Difference between revisions of "Descent 3"
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|cover = Descent 3 - cover.jpg | |cover = Descent 3 - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Outrage Entertainment}} |
{{Infobox game/row/porter|Loki Software|Linux}} | {{Infobox game/row/porter|Loki Software|Linux}} | ||
{{Infobox game/row/porter|Graphsim Entertainment|Mac OS}} | {{Infobox game/row/porter|Graphsim Entertainment|Mac OS}} | ||
Line 9: | Line 9: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Interplay Entertainment}} | {{Infobox game/row/publisher|Interplay Entertainment}} | ||
+ | {{Infobox game/row/publisher|Sold Out Software|Re-release}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Fusion}} | {{Infobox game/row/engine|Fusion}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|June | + | {{Infobox game/row/date|Windows|June 17, 1999|ref=<ref>{{Refurl|url=https://web.archive.org/web/20050318201654/http://www.cdmag.com/articles/020/144/descent3_retail.html|title=Descent III Hits Retail News (retrieved)|date=2023-06-03}}</ref>}} |
{{Infobox game/row/date|Mac OS|November 17, 1999}} | {{Infobox game/row/date|Mac OS|November 17, 1999}} | ||
{{Infobox game/row/date|Linux|July 2000}} | {{Infobox game/row/date|Linux|July 2000}} | ||
{{Infobox game/row/date|OS X|January 31, 2020|ref=<ref name="RCG2020Ports"/>}} | {{Infobox game/row/date|OS X|January 31, 2020|ref=<ref name="RCG2020Ports"/>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|descent-3|89}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|descent-3|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Descent }} | ||
|steam appid = 273590 | |steam appid = 273590 | ||
|gogcom id = 1207658657 | |gogcom id = 1207658657 | ||
+ | |hltb = 2456 | ||
+ | |lutris = descent-3 | ||
+ | |mobygames = 1051 | ||
|strategywiki = Descent 3 | |strategywiki = Descent 3 | ||
− | |||
|wikipedia = Descent 3 | |wikipedia = Descent 3 | ||
|winehq = 664 | |winehq = 664 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 35: | Line 59: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | Can be removed using an officially sanctioned no-CD patch. | | Windows, Mac OS, Linux }} | + | {{Availability/row| Retail | | Disc | Oversized {{term|DRM}} in US release (lead-out area shortened and used for data, to prevent most contemporary CD-RW drives from copying the method), {{DRM|LaserLok}} in European release. Can be removed using an officially sanctioned no-CD patch. | | Windows, Mac OS, Linux }} |
{{Availability/row| GOG.com | descent_3_expansion | DRM-free | Descent 3 + Mercenary. <br /> Comes pre-configured with nGlide. | | Windows }} | {{Availability/row| GOG.com | descent_3_expansion | DRM-free | Descent 3 + Mercenary. <br /> Comes pre-configured with nGlide. | | Windows }} | ||
− | {{Availability/row| Steam | 273590 | Steam | Descent 3 + Mercenary<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-12-16}}</ref> | + | {{Availability/row| Steam | 273590 | Steam | Descent 3 + Mercenary.<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-12-16}}</ref><br>Linux and macOS versions are enhanced ports.<ref name="RCG2020Ports"/> | | Windows, OS X, Linux }} |
}} | }} | ||
{{ii}} Two [http://www.descent3.com/downloads.php#d3_demos demo] versions were released | {{ii}} Two [http://www.descent3.com/downloads.php#d3_demos demo] versions were released | ||
− | {{ii}} The source code of the game was never released unlike | + | {{ii}} The source code of the game was never released, unlike the other titles in the series. |
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Mercenary | | Windows }} | {{DLC/row| Mercenary | | Windows }} | ||
Line 51: | Line 76: | ||
===Skip launcher=== | ===Skip launcher=== | ||
− | {{Fixbox|description=Launch the game with -launched [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} | + | {{Fixbox|description=Launch the game with {{code|-launched}} [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} |
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Launch the game with -nointro [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} | + | {{Fixbox|description=Launch the game with {{code|-nointro}} [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} |
+ | |||
+ | ===[https://github.com/InsanityBringer/InjectD3/releases InjectD3]=== | ||
+ | {{ii}} An injector program that patches the game with fixes and changes, including windowed and borderless fullscreen modes, new mouse code, OpenAL support, and the ability to change the field of view. | ||
+ | {{--}} In early development. | ||
+ | {{--}} Currently only patches the OpenGL renderer. | ||
==Game data== | ==Game data== | ||
Line 75: | Line 105: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Descent 3 video settings.png|Video settings.}} | {{Image|Descent 3 video settings.png|Video settings.}} | ||
{{Image|Descent 3 detail settings.png|Detail settings.}} | {{Image|Descent 3 detail settings.png|Detail settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/descent3 | |wsgf link = https://www.wsgf.org/dr/descent3 | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
Line 102: | Line 132: | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |multimonitor = | + | |multimonitor = unknown |
− | |multimonitor notes = | + | |multimonitor notes = |
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use [[#InjectD3|InjectD3]] and set the field of view option to your liking in {{file|InjectD3Configuration.exe}}. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = See [[#Disable Windows 95 compatibility (Steam)|Disable Windows 95 compatibility (Steam)]] and use | + | |windowed notes = See [[#Disable Windows 95 compatibility (Steam)|Disable Windows 95 compatibility (Steam)]] and use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2], [[Glossary:Windowed#D3DWindower|D3DWindower]], or [[#InjectD3|InjectD3]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[#InjectD3|InjectD3]] and set the screen mode option to "NewFullscreen" in {{file|InjectD3Configuration.exe}}. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [[#InjectD3|InjectD3]] and set the Multisampling option above 1 in {{file|InjectD3Configuration.exe}}. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Enabled by default. Set in Options, Video. | |vsync notes = Enabled by default. Set in Options, Video. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = 50 FPS default cap;<ref name="FPS cap"/> use the [[Glossary:Command line arguments|command line arguments]] <code>-framecap 60</code> | + | |60 fps notes = 50 FPS default cap;<ref name="FPS cap">http://www.descent3.com/patch/Readme_14.txt</ref> use the [[Glossary:Command line arguments|command line arguments]] <code>-framecap 60</code> |
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Use <code>-framecap X</code> [[Glossary:Command line arguments|command line arguments]] with the cap | + | |120 fps notes = Use <code>-framecap X</code> [[Glossary:Command line arguments|command line arguments]] with the desired cap. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 131: | Line 166: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Add resolution switches|ref=<ref>[https://www.wsgf.org/dr/descent3 Descent3 | WSGF]</ref>|fix= | + | {{Fixbox|description=Add resolution switches|ref=<ref>[https://www.wsgf.org/dr/descent3 Descent3 | WSGF]</ref><ref name="SW149">{{refcheck|user=SonicWind149|date=2021-11-13}}</ref>|fix= |
# Go to the shortcut/launcher properties: | # Go to the shortcut/launcher properties: | ||
− | #* If | + | #* If skipping the launcher, right-click the {{file|MAIN.EXE}} shortcut and choose Properties. |
− | #* If | + | #* If using the launcher, run it and go to Setup, Misc. |
− | # Add | + | #* If using [[#InjectD3|InjectD3]], open {{file|InjectD3Configuration.exe}}. |
+ | # Add the desired resolution in the following format to the applicable [[Glossary:Command line arguments|command line arguments]] field: <code>-width 1920 -height 1080 -aspect 1.78</code> | ||
#* <code>-aspect</code> should be <code>1.78</code> for 16:9 or <code>1.6</code> for 16:10 (calculate by dividing width by height) | #* <code>-aspect</code> should be <code>1.78</code> for 16:9 or <code>1.6</code> for 16:10 (calculate by dividing width by height) | ||
− | # Click OK to save | + | # Click OK to save the changes. |
+ | #* Additionally, for InjectD3, launch the game from {{file|InjectD3Configuration.exe}}, as the arguments will only work if the game is launched from there. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} If the output is pillarboxed in-game use the key to the left of {{key|Backspace}} to zoom in. | + | {{ii}} If the output is pillarboxed in-game, use the key to the left of {{key|Backspace}} to zoom in. |
{{ii}} Resolutions higher than 2048 pixels on either axis will crash the game; use [[dgVoodoo 2]] to remove resolution limits. | {{ii}} Resolutions higher than 2048 pixels on either axis will crash the game; use [[dgVoodoo 2]] to remove resolution limits. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 210: | Line 247: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Descent 3 audio settings.png|Audio settings.}} | {{Image|Descent 3 audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound and Music. | |separate volume notes = Sound and Music. | ||
Line 224: | Line 261: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = EAX 2, DirectSound3D, A3D 2.0<ref> | + | |eax support notes = EAX 2, DirectSound3D, A3D 2.0<ref>{{Refurl|url=http://www.quantexzone.com/vortex-of-sound/games-list/139-games-list-all-titles-supporting-3d-audio|title=Games List - All Titles supporting 3D Audio|date=May 2023}}</ref><br /> |
Correct support for the latter requires latest patch<ref>[http://members.optusnet.com.au/kirben/faq_general.html#Why%20does%20the%20A3D%202.0%20in%20Descent%203%20sound%20poor%20and%20why%20does%20it%20use%20so%20much%20CPU Aureal A3D Central - Frequently Asked Questions - General]</ref> | Correct support for the latter requires latest patch<ref>[http://members.optusnet.com.au/kirben/faq_general.html#Why%20does%20the%20A3D%202.0%20in%20Descent%203%20sound%20poor%20and%20why%20does%20it%20use%20so%20much%20CPU Aureal A3D Central - Frequently Asked Questions - General]</ref> | ||
}} | }} | ||
Line 235: | Line 272: | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Retail only; [https://www.compiware-forum.de/downloads/file/495-descent-3-german-patch/ download for digital releases (does not affect Mercenary)] | ||
|fan = | |fan = | ||
}} | }} | ||
Line 242: | Line 287: | ||
|audio = true | |audio = true | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = Only available in Polish retail release. 'Mercenary' expansion pack was never translated. | + | |notes = Only available in Polish retail release. [https://dubbingpedia.pl/wiki/Descent_3 Details] 'Mercenary' expansion pack was never translated. |
|fan = | |fan = | ||
}} | }} | ||
Line 254: | Line 299: | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 16 |
|lan play modes = Co-op, Versus | |lan play modes = Co-op, Versus | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = 16 |
|online play modes = Co-op, Versus | |online play modes = Co-op, Versus | ||
− | |online play notes = | + | |online play notes = The official HEAT service has been shut down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 285: | Line 330: | ||
==="Error: Unable to set temporary directory to ... The directory is in use" error at launch=== | ==="Error: Unable to set temporary directory to ... The directory is in use" error at launch=== | ||
{{Fixbox|description=Delete .lock file|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Delete .lock file|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{file|{{p|game}}\custom\cache|folder}}. |
− | # Delete | + | # Delete {{file|.lock}} |
# The game should now start normally. | # The game should now start normally. | ||
}} | }} | ||
===Mouse movement issues on Windows 8.1=== | ===Mouse movement issues on Windows 8.1=== | ||
− | {{ii}} For the GOG.com version use the Windows 8.1 mouse lag fix installer | + | {{ii}} For the GOG.com version, use the Windows 8.1 mouse lag fix installer from the game library. |
{{Fixbox|description=Install mouse fix|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Install mouse fix|ref={{cn|date=July 2016}}|fix= | ||
Line 300: | Line 345: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 6 | + | |direct3d versions = 6.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 320: | Line 365: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = true | |macos intel 32-bit app = true | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux 68k app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
{{ii}} The 64-bit executables for OS X and Linux are currently only available for the enhanced Steam ports, and there are no plans for a Windows release of said port.<ref name="RCG2020Ports"/> | {{ii}} The 64-bit executables for OS X and Linux are currently only available for the enhanced Steam ports, and there are no plans for a Windows release of said port.<ref name="RCG2020Ports"/> | ||
Line 374: | Line 426: | ||
|recHD = 500 MB | |recHD = 500 MB | ||
|recGPU = | |recGPU = | ||
− | |recDX = | + | |recDX = |
|recVRAM = 8 MB | |recVRAM = 8 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 7.5 | ||
+ | |minCPU = PowerPC 604e | ||
+ | |minRAM = 32 MB | ||
+ | |minHD = 350 MB | ||
+ | |minVRAM = 6 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 05:05, 3 June 2023
Developers | |
---|---|
Outrage Entertainment | |
Linux | Loki Software |
Mac OS (Classic) | Graphsim Entertainment |
Linux | Ryan C. Gordon[1] |
macOS (OS X) | Ryan C. Gordon[1] |
Publishers | |
Interplay Entertainment | |
Re-release | Sold Out Software |
Engines | |
Fusion | |
Release dates | |
Windows | June 17, 1999[2] |
Mac OS (Classic) | November 17, 1999 |
Linux | July 2000 |
macOS (OS X) | January 31, 2020[1] |
Reception | |
Metacritic | 89 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi |
Series | Descent |
Descent | |
---|---|
Descent | 1995 |
Descent II | 1996 |
Descent 3 | 1999 |
Descent (upcoming) | TBA |
Descent 3 is a singleplayer and multiplayer first-person action, FPS, shooter and vehicle combat game in the Descent series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Oversized DRM in US release (lead-out area shortened and used for data, to prevent most contemporary CD-RW drives from copying the method), LaserLock DRM in European release. Can be removed using an officially sanctioned no-CD patch. | |||
GOG.com | Descent 3 + Mercenary. Comes pre-configured with nGlide. |
|||
Steam | Descent 3 + Mercenary.[3] Linux and macOS versions are enhanced ports.[1] |
- Two demo versions were released
- The source code of the game was never released, unlike the other titles in the series.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Mercenary |
Essential improvements
Patches
- Latest patches for every game version available here
Skip launcher
Launch the game with -launched parameter[3]
|
---|
Skip intro videos
Launch the game with -nointro parameter[3]
|
---|
InjectD3
- An injector program that patches the game with fixes and changes, including windowed and borderless fullscreen modes, new mouse code, OpenAL support, and the ability to change the field of view.
- In early development.
- Currently only patches the OpenGL renderer.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Outrage\Descent3\[Note 1] |
Mac OS (Classic) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savegame\[Note 2] |
Mac OS (Classic) | |
Linux |
-
*.plt
in the installation folder stores pilot-related settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Use InjectD3 and set the field of view option to your liking in InjectD3Configuration.exe . |
||
Windowed | See Disable Windows 95 compatibility (Steam) and use dgVoodoo 2, D3DWindower, or InjectD3. | ||
Borderless fullscreen windowed | Use InjectD3 and set the screen mode option to "NewFullscreen" in InjectD3Configuration.exe . |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use InjectD3 and set the Multisampling option above 1 in InjectD3Configuration.exe . |
||
Vertical sync (Vsync) | Enabled by default. Set in Options, Video. | ||
60 FPS | 50 FPS default cap;[4] use the command line arguments -framecap 60 |
||
120+ FPS | Use -framecap X command line arguments with the desired cap. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Add resolution switches[5][6] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Go to Config, Joy/Mouse and click the question mark beside the axis. | |
Controller | ||
Controller support | Supports force feedback but not vibration. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Go to Config, Joy/Mouse and click the question mark beside the axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Music. | |
Surround sound | Via A3D 2.0 and DirectSound3D | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2, DirectSound3D, A3D 2.0[7] Correct support for the latter requires latest patch[8] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only; download for digital releases (does not affect Mercenary) | |||
Polish | Only available in Polish retail release. Details 'Mercenary' expansion pack was never translated. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus The official HEAT service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Use D3Server3. | |
Self-hosting | ||
Direct IP |
Issues fixed
"Error: Unable to set temporary directory to ... The directory is in use" error at launch
Delete .lock file[citation needed] |
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Mouse movement issues on Windows 8.1
- For the GOG.com version, use the Windows 8.1 mouse lag fix installer from the game library.
Install mouse fix[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
OpenGL | 1.2 | |
Glide | 3 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
- The 64-bit executables for OS X and Linux are currently only available for the enhanced Steam ports, and there are no plans for a Windows release of said port.[1]
Disable motion blur
Launch the game with -nomotionblur parameter[9] |
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Disable Windows 95 compatibility (Steam)
Disable Windows 95 compatibility[3] |
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|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 210 MB | 500 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible | 8 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5 | |
Processor (CPU) | PowerPC 604e | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 6 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Project: Descent 3 - Ryan C. Gordon on Patreon
- ↑ Descent III Hits Retail News (retrieved) - last accessed on 2023-06-03
- ↑ 3.0 3.1 3.2 3.3 Verified by User:Suicide_machine on 2017-12-16
- ↑ http://www.descent3.com/patch/Readme_14.txt
- ↑ Descent3 | WSGF
- ↑ Verified by User:SonicWind149 on 2021-11-13
- ↑ Games List - All Titles supporting 3D Audio - last accessed on May 2023
- ↑ Aureal A3D Central - Frequently Asked Questions - General
- ↑ Descent 3 readme