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Divinity: Original Sin - Enhanced Edition

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Divinity: Original Sin - Enhanced Edition
Divinity: Original Sin - Enhanced Edition cover
Developers
Larian Studios
Engines
Divinity Engine
Release dates
Windows October 27, 2015
macOS (OS X) December 23, 2015[1]
Linux December 23, 2015[1]
Reception
Metacritic 94
OpenCritic 87
IGDB 90
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Turn-based
Perspectives Bird's-eye view
Controls Menu-based
Genres RPG
Art styles Stylized
Themes Fantasy
Series Divinity
Divinity: Original Sin - Enhanced Edition on HowLongToBeat
Divinity: Original Sin - Enhanced Edition on IGDB
Divinity: Original Sin - Enhanced Edition on MobyGames
Divinity: Original Sin - Enhanced Edition on Wikipedia
Divinity
Divine Divinity 2002
Beyond Divinity 2004
Divinity II: Ego Draconis 2009
Divinity II: Developer's Cut 2012
Divinity: Dragon Commander 2013
Divinity: Original Sin 2014
Divinity: Original Sin - Enhanced Edition 2015
Divinity: Original Sin II 2017
Divinity: Original Sin II - Definitive Edition 2018

Divinity: Original Sin - Enhanced Edition is an updated version of the 2014 role-playing game Divinity: Original Sin, with prior owners receiving it as a free update. It features additional content, controller support, updated visuals, bug fixes and more.[2][3] Savegames from the original are not compatible with the Enhanced Edition.[2]

On OS X, HFS+ case-sensitive partitions not supported.

General information

Official Larian forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\PlayerProfiles\
macOS (OS X)
Linux $HOME/Larian Studios/Divinity Original Sin Enhanced Edition/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\PlayerProfiles\
macOS (OS X)
Linux $HOME/Larian Studios/Divinity Original Sin Enhanced Edition/

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Hor+
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Use BetterCamera for DOS EE.
Windowed
Borderless fullscreen windowed
Called "Fake Fullscreen".
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA and SMAA x1.
Vertical sync (Vsync)
Double and triple buffering.
60 FPS and 120+ FPS
Optional frame rate cap up to 120 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game control settings.
In-game control settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Effects, music, ambient, voice and cinematics.
Surround sound
[4]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Italian
Korean
Polish
Brazilian Portuguese
[5]
There's also fan translation available to download.
Russian
Fix localization by Si1ver
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Number of players can be expanded to 4 with Nazar's Multiplayer Mod
LAN play
2 Co-op
Same as above
Online play
2 Co-op
Same as above

Connection types

VR support

Issues fixed

Linux: game crashes on launch when running open source AMD drivers

Larian Studios has hard-coded a check for a string that was only set by the proprietary driver.
As of 19 February 2020, Mesa 20 and newer has ARB_shading_language_include extension that makes DOS:EE run out of the box.[6][7]
  1. For users that are on Ubuntu 18.04 base or newer LTS releases, use Kisak Mesa PPA to get up-to-date Mesa version.

Shim layer fix below is not needed if you're on Mesa 20 or newer.

Compile and pre-load a shim[8][9]
  1. Ensure you have installed gcc and the headers for libc and OpenGL (on Debian and Debian-derived distributions you should install build-essential and libgl1-mesa-dev).
  2. Download the shim from here.
  3. Compile the shim from the command line with gcc -s -O3 -shared -fPIC -o shim.so -ldl shim.c.
  4. Set the game's launch options in Steam to allow_glsl_extension_directive_midshader=true LD_PRELOAD="/path/to/shim.so" %command%.

Notes

Requires the user to compile the shim.
This fix works for systems using open source Intel GPU drivers, also.
Depending on your system, you may need to add ALSOFT_DRIVERS=pulse to the launch options.

Windows: Crash to desktop on startup

Close MSI Afterburner[10]

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 4 OS X and Linux only.
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Cutscenes Bink Video
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9.5
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Intel HD Graphics 4000
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Fedora 21, Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) OpenGL 4.x compatible
A 64-bit operating system is required.


References