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Distance

From PCGamingWiki, the wiki about fixing PC games
Revision as of 16:18, 15 June 2020 by Berny23 (talk | contribs) (→‎Save game cloud syncing: added reason for missing Steam Cloud support)

For the spiritual predecessor, see Nitronic Rush.

Distance
Distance cover
Developers
Refract Studios
Engines
Unity 5[Note 1]
Release dates
Windows September 18, 2018
macOS (OS X) September 18, 2018
Linux September 18, 2018
Distance on MobyGames

Key points

Includes level editor and Steam Workshop support.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Purchase via Humble Widget. Standard and Deluxe Edition available.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Includes soundtrack.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Soundtrack & Art Book Steam
Windows
macOS (OS X)
Linux

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Distance\
macOS (OS X) ~/Library/Application Support/Refract/Distance/
Linux ~/.config/refract/Distance
~/.config/unity3d/Refract/Distance
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Distance\Profiles\
macOS (OS X) ~/Library/Application Support/Refract/Distance/Profiles/
Linux ~/.config/refract/Distance/Profiles/

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
The developer has published a reasoning for this. [1]

Video settings

In-game graphics settings.
In-game graphics settings.

Template:Video settings

Input settings

In-game controls settings.
In-game controls settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.
The Windows version supports custom music.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Split-screen. Other players must use controllers.[2] No combined local/online play.
LAN play
12 Players must join via direct IP if no internet is available.
Online play
12

Connection types

Type Native Notes
Peer-to-peer
Dedicated
Unofficial standalone server available from GitHub.
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 45671
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support

Other information

In-game replay settings.
In-game replay settings.

API

Technical specs Supported Notes
Direct3D 9, 11 Use the -force-d3d9 command line to force DX9.
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio Wwise, Naudio Naudio used for custom music support on Windows.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo 2.3 GHz
AMD Athlon X2 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800GT
AMD Radeon HD 3830
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Intel Core 2 Duo 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 640M
ATI Radeon HD 3870
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual-Core 2.3 GHz
AMD Dual-Core Athlon 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800GT
AMD Radeon HD 3830

Notes

  1. Unity engine build: 5.5.6f1[1]

References