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Difference between revisions of "Deliver Us the Moon"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 13:12, 25 April 2021

Deliver Us the Moon
Cover image missing, please upload it
Developers
KeokeN Interactive
Publishers
Wired Productions
Engines
Unreal Engine 4[1]
Release dates
Windows October 10, 2019
Reception
Metacritic 68
OpenCritic 76
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person, Third-person
Controls Direct control
Genres Adventure, Puzzle
Themes Sci-fi, Space
Deliver Us the Moon on HowLongToBeat
Deliver Us the Moon on IGDB
Deliver Us the Moon on MobyGames

Key points

Formerly known as Deliver Us The Moon: Fortuna.[2]

General information

Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM details are not known
Deluxe Edition.
Windows
Amazon.co.uk
DRM details are not known
Deluxe Edition.
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows

Version differences

The Deluxe Edition includes the game's soundtrack and artbook.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MoonMan\Saved\Config\WindowsNoEditor
Microsoft Store %LOCALAPPDATA%\Packages\WiredProductions.DeliverUsTheMoonWin10_hxzk6evwjr6sy\LocalCache\Local\MoonMan\Saved\Config\WindowsNoEditor
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/428660/pfx/[Note 1]

Save game data location

System Location
Windows <path-to-game>\MoonMan\Saved\[Note 2]
Microsoft Store %LOCALAPPDATA%\Packages\WiredProductions.DeliverUsTheMoonWin10_hxzk6evwjr6sy\LocalCache\Local\MoonMan\Saved
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/428660/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Graphics Settings
Graphics Settings
Advanced Settings
Advanced Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- gameplay resulting in cropped interaction screens. Pillarboxed cutscenes.
Use this mod as a workaround.
Ultra-widescreen
Vert- gameplay, pillarboxed FMVs and rendered cutscenes.
Use this mod as a workaround.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, Low or High TAA. Also supports DLSS.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Game is capped at 144 FPS.
High dynamic range display (HDR)
See High dynamic range (HDR).
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Field of view (FOV)

Use the PCGW community FOV changer
Change the way FOV is calculated[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
A significant increase from the default 16:9 value.
Only applies to existing save files. After starting a new game and reaching the first save point upon leaving the starting room, the game needs to be restarted for the change to apply.

High dynamic range (HDR)

Enable HDR output[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines:
[SystemSettings]
r.HDR.EnableHDROutput=1
r.HDR.Display.OutputDevice=5
r.HDR.Display.ColorGamut=2
The game must be running in DirectX 11 mode as well as in Fullscreen mode.
See the official UE4 documentation for what these specific lines do. Note that Dolby PQ is more commonly known as Dolby Vision, and a Dolby Vision capable monitor is required for those modes.

Input

Controls Settings
Controls Settings
Keyboard Bindings
Keyboard Bindings
Controller Bindings
Controller Bindings

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Under Horizontal Sensitivity & Vertical Sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Under Invert Y-Axis.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Under Horizontal Sensitivity & Vertical Sensitivity.
Controller Y-axis inversion
Under Invert Y-Axis.
Controller types
XInput-compatible controllers
[5]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
[6]
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
[7]
Haptic feedback
No controller vibration
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio Settings
Audio Settings

Audio feature State Notes
Separate volume controls
SFX & Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
French
Spanish
Italian
Russian
Polish
Traditional Chinese
Simplified Chinese
Korean

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 DX12 and RTX added via patch on December 19, 2019.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 750
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/428660/ in addition to or instead of this directory. The app ID (428660) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Deliver Us The Moon on Steam - last accessed on 2019-08-13
    "Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics"
  2. Deliver Us The Moon: Fortuna :: Houston, Do You Copy: Q&A about our recent announcement - last accessed on 2019-08-13
  3. Need an FOV adjustment for ultrawide - last accessed on 2019-10-11
  4. Verified by User:Fpsrad on 2020-04-04
  5. Verified by User:AlRayes BRN on 2019-10-10
    Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)
  6. Verified by User:AlRayes BRN on 2019-10-10
    Verified by testing the game with a Sony PlayStation DualShock 4 Controller with a USB cable)
  7. Verified by User:AlRayes BRN on 2019-10-10
    Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)