Difference between revisions of "Disaster Report 4: Summer Memories"
From PCGamingWiki, the wiki about fixing PC games
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− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
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|linux 32-bit executable= unknown | |linux 32-bit executable= unknown |
Revision as of 03:32, 16 October 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Granzella Inc. | |
Publishers | |
NIS America | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | April 7, 2020 |
Reception | |
OpenCritic | 56 |
IGDB | 58 |
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | Digital Limited Edition also available. | |||
Green Man Gaming | Digital Limited Edition also available. | |||
Humble Store | Digital Limited Edition also available. | |||
Steam | Digital Limited Edition also available. |
- A demo is available from Epic Games Store and Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\DisasterReport4\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1060210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\DisasterReport4 |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1060210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed.[1] Use the PCGW community patchers as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the Texture setting.[2] | ||
Anti-aliasing (AA) | [3] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Choice between two presets. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A keyboard or controller are required to play the game. | |
Mouse Y-axis inversion | Y and X axis inversion as part of Camera controls. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Choice between two presets. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE, Production voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 3.0 GHz Dual Core | 2.8 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1060210/
in addition to or instead of this directory. The app ID (1060210) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:AlRayes BRN on 2020-04-07
- Tested the game demo on a 3440x1440 monitor
- ↑ Verified by User:Rose on 2020-04-10
- Setting to Low resulted in r.maxanisotropy 2 and Ultra in 8 in the console.
- ↑ Verified by User:Rose on 2020-04-10
- Setting to Low results in
sg.AntiAliasingQuality=1
in the config.
- Setting to Low results in