Demonicon
From PCGamingWiki, the wiki about fixing PC games
Revision as of 04:16, 12 May 2014 by Garrbot (talk | contribs) (→Save game data location: updated path(s))
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Noumena Studios | |
Publishers | |
Kalypso Media | |
Engines | |
Vision Engine 8 | |
Release dates | |
Windows | October 24, 2013 |
The Dark Eye | |
---|---|
Realms of Arkania (series) | |
Drakensang (series) | |
The Dark Eye: Chains of Satinav | 2012 |
Memoria | 2013 |
Demonicon | 2013 |
Blackguards | 2014 |
Skilltree Saga | 2014 |
Blackguards 2 | 2015 |
The Dark Eye: Book of Heroes | 2020 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/215630/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/215630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
- 64-bit recommended.
Windows Minimum Recommended Operating system (OS) XP SP3, Vista, 7, 8 Vista, 7, 8 Processor (CPU) 2 GHz Dual-core 3 GHz Quad-core System memory (RAM) Hard disk drive (HDD) 10 GB Video card (GPU) ATI/AMD Radeon 3800 series
NVIDIA GeForce 9600 GT
512 MB of VRAM
Shader model 4.0 support1 GB of VRAM
Shader model 5.0 support
Cite error:<ref>
tags exist for a group named "Note", but no corresponding<references group="Note"/>
tag was found, or a closing</ref>
is missing