Difference between revisions of "Descent 3"
From PCGamingWiki, the wiki about fixing PC games
SonicWind149 (talk | contribs) |
|||
(31 intermediate revisions by 11 users not shown) | |||
Line 2: | Line 2: | ||
|cover = Descent 3 - cover.jpg | |cover = Descent 3 - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Outrage Entertainment}} |
{{Infobox game/row/porter|Loki Software|Linux}} | {{Infobox game/row/porter|Loki Software|Linux}} | ||
{{Infobox game/row/porter|Graphsim Entertainment|Mac OS}} | {{Infobox game/row/porter|Graphsim Entertainment|Mac OS}} | ||
Line 9: | Line 9: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Interplay Entertainment}} | {{Infobox game/row/publisher|Interplay Entertainment}} | ||
+ | {{Infobox game/row/publisher|Sold Out Software|Re-release}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Fusion}} | {{Infobox game/row/engine|Fusion}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|June | + | {{Infobox game/row/date|Windows|June 17, 1999|ref=<ref>{{Refurl|url=https://web.archive.org/web/20050318201654/http://www.cdmag.com/articles/020/144/descent3_retail.html|title=Descent III Hits Retail News (retrieved)|date=2023-06-03}}</ref>}} |
− | {{Infobox game/row/date|Mac OS|November | + | {{Infobox game/row/date|Mac OS|November 23, 1999|ref=<ref>{{Refurl|url=https://web.archive.org/web/19991127201334/http://www.graphsim.com:80/macdescent/pgNews.htm|title=pgPress|date=2024-03-31}} (archived)</ref>}} |
{{Infobox game/row/date|Linux|July 2000}} | {{Infobox game/row/date|Linux|July 2000}} | ||
{{Infobox game/row/date|OS X|January 31, 2020|ref=<ref name="RCG2020Ports"/>}} | {{Infobox game/row/date|OS X|January 31, 2020|ref=<ref name="RCG2020Ports"/>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|descent-3|89}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|descent-3|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Descent }} | ||
|steam appid = 273590 | |steam appid = 273590 | ||
|gogcom id = 1207658657 | |gogcom id = 1207658657 | ||
+ | |hltb = 2456 | ||
+ | |lutris = descent-3 | ||
+ | |mobygames = 1051 | ||
|strategywiki = Descent 3 | |strategywiki = Descent 3 | ||
− | |||
|wikipedia = Descent 3 | |wikipedia = Descent 3 | ||
|winehq = 664 | |winehq = 664 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | '' | + | {{Introduction |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game's source code was released on GitHub by Kevin Bentley, one of the game's programmers, on April 16, 2024. It includes changes from the unreleased v1.5 patch.<ref>{{Refurl|url=https://github.com/kevinbentley/descent3|title=GitHub - kevinbentley/Descent3: Descent 3 by Outrage Entertainment|date=2024-04-16|comment=Thanks to [[User:Williamjcm]] for spotting this!}}</ref> | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://github.com/kevinbentley/descent3 Official source code] | ||
{{GOG.com links|1207658657|descent_series|for game series}} | {{GOG.com links|1207658657|descent_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/273590/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/273590/discussions/ Steam Community Discussions] | ||
Line 35: | Line 60: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | Can be removed using an officially sanctioned no-CD patch. | | Windows, Mac OS, Linux }} | + | {{Availability/row| Retail | | Disc | Oversized {{term|DRM}} in US release (lead-out area shortened and used for data, to prevent most contemporary CD-RW drives from copying the method), {{DRM|LaserLok}} in European release. Can be removed using an officially sanctioned no-CD patch. | | Windows, Mac OS, Linux }} |
{{Availability/row| GOG.com | descent_3_expansion | DRM-free | Descent 3 + Mercenary. <br /> Comes pre-configured with nGlide. | | Windows }} | {{Availability/row| GOG.com | descent_3_expansion | DRM-free | Descent 3 + Mercenary. <br /> Comes pre-configured with nGlide. | | Windows }} | ||
− | {{Availability/row| Steam | 273590 | Steam | Descent 3 + Mercenary<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-12-16}}</ref> | + | {{Availability/row| Steam | 273590 | Steam | Descent 3 + Mercenary.<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-12-16}}</ref><br>Linux and macOS versions are enhanced ports.<ref name="RCG2020Ports"/> | | Windows, OS X, Linux }} |
}} | }} | ||
− | {{ii}} Two [http://www.descent3.com/downloads.php#d3_demos demo] versions were released | + | {{ii}} Two [http://www.descent3.com/downloads.php#d3_demos demo] versions were released. |
− | |||
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Mercenary | | Windows }} | {{DLC/row| Mercenary | | Windows }} | ||
Line 48: | Line 73: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{mm}} Latest patches for every game version available [ | + | {{mm}} Latest patches for every game version available [https://www.patches-scrolls.de/patch/1214/7/ here] |
===Skip launcher=== | ===Skip launcher=== | ||
− | {{Fixbox|description=Launch the game with -launched [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} | + | {{Fixbox|description=Launch the game with {{code|-launched}} [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} |
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Launch the game with -nointro [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} | + | {{Fixbox|description=Launch the game with {{code|-nointro}} [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui" />}} |
+ | |||
+ | ===[https://github.com/InsanityBringer/InjectD3/releases InjectD3]=== | ||
+ | {{ii}} An injector program that patches the game with fixes and changes, including windowed and borderless fullscreen modes, new mouse code, OpenAL support, and the ability to change the field of view. | ||
+ | {{--}} In early development. | ||
+ | {{--}} Currently only patches the OpenGL renderer. | ||
==Game data== | ==Game data== | ||
Line 75: | Line 105: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Descent 3 video settings.png|Video settings.}} | {{Image|Descent 3 video settings.png|Video settings.}} | ||
{{Image|Descent 3 detail settings.png|Detail settings.}} | {{Image|Descent 3 detail settings.png|Detail settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/descent3 | |wsgf link = https://www.wsgf.org/dr/descent3 | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
Line 102: | Line 132: | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |multimonitor = | + | |multimonitor = unknown |
− | |multimonitor notes = | + | |multimonitor notes = |
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use [[#InjectD3|InjectD3]] and set the field of view option to your liking in {{file|InjectD3Configuration.exe}}. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = See [[#Disable Windows 95 compatibility (Steam)|Disable Windows 95 compatibility (Steam)]] and use | + | |windowed notes = See [[#Disable Windows 95 compatibility (Steam)|Disable Windows 95 compatibility (Steam)]] and use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2], [[Glossary:Windowed#D3DWindower|D3DWindower]], or [[#InjectD3|InjectD3]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[#InjectD3|InjectD3]] and set the screen mode option to "NewFullscreen" in {{file|InjectD3Configuration.exe}}. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [[#InjectD3|InjectD3]] and set the Multisampling option above 1 in {{file|InjectD3Configuration.exe}}. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Enabled by default. Set in Options, Video. | |vsync notes = Enabled by default. Set in Options, Video. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = 50 FPS default cap;<ref name="FPS cap"/> use the [[Glossary:Command line arguments|command line arguments]] <code>-framecap 60</code> | + | |60 fps notes = 50 FPS default cap;<ref name="FPS cap">http://www.descent3.com/patch/Readme_14.txt</ref> use the [[Glossary:Command line arguments|command line arguments]] <code>-framecap 60</code> |
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Use <code>-framecap X</code> [[Glossary:Command line arguments|command line arguments]] with the cap | + | |120 fps notes = Use <code>-framecap X</code> [[Glossary:Command line arguments|command line arguments]] with the desired cap. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 131: | Line 166: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Add resolution switches|ref=<ref>[https://www.wsgf.org/dr/descent3 Descent3 | WSGF]</ref>|fix= | + | {{Fixbox|description=Add resolution switches|ref=<ref>[https://www.wsgf.org/dr/descent3 Descent3 | WSGF]</ref><ref name="SW149">{{refcheck|user=SonicWind149|date=2021-11-13}}</ref>|fix= |
# Go to the shortcut/launcher properties: | # Go to the shortcut/launcher properties: | ||
− | #* If | + | #* If skipping the launcher, right-click the {{file|MAIN.EXE}} shortcut and choose Properties. |
− | #* If | + | #* If using the launcher, run it and go to Setup, Misc. |
− | # Add | + | #* If using [[#InjectD3|InjectD3]], open {{file|InjectD3Configuration.exe}}. |
+ | # Add the desired resolution in the following format to the applicable [[Glossary:Command line arguments|command line arguments]] field: <code>-width 1920 -height 1080 -aspect 1.78</code> | ||
#* <code>-aspect</code> should be <code>1.78</code> for 16:9 or <code>1.6</code> for 16:10 (calculate by dividing width by height) | #* <code>-aspect</code> should be <code>1.78</code> for 16:9 or <code>1.6</code> for 16:10 (calculate by dividing width by height) | ||
− | # Click OK to save | + | # Click OK to save the changes. |
+ | #* Additionally, for InjectD3, launch the game from {{file|InjectD3Configuration.exe}}, as the arguments will only work if the game is launched from there. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} If the output is pillarboxed in-game use the key to the left of {{key|Backspace}} to zoom in. | + | {{ii}} If the output is pillarboxed in-game, use the key to the left of {{key|Backspace}} to zoom in. |
{{ii}} Resolutions higher than 2048 pixels on either axis will crash the game; use [[dgVoodoo 2]] to remove resolution limits. | {{ii}} Resolutions higher than 2048 pixels on either axis will crash the game; use [[dgVoodoo 2]] to remove resolution limits. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 210: | Line 247: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Descent 3 audio settings.png|Audio settings.}} | {{Image|Descent 3 audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound and Music. | |separate volume notes = Sound and Music. | ||
Line 224: | Line 261: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = EAX 2, DirectSound3D, A3D 2.0<ref> | + | |eax support notes = EAX 2, DirectSound3D, A3D 2.0<ref>{{Refurl|url=http://www.quantexzone.com/vortex-of-sound/games-list/139-games-list-all-titles-supporting-3d-audio|title=Games List - All Titles supporting 3D Audio|date=May 2023}}</ref><br /> |
Correct support for the latter requires latest patch<ref>[http://members.optusnet.com.au/kirben/faq_general.html#Why%20does%20the%20A3D%202.0%20in%20Descent%203%20sound%20poor%20and%20why%20does%20it%20use%20so%20much%20CPU Aureal A3D Central - Frequently Asked Questions - General]</ref> | Correct support for the latter requires latest patch<ref>[http://members.optusnet.com.au/kirben/faq_general.html#Why%20does%20the%20A3D%202.0%20in%20Descent%203%20sound%20poor%20and%20why%20does%20it%20use%20so%20much%20CPU Aureal A3D Central - Frequently Asked Questions - General]</ref> | ||
}} | }} | ||
Line 235: | Line 272: | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Retail only; [https://www.compiware-forum.de/downloads/file/495-descent-3-german-patch/ download for digital releases (does not affect Mercenary)] | ||
|fan = | |fan = | ||
}} | }} | ||
Line 242: | Line 287: | ||
|audio = true | |audio = true | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = Only available in Polish retail release. 'Mercenary' expansion pack was never translated. | + | |notes = Only available in Polish retail release. [https://dubbingpedia.pl/wiki/Descent_3 Details] 'Mercenary' expansion pack was never translated. |
|fan = | |fan = | ||
}} | }} | ||
Line 254: | Line 299: | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 16 |
|lan play modes = Co-op, Versus | |lan play modes = Co-op, Versus | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = 16 |
|online play modes = Co-op, Versus | |online play modes = Co-op, Versus | ||
− | |online play notes = | + | |online play notes = The official HEAT service has been shut down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 285: | Line 330: | ||
==="Error: Unable to set temporary directory to ... The directory is in use" error at launch=== | ==="Error: Unable to set temporary directory to ... The directory is in use" error at launch=== | ||
{{Fixbox|description=Delete .lock file|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Delete .lock file|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{file|{{p|game}}\custom\cache|folder}}. |
− | # Delete | + | # Delete {{file|.lock}} |
# The game should now start normally. | # The game should now start normally. | ||
}} | }} | ||
===Mouse movement issues on Windows 8.1=== | ===Mouse movement issues on Windows 8.1=== | ||
− | {{ii}} For the GOG.com version use the Windows 8.1 mouse lag fix installer | + | {{ii}} For the GOG.com version, use the Windows 8.1 mouse lag fix installer from the game library. |
{{Fixbox|description=Install mouse fix|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Install mouse fix|ref={{cn|date=July 2016}}|fix= | ||
Line 300: | Line 345: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 6 | + | |direct3d versions = 6.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 320: | Line 365: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = true | |macos intel 32-bit app = true | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
+ | |linux powerpc app = unknown | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux 68k app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
− | {{ii}} The 64-bit | + | {{ii}} The 64-bit executables for OS X and Linux are currently only available for the enhanced Steam ports, and there are no plans for a Windows release of said port.<ref name="RCG2020Ports"/> |
===Disable motion blur=== | ===Disable motion blur=== | ||
Line 374: | Line 427: | ||
|recHD = 500 MB | |recHD = 500 MB | ||
|recGPU = | |recGPU = | ||
− | |recDX = | + | |recDX = |
|recVRAM = 8 MB | |recVRAM = 8 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 7.5 | ||
+ | |minCPU = PowerPC 604e | ||
+ | |minRAM = 32 MB | ||
+ | |minHD = 350 MB | ||
+ | |minVRAM = 6 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 10:14, 16 April 2024
Developers | |
---|---|
Outrage Entertainment | |
Linux | Loki Software |
Mac OS (Classic) | Graphsim Entertainment |
Linux | Ryan C. Gordon[1] |
macOS (OS X) | Ryan C. Gordon[1] |
Publishers | |
Interplay Entertainment | |
Re-release | Sold Out Software |
Engines | |
Fusion | |
Release dates | |
Windows | June 17, 1999[2] |
Mac OS (Classic) | November 23, 1999[3] |
Linux | July 2000 |
macOS (OS X) | January 31, 2020[1] |
Reception | |
Metacritic | 89 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi |
Series | Descent |
Descent | |
---|---|
Descent | 1995 |
Descent II | 1996 |
Descent 3 | 1999 |
Descent (cancelled) renamed to S.T.F.U (Ships That Fight Underground) | April 2024 |
Descent 3 is a singleplayer and multiplayer first-person action, FPS, shooter and vehicle combat game in the Descent series.
The game's source code was released on GitHub by Kevin Bentley, one of the game's programmers, on April 16, 2024. It includes changes from the unreleased v1.5 patch.[4]
General information
- Official source code
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Oversized DRM in US release (lead-out area shortened and used for data, to prevent most contemporary CD-RW drives from copying the method), LaserLock DRM in European release. Can be removed using an officially sanctioned no-CD patch. | |||
GOG.com | Descent 3 + Mercenary. Comes pre-configured with nGlide. |
|||
Steam | Descent 3 + Mercenary.[5] Linux and macOS versions are enhanced ports.[1] |
- Two demo versions were released.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Mercenary |
Essential improvements
Patches
- Latest patches for every game version available here
Skip launcher
Launch the game with -launched parameter[5]
|
---|
Skip intro videos
Launch the game with -nointro parameter[5]
|
---|
InjectD3
- An injector program that patches the game with fixes and changes, including windowed and borderless fullscreen modes, new mouse code, OpenAL support, and the ability to change the field of view.
- In early development.
- Currently only patches the OpenGL renderer.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Outrage\Descent3\[Note 1] |
Mac OS (Classic) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savegame\[Note 2] |
Mac OS (Classic) | |
Linux |
-
*.plt
in the installation folder stores pilot-related settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Use InjectD3 and set the field of view option to your liking in InjectD3Configuration.exe . |
||
Windowed | See Disable Windows 95 compatibility (Steam) and use dgVoodoo 2, D3DWindower, or InjectD3. | ||
Borderless fullscreen windowed | Use InjectD3 and set the screen mode option to "NewFullscreen" in InjectD3Configuration.exe . |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use InjectD3 and set the Multisampling option above 1 in InjectD3Configuration.exe . |
||
Vertical sync (Vsync) | Enabled by default. Set in Options, Video. | ||
60 FPS | 50 FPS default cap;[6] use the command line arguments -framecap 60 |
||
120+ FPS | Use -framecap X command line arguments with the desired cap. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Add resolution switches[7][8] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Go to Config, Joy/Mouse and click the question mark beside the axis. | |
Controller | ||
Controller support | Supports force feedback but not vibration. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Go to Config, Joy/Mouse and click the question mark beside the axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Music. | |
Surround sound | Via A3D 2.0 and DirectSound3D | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2, DirectSound3D, A3D 2.0[9] Correct support for the latter requires latest patch[10] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only; download for digital releases (does not affect Mercenary) | |||
Polish | Only available in Polish retail release. Details 'Mercenary' expansion pack was never translated. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus The official HEAT service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Use D3Server3. | |
Self-hosting | ||
Direct IP |
Issues fixed
"Error: Unable to set temporary directory to ... The directory is in use" error at launch
Delete .lock file[citation needed] |
---|
|
Mouse movement issues on Windows 8.1
- For the GOG.com version, use the Windows 8.1 mouse lag fix installer from the game library.
Install mouse fix[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
OpenGL | 1.2 | |
Glide | 3 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
- The 64-bit executables for OS X and Linux are currently only available for the enhanced Steam ports, and there are no plans for a Windows release of said port.[1]
Disable motion blur
Launch the game with -nomotionblur parameter[11] |
---|
Disable Windows 95 compatibility (Steam)
Disable Windows 95 compatibility[5] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 210 MB | 500 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible | 8 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5 | |
Processor (CPU) | PowerPC 604e | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 6 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Project: Descent 3 - Ryan C. Gordon on Patreon
- ↑ Descent III Hits Retail News (retrieved) - last accessed on 2023-06-03
- ↑ pgPress - last accessed on 2024-03-31 (archived)
- ↑ GitHub - kevinbentley/Descent3: Descent 3 by Outrage Entertainment - last accessed on 2024-04-16
- ↑ 5.0 5.1 5.2 5.3 Verified by User:Suicide_machine on 2017-12-16
- ↑ http://www.descent3.com/patch/Readme_14.txt
- ↑ Descent3 | WSGF
- ↑ Verified by User:SonicWind149 on 2021-11-13
- ↑ Games List - All Titles supporting 3D Audio - last accessed on May 2023
- ↑ Aureal A3D Central - Frequently Asked Questions - General
- ↑ Descent 3 readme