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Dino Crisis is a singleplayer cinematic-camera survival horror game by Capcom, originally released on PlayStation on July 1, 1999.
It is one of the very few survival horror games released by Capcom on PS1 to use fully 3D rendered environments instead of prerendered backgrounds.
The game suffers from visible border artifacts on filtered textures with transparencies. Performance, resolution and texture distortion can be resolved by using Dino Crisis Classic REbirth.
Availability
Essential improvements
Patches
- An official Windows XP Patch by SourceNext is available here.
- Requires Japanese SourceNext release.
- Replaces DirectDraw with DirectX 9, fixes issues with higher resolutions (texture warping, polygon wobbling, aggressive bilinear filtering), adds adaptative screen ratio modes (widescreen and ultra-widescreen) and adds borderless windowed mode.
- Replaces DInput 5.00 with XInput, DInput 8.00 and RawInput. Fixes audio issues and replaces DirectShow video playback with FFmpeg.
- Changes frame rate to stable 30 FPS (and 60 FPS in menus).
- Removes the need to run the game from its launcher (comes with a custom embedded launcher), removes the disc check and makes the game portable.
- Translates the Japanese version into English.
- Website also offers links for higher-quality sound and FMVs (see below).
- May require changing dpi compatibility settings to enable resolutions above 720p.
- Contains reworked videos and logos.
- Adds BGM and voices from the Dreamcast version.
- Adds upscaled textures based on the Dreamcast version.
- Requires Dino Crisis Classic REbirth.
Game data
Configuration file(s) location
- Dino Crisis Classic REbirth makes the game portable.
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Russian |
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Spanish |
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French |
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Japanese |
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Italian |
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Issues fixed
Fullscreen border on Windows 8 and later
Classic REbirth does not enable resolutions above 720p
Change high DPI compatibility settings
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- Right-click the game executable (DINO.exe) or desktop shortcut.
- Select Properties.
- Go to the Compatibility tab.
- Click Change high DPI settings.
- Tick Override high DPI scaling behavior.
- Select
Application in the drop-down menu.
- Click OK.
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Low frame rate
Play a media file through Windows Media Player or MPC-HC in the background
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Game crashing after the Capcom logo
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95, 98 | |
Processor (CPU) |
Intel Pentium 166 MHz
| Intel Pentium III or better |
System memory (RAM) |
32 MB |
64 MB or more |
Hard disk drive (HDD) |
1 MB (with CD) |
600 MB or more |
Video card (GPU) |
DirectDraw 6.1 compatible 640x480 High Color (16 bit) 4 MB of VRAM
| Direct3D 6.1 compatible 640x480 High Color (16 bit) 16 MB of VRAM |
Notes
References