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General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Monetization
Microtransactions
Version differences
- Most storefronts refer to the game as 'Disco Elysium - The Final Cut'. This is not a different version of the game, but simply a branding for one of the free content updates that added some major features, such as full English voice-overs.
As the update was pushed to everyone who bought the game previously, there is no non-'The Final Cut' version.[6]
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\AppData\LocalLow\ZAUM Studio\Disco Elysium\Settings\Settings.json HKEY_CURRENT_USER\Software\ZAUM Studio\Disco Elysium\ |
macOS (OS X) |
$HOME/Library/Application Support/com.zaumstudio.discoelysium/Settings/ |
Steam Play (Linux) |
<SteamLibrary-folder>/steamapps/compatdata/632470/pfx/[Note 2] |
Save game data location
System |
Location |
Windows |
%USERPROFILE%\AppData\LocalLow\ZAUM Studio\Disco Elysium\SaveGames\ |
macOS (OS X) |
$HOME/Library/Application Support/com.zaumstudio.discoelysium/SaveGames/ |
Steam Play (Linux) |
<SteamLibrary-folder>/steamapps/compatdata/632470/pfx/[Note 2] |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Fix movement stuttering at 60 FPS by patching "Assembly-CSharp.dll" file.
|
- Download the IPS Patch.
- Open
RomPatcher.js in a new web browser tab, or use a dedicated IPS patching utility (Such as Lunar IPS).
- Go to
<path-to-game>\Disco Elysium_Data\Managed\ and use the Assembly-CSharp.dll file as the source ROM file, and the downloaded IPS patch as the patch file.
- After the patched file has been saved, rename the file to
Assembly-CSharp.dll and move it to <path-to-game>\Disco Elysium_Data\Managed\ , making sure to replace the original.
|
Input
Keyboard and mouse controls
Gamepad controls (Xbox controller)
Modify running controls with AutoHotkey[citation needed]
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- A mod that replaces the normal Xbox One button prompts with the DualShock 4 equivalents and therefore works with XInput.
- The face buttons are colored, unlike the game's standard DualShock 4 prompts.
- An alternate file with the Square and Triangle buttons swapped is also available. This is intended for players who want to have the menu on Triangle (the top face button), which is common in RPGs. Only the prompts are swapped; the player must swap the actual button inputs in a remapping tool.
- Update: This mod does NOT work anymore. Must rollback to a previous version of the game.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Environment, Voiceover, Music, User Interface, Weather |
Surround sound |
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Stereo[10] |
Subtitles |
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Text size is adjustable. Some song lyrics are not subtitled. |
Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Japanese |
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Korean |
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Polish |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Turkish |
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- The UI and subtitles can be set to different languages. Q and L can be used to seamlessly switch languages while playing.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Metal support |
|
|
Executable |
32-bit |
64-bit | ARM |
Notes |
Windows |
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| |
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macOS (OS X) | |
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ARM is per the Mac App Store page's version history log. |
Middleware
|
Middleware |
Notes |
Input |
InControl |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
8, 10 |
Processor (CPU) |
Intel Core 2 Duo
| Intel Core i7 AMD Ryzen 7 1800X |
System memory (RAM) |
2 GB |
8 GB |
Hard disk drive (HDD) |
20 GB | |
Video card (GPU) |
512 MB of VRAM DirectX 11 compatible
| Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.13, 10.14.1, 10.15.4 | |
Processor (CPU) |
Intel Core i3
| Intel Core i5 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
20 GB | |
Video card (GPU) |
OpenGL compatible
| Dedicated GPU, eGPU, or Metal compatible GPU |
- A 64-bit operating system is required.
- Supported Mac models are MacBook Pro: from mid 2009, MacBook Air: from mid 2012, iMac: from late 2009, Mac Pro: from late 2008, Mac mini: from 2009
Notes
- ↑ Unity engine build: 2020.3.12f1[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
References