > Graphics Options
  3. Enable checkbox next to Enable VSync
  4. Apply settings

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce 8800GTS
ATI Radeon HD 3850
DirectX 9.0c compatible
Sound (audio device) Standard audio device

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/220440/ in addition to or instead of this directory. The app ID (220440) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References