Difference between revisions of "Destroy All Humans!"
From PCGamingWiki, the wiki about fixing PC games
(→Field of view (FOV): The Unlocker does not allow for very persistent changes) |
(→Field of view (FOV): more on the differences) |
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{{Fixbox|description=Use the PCGW community [https://community.pcgamingwiki.com/files/file/1948-destroy-all-humans-fov-changer/ FOV changer].|ref=|fix= | {{Fixbox|description=Use the PCGW community [https://community.pcgamingwiki.com/files/file/1948-destroy-all-humans-fov-changer/ FOV changer].|ref=|fix= | ||
+ | {{ii}} Displays the current FOV in real time and maintains the set FOV through the game session. | ||
}} | }} | ||
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# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game. | # Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game. | ||
# Enter <code>FOV X</code> where X is the desired value. | # Enter <code>FOV X</code> where X is the desired value. | ||
− | {{ii}} Loading a mission restores the default value.<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=Restarted a mission and loaded a mission from the menu. Each instance reset the chosen FOV value.}}</ref> | + | {{ii}} Loading a mission restores the default value, requiring re-entering the command.<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=Restarted a mission and loaded a mission from the menu. Each instance reset the chosen FOV value.}}</ref> |
}} | }} | ||
Revision as of 23:38, 29 July 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Black Forest Games | |
Original (2005) | Pandemic Studios |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | July 28, 2020 |
Key points
- Remake of the original Destroy All Humans! from 2005.[1]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | ||||
GOG.com | Demo Available | |||
Humble Store | ||||
Steam | Demo Available |
Essential improvements
Skip intro videos
Replaces the intro videos with empty video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\SaveGames |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Use the PCGW community FOV changer. |
---|
|
Use the Universal Unreal Engine 4 Unlocker |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX 12 can be forced using the -d3d12 command line argument.[3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel i5-4690K 3.5 GHz AMD FX-8320 3.5 GHz |
Intel Core i7-3930K 3.2 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 | Nvidia GeForce GTX 1060 |
- A 64-bit system is required.
- These specifications are subject to change before release.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/803330/
in addition to or instead of this directory. The app ID (803330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Destroy All Humans - Resistance is futile - last accessed on 2019-06-07
- ↑ Verified by User:Rose on 2020-07-29
- Restarted a mission and loaded a mission from the menu. Each instance reset the chosen FOV value.
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.