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Difference between revisions of "Deus Ex: Human Revolution - Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
m (→‎API: updated template usage)
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===DXHRDC-GFX===
 
===DXHRDC-GFX===
{{ii}} Direct3D 11 only
+
{{ii}} Direct3D 11 only.
{{++}} Restores the gold filter look of the original game as closely as possible<ref>{{Refurl|url=https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/#color-filter|title=Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Color filter) - Silent’s Blog|date=2020-04-26|snippet=As you can see, the colors are quite different, which means those attributes are relevant for the final presentation. Sadly, I tried to look for any remains of those attributes in the Director’s Cut and currently did not manage to find anything. While it would be nice to see them working again, for my re-implementation I settled on picking one constant set of colors for the entire game – it doesn’t match the original Human Revolution 1:1, but it looks very close in the majority of scenarios as is.}}</ref>
+
{{++}} Restores the gold filter look of the original game as closely as possible.<ref>{{Refurl|url=https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/#color-filter|title=Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Color filter) - Silent’s Blog|date=2020-04-26|snippet=As you can see, the colors are quite different, which means those attributes are relevant for the final presentation. Sadly, I tried to look for any remains of those attributes in the Director’s Cut and currently did not manage to find anything. While it would be nice to see them working again, for my re-implementation I settled on picking one constant set of colors for the entire game – it doesn’t match the original Human Revolution 1:1, but it looks very close in the majority of scenarios as is.}}</ref>
{{++}} Fixes broken lighting<ref>{{Refurl|url=https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/#lighting--improved-glitched-or-both|title=Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Lighting – improved, glitched, or both?) - Silent’s Blog|date=2020-04-26}}</ref>
+
{{++}} Fixes broken lighting.<ref>{{Refurl|url=https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/#lighting--improved-glitched-or-both|title=Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Lighting – improved, glitched, or both?) - Silent’s Blog|date=2020-04-26}}</ref>
{{ii}} Everything can be configured by pressing {{Key|F11}} in-game
+
{{ii}} Everything can be configured by pressing {{Key|F11}} in-game.
 
{{Fixbox|description=Download|ref=<ref>{{Refcheck|user=Blackbird|date=2020-04-26|comment=}}</ref>|fix=
 
{{Fixbox|description=Download|ref=<ref>{{Refcheck|user=Blackbird|date=2020-04-26|comment=}}</ref>|fix=
 
Download [https://cookieplmonster.github.io/mods/dxhrdc/#dxhrdc-gfx the mod] and extract all of its files to <code>{{p|game}}</code>
 
Download [https://cookieplmonster.github.io/mods/dxhrdc/#dxhrdc-gfx the mod] and extract all of its files to <code>{{p|game}}</code>
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If you do not wish to use the gold filter look and only want the fixed lighting then either select DC options in-game via {{Key|F11}} or set values in {{file|DXHRDC-GFX.ini}} as follows
+
{{ii}} If you do not wish to use the gold filter look and only want the fixed lighting then either select DC options in-game via {{Key|F11}} or set values in {{file|DXHRDC-GFX.ini}} as follows:
 
<pre>
 
<pre>
 
EnableColorGrading=0
 
EnableColorGrading=0

Revision as of 19:49, 10 November 2021

Deus Ex: Human Revolution -
Director's Cut
Deus Ex: Human Revolution - Director's Cut cover
Developers
Eidos Montreal[1]
macOS (OS X) Feral Interactive
Publishers
Square Enix
OS X Feral Interactive
Engines
Crystal Engine
Release dates
Windows October 22, 2013
macOS (OS X) April 15, 2014
Reception
Metacritic 91
IGDB 90
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Immersive sim, Shooter, Stealth
Art styles Realistic
Themes Arctic, Asia, Cyberpunk, North America, Sci-fi
Series Deus Ex
Deus Ex: Human Revolution - Director's Cut on HowLongToBeat
Deus Ex: Human Revolution - Director's Cut on IGDB
Deus Ex: Human Revolution - Director's Cut guide on StrategyWiki
Deus Ex: Human Revolution - Director's Cut on MobyGames
Deus Ex: Human Revolution - Director's Cut on Wikipedia
Deus Ex
Deus Ex 2000
Deus Ex: Invisible War 2003
Deus Ex: Human Revolution 2011
Deus Ex: Human Revolution - Director's Cut 2013
Deus Ex: The Fall 2014
Deus Ex: Revision (unofficial mod) 2015
Deus Ex: Mankind Divided 2016
Deus Ex: Breach 2017
Deus Ex: Mankind Divided - VR Experience 2017
Deus Ex GO 2017

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

Updated version of Deus Ex: Human Revolution with new content and additions.
Director's Cut has various issues with performance and stability not present in the original release.
The game's lighting for certain objects is broken compared to the original Wii U version. Use DXHRDC-GFX

General information

GOG.com Community Discussions
GOG.com Support Page
Official manual
Deux Ex Wiki
Steam Community Discussions

Availability

Version differences

The Director's Cut includes all Deus Ex: Human Revolution DLC but does not include the Augmented Edition's non-game extras (art book, motion comic, etc.)

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/238010/pfx/[Note 1]

Save game data location

System Location
GOG.com %USERPROFILE%\Documents\My Games\Deus Ex HRDC\
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/238010/remote/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/238010/pfx/[Note 1]

The file naming convention appears to be this:

  • gameq - Quicksave file (from pressing F5)
  • gamea1 and gamea2 - Autosave files. Not sure yet if it alternates or if 2 is always the most recent.
  • gamer# (where # is 1 - 99) - Manual save files. A maximum number of 99 different save files are allowed at anytime.
  • saveindex - An index to all the save files. The save files will be useless if this file is missing/corrupted from the folder.

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Approx. 100 MB available.

Video

External general video settings.
External general video settings.
External advanced video settings.
External advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Multi-monitor resolutions may have an incorrect aspect ratio.[2]
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Most HUD elements (radar, health, etc.) will appear very small at this resolution.
Field of view (FOV)
In Gameplay Options. Up to 100°, Hor+. See Field of view (FOV) for higher values.
Windowed
Set in settings or toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16x
Anti-aliasing (AA)
Edge AA, FXAA (Low, Medium, High), MLAA. For less jaggies, see SMAA.
Vertical sync (Vsync)
60 FPS
120+ FPS
No frame rate or refresh rate cap.[3] Laser rifle stops consuming ammo at framerate equal or higher than 100fps (tick length lower than 10ms). Uncapped frame rate can cause temporal inability to move after some pre-rendered cutscenes and loading screens. Hacking minigame and some animations (e.g. takedowns, first person conversations) are locked at lower framerate. Enable vsync and set refresh rate on 60hz to fix
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Increase FOV to 120°[4]
This requires registry editing
  1. Open RegEdit
  2. Go to HKEY_CURRENT_USER/Software/Eidos/Deus Ex: HRDC
  3. Find g_fov
  4. Change value data to 71 00 00 00.
Changing in-menu display settings will revert this change.
This tweak can possibly fix distortion when using multi-monitors with the game.

SMAA

SMAA Anti-Aliasing with SweetFX[4]
  1. Download custom SweetFX
  2. Extract archive contents to executable location

Input

In-game general control settings.
In-game general control settings.
In-game gamepad settings.
In-game gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Dialog, Sound Effects.
Surround sound
Up to 7.1 output.[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

The Director's Cut does not include Polish or Russian support unlike the original Deus Ex: Human Revolution and its DLC (a Polish localization mod and Russian localization mod are available).
Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation, download.
Italian
Brazilian Portuguese
Fan translation, download.
Polish
Translation taken from original version, download.
Russian
Retail version, download.
Spanish

VR support

Issues unresolved

Broken multi-monitor support

Multi-monitor resolutions worked correctly in the original version but have an incorrect aspect ratio in the Director's Cut.[2]

No HUD scaling for higher resolutions

Using a 4k monitor or super resolution techniques like Nvidia DSR results in very small HUD elements. No solution is known for this.

Issues fixed

Mouse lag/acceleration

Some users report that the mouse feels laggy and looking around feels unnatural. Some have attributed this to an implementation of mouse acceleration, however Eidos developer Jimo has stated that there is no mouse smoothing (in the original version of the game).[6]

The problem may simply be input lag which is usually related to V-Sync. Disabling V-Sync seems to fix input lag for most users.
Changing free look speed in registry[7]

Other users, under the impression that the game implemented mouse smoothing, seem to have found a registry setting that modifies mouse behavior and have had some success with editing it to fix mouse lag. Edit this specific registry setting:

  1. Go to HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC
  2. Change the value of g_debugFreeLookSpeedScalingRatio_Pitch from 6e 00 00 00 to 00 00 00 00
  3. Change the value of g_debugFreeLookSpeedScalingRatio_Yaw from 86 00 00 00 to 00 00 00 00
  4. Re-adjust your mouse speed in game, no acceleration
This will also cause your game to crash when using a controller

Camera stuttering (stuttering while moving and looking around at the same time)

Fixing camera stuttering[citation needed]

There are multiple solutions that people have reported work:

  • Change the ingame setting "fullscreen" to "no". If you press Alt+ Enter the game will go back to fullscreen, but the stuttering should be gone.
  • If this doesn't fix stuttering in fullscreen but does fix it in windowed mode for Windows 7 users, right-click 'dxhr.exe' and open the Properties window, then navigate to the Compatibility tab and check 'disable visual themes' and 'disable desktop composition.' This could possibly fix stuttering in fullscreen.
  • Stuttering can also be reduced by turning off triple buffering in the game menu.
  • If you're playing in DX9 mode, you may try using Boris Vorontsov's ENBSeries SPEED IMPLANT.
  • Reinstall the redists located in redist in the installation folder, then restart your computer
  • The last possible solution would be to use DX11 mode (VSync enabled) and then go in to the registry.
  1. Go to HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC
  2. Set D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS to 1.[8]

Poor performance

Some players have reported poor performance with the Director's Cut version.
Change registry settings[9]
  1. Go to HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC
  2. Open dword AllowJobStealing and set it to 0
  3. Nvidia users only: go to HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics and change AtiForceFetch4 to 0
Force refresh-rate inside the GPUs control-panel[citation needed]
  1. Go to Nvidia control-panel → Manage 3D-settings → Deus Ex HRDC → Max framerate
  2. Input a value multiple of your monitor's refresh-rate e.g. 144 or 120
Disable Windows 10 throttling[citation needed]
  1. Open windows 10 Group Policy Editor (search for gpedit.msc in the start menu)
  2. Navigate to Computer Configuration > Administrative Templates > System > Power Management > Power Throttling Settings
  3. Double click on 'turn off Power Throttling policy', and then click on the 'enabled' option.

Crash on start (Windows 8 and later)

Some players have reported that when starting the game, it crashes outright when the integrated Intel(R) HD Graphics adapter is enabled.
Disable the integrated display adapter[citation needed]
  1. Right-click the Start corner (or press Win+X) and choose Device Manager.
  2. Expand Display adapters.
  3. Right-click Intel(R) HD Graphics, choose Disable. Confirm when prompted.
Add launch options to Steam[citation needed]

An alternative work-around for some users, without disabling their graphics card, is to add "-nosound" to the Steam Launch Options. Some additional testing is needed to verify if this works for the majority of users.

  1. Open Steam and right-click on the game, selecting Properties.
  2. Under the General tab, select the button for Set Launch Options...
  3. Add "-nosound" without quotes into the box, and hit OK.

Despite the wording of the setting being added, this does not disable sound for the game.

Weapon zoom and interacting with terminals is laggy

Caused by long Windows uptime, most notably on Windows 8/10 due to the Fast Startup feature
Uptime Faker[10]
  1. Download Ultimate ASI Loader (not x64 version)
  2. Copy dinput8.dll to <path-to-game> and rename it to winmm.dll
  3. Download UptimeFaker32
  4. Copy both files to <path-to-game>
  5. Open UptimeFaker.ini and change values as noted, then save the file
AddUptimeDays=0
ProcessTime=1

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X only.
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Middleware

Middleware Notes
Audio FMOD
Interface Scaleform

Access the external setup utility

Use the -setup command line argument[11]

DXHRDC-GFX

Direct3D 11 only.
Restores the gold filter look of the original game as closely as possible.[12]
Fixes broken lighting.[13]
Everything can be configured by pressing F11 in-game.
Download[14]

Download the mod and extract all of its files to <path-to-game>

Notes

If you do not wish to use the gold filter look and only want the fixed lighting then either select DC options in-game via F11 or set values in DXHRDC-GFX.ini as follows:
EnableColorGrading=0
BloomStyle=0
LightingStyle=1

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Nvidia GeForce 8000 series
ATI Radeon HD 2000 series
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) 512 MB of VRAM
The following graphics cards are not supported on OS X: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Intel HD3000, Nvidia GeForce 7xxx series, Nvidia GeForce 8xxx series, Nvidia GeForce 9400 and Nvidia GeForce 3xx series. The following cards require you to have 8 GB of system RAM: Intel HD4000.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/238010/ in addition to or instead of this directory. The app ID (238010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. The porter for the Windows version of HR:DC is unknown. Nixxes ported the original Human Revolution, but disclaims involvement with the Director's Cut.
  2. 2.0 2.1 [BUG] Eyefinity Support Regression :: Deus Ex: Human Revolution - Director's Cut General Discussions
  3. New 120Hz Games Report
  4. 4.0 4.1 Verified by User:Aday on 15 November 2017
  5. PC Gaming Surround Sound Round-up
  6. KEYBOARD & MOUSE & CONTROLLER -Key Mapping/Customise, Mouse Lag, Controls -All Issues - Page 3
  7. http://smoothmouse.net/forum/topic/143-deus-ex-human-revolution-mouse-acceleration-how-to-disable-it
  8. Square Enix Forums - STUTTERING & LAG / FRAME RATE Drop - Video & Audio - All Discussion - Page 43
  9. Guru3D.com Forums - View Single Post - Deus Ex: Human Revolution
  10. Verified by User:Blackbird on 2021-04-09
  11. Changing Graphics Settings :: Deus Ex: Human Revolution - Director's Cut General Discussions - last accessed on 2017-08-12
  12. Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Color filter) - Silent’s Blog - last accessed on 2020-04-26
    "As you can see, the colors are quite different, which means those attributes are relevant for the final presentation. Sadly, I tried to look for any remains of those attributes in the Director’s Cut and currently did not manage to find anything. While it would be nice to see them working again, for my re-implementation I settled on picking one constant set of colors for the entire game – it doesn’t match the original Human Revolution 1:1, but it looks very close in the majority of scenarios as is."
  13. Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Lighting – improved, glitched, or both?) - Silent’s Blog - last accessed on 2020-04-26
  14. Verified by User:Blackbird on 2020-04-26