Difference between revisions of "Destroy All Humans!"
From PCGamingWiki, the wiki about fixing PC games
(Undo revision 1005456 by Eddmanx (talk))If it's mentioned in the notes, it needs to be mentioned in the accompanying field (in this case, Direct3D verisons) as well.) Tag: Undo |
Tag: Undo |
||
Line 352: | Line 352: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11 | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = Direct3D 12 can be forced using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-07-13|comment=Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = |
Revision as of 16:01, 17 October 2020
Developers | |
---|---|
Black Forest Games | |
Original (2005) | Pandemic Studios |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | July 28, 2020 |
Reception | |
Metacritic | 73 |
OpenCritic | 71 |
IGDB | 67 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Cartoon |
Themes | Cold War, Comedy, North America, Sci-fi |
Key points
- Remake of the original Destroy All Humans! from 2005.[1]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | DRM-free when launched directly from the executable (DH.exe) | |||
GOG.com | Demo Available | |||
Humble Store | ||||
Steam | Demo Available |
Essential improvements
Skip intro videos
Replaces the intro videos with empty video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Use the PCGW community FOV changer. |
---|
|
Use the Universal Unreal Engine 4 Unlocker |
---|
|
High frame rate
Adjust the Framerate Cap using GameUserSettings.ini |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Afterimage when moving view
Disable ingame TAA[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[4] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
- More mods can be found on the Destroy All Humans NexusMods page.
60FPS FMVs
- Replaces many of the 1080p 30FPS pre-rendered FMV cutscenes with re-encoded 1080p 60FPS videos.
- PCGamingWiki mirror can be found here.
- Cutscenes are re-encoded using motion interpolation.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel i5-4690K 3.5 GHz AMD FX-8320 3.5 GHz |
Intel Core i7-3930K 3.2 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 | Nvidia GeForce GTX 1060 |
- A 64-bit system is required.
- These specifications are subject to change before release.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/803330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (803330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Destroy All Humans - Resistance is futile - last accessed on 2019-06-07
- ↑ Verified by User:Rose on 2020-07-29
- Restarted a mission and loaded a mission from the menu. Each instance reset the chosen FOV value.
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedDiskersen_2018-05-02
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.