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General information
- Official Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
- The Dressed to Skill Edition includes the base game, both DLC, a digital artbook and the digital soundtrack.
Monetization
Microtransactions
Type |
Notes |
Cosmetic
| A Skin Pack DLC can be purchased for real-world money. |
DLC and expansion packs
Name |
Notes |
|
Challenge Accepted |
|
|
Skin Pack |
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|
Game data
Configuration file(s) location
Save game data location
Video
Graphics feature |
State |
WSGF |
Notes |
Widescreen resolution |
|
|
|
Multi-monitor |
|
|
|
Ultra-widescreen |
|
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Hor+; pre-rendered cutscenes are pillarboxed.[2] Use RoseTheFlower's fix to remove pillarboxing from real-time cutscenes and dialogue. |
4K Ultra HD |
|
|
[3] |
Field of view (FOV) |
|
|
Windowed |
|
|
Borderless fullscreen windowed |
|
|
Anisotropic filtering (AF) |
|
2x, 4x, 8x.[4] |
Anti-aliasing (AA) |
|
TAA, FXAA.[5] |
High-fidelity upscaling |
|
DLSS 2.2, FSR 2.0 DLSS Frame Generation is supported. |
Vertical sync (Vsync) |
|
[3] |
60 FPS and 120+ FPS |
|
Framerate can be uncapped or limited to 60, 75, 85, 100, 120, 144, or 240.[3][6] |
High dynamic range display (HDR) |
|
See the engine page to force native HDR output, or the glossary page for other alternatives. |
Ray tracing (RT) |
|
|
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Controller bindings (1/2)
Controller bindings (2/2)
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Separate sliders for Master, Music, Noise effects, Voices and User Interface[3] |
Surround sound |
|
|
Subtitles |
|
[3] |
Closed captions |
|
|
Mute on focus lost |
|
[3] |
Royalty free audio |
|
Toggleable; called Legal Streaming Music Only. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Arabic |
|
|
|
|
Simplified Chinese |
|
|
|
|
Traditional Chinese |
|
|
|
|
French |
|
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|
German |
|
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|
Italian |
|
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Japanese |
|
|
|
|
Korean |
|
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|
Polish |
|
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|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
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|
Spanish |
|
|
|
|
Network
Multiplayer types
Issues unresolved
Game instability
- The game can be reportedly quite unstable. Unusual framerate drops and crashes seem to occur regardless of whether the game runs using DX11 or DX12.[7][8][9]
- No known workarounds.
Cannot travel back to previous world location after travelling to another
- When travelling to a world location as part of a multi-location mission, sometimes the game will not let you travel back to where you last travelled from.[10][11]
Use the Holopox Deck to replay a previous mission[12][13]
|
Issues fixed
No way to place PK'd/Abduct-O-Beam'd objects for mission objectives
- Both main and side mission objectives sometimes include a requirement to place, not throw, objects using either the main character or the saucer's psychokinesis or Abduct-O-Beam ability, respectively. However, because of how the mechanic is implemented and explained, it appears impossible to place objects.[14][15]
Press/tap the psychokinesis or Abduct-O-Beam button when playing as the main character or the saucer, respectively, instead of holding it.[14][16]
|
Notes:
- The ability's beam will be colored differently based on whether the Psychokinesis or Abduct-O-Beam button was held or merely pressed. The beam will be blue if pressed, and red if held.
- Once the appropriate button has been pressed, psychokinesis or the Abduct-O-Beam cannot be cancelled.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11, 12 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Pentium G3220 AMD A10-7850K |
Intel Core i7-6700K AMD Ryzen 5 2600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
50 GB | |
Video card (GPU) |
Dedicated Nvidia or AMD 4 GB of VRAM DirectX 11 compatible Shader model 5.1 support |
DirectX 12 compatible Shader model 6.0 support |
Sound (audio device) |
DirectX 9 compatible | |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1266700/
in addition to or instead of this directory. The app ID (1266700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ DLSS 3 Patch - last accessed on 2022-11-21
- ↑ YouTube - Destroy All Humans! 2 - Reprobed - Ultrawide 21:9 Gameplay - last accessed on 2022-08-30
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Destroy All Humans! 2 Reprobed Review "Buy, Wait for Sale, Never Touch?" - last accessed on 2022-08-26
- ↑ Verified by User:Expack3 on 2022-08-30
- Tested by going through all in-game anisotropic filtering settings, which are bundled under the Texture Quality settings in-game, using UE4 Console Unlocker. Ultra is 8x, High is 4x, Normal is 2x, and Low disables anisotropic filtering entirely.
- ↑ Verified by User:Expack3 on 2022-08-30
- Tested by going through all in-game antialiasing settings using UE4 Console Unlocker. Ultra and High use TAA, Normal uses FXAA, and Low disables anti-aliasing entirely.
- ↑ 6.0 6.1 Verified by User:Expack3 on 2022-08-30
- ↑ Steam Community Discussion - Lots of crashing so far, but love the game. - last accessed on 2022-08-30
- ↑ Steam Community Discussion - DX12 Mode broken - last accessed on 2022-08-30
- ↑ Steam Community Discussion - How's Performance for Everyone Else? - last accessed on 2022-08-30
- ↑ Steam Community Discussion - [Game Breaking Bug] Stuck outside of Tunguska - last accessed on 2022-09-06
- ↑ Steam Community Discussion - Navicom Bug "Takoshima" - last accessed on 2022-09-06
- ↑ Navicom Bug "Takoshima"
, reply #2 - last accessed on 2022-09-06
- ↑ Steam Community Discussion - [Game Breaking Bug] Stuck outside of Tunguska, reply #3 - last accessed on 2022-09-06
- ↑ 14.0 14.1 Verified by User:Expack3 on 2022-09-06
- ↑ Steam Community Discussion - Cult of Arkvoodle bug? - last accessed on 2022-09-06
- ↑ Steam Community Discussion - Cult of Arkvoodle bug?, reply #2 - last accessed on 2022-09-06
- ↑ Verified by User:Expack3 on 2022-08-30
- Some video assets found in
<path-to-game>\DH2\Content\Movies
and its subfolders use the .bk2
format, which is exclusively used by Bink 2.