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Difference between revisions of "Deep Rock Galactic"

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|anisotropic notes          = Texture quality affects anisotropic filtering and streaming memory size. Can be manually set in .ini file.{{cn|reason=How?|date=2021-07-03}}
 
|anisotropic notes          = Texture quality affects anisotropic filtering and streaming memory size. Can be manually set in .ini file.{{cn|reason=How?|date=2021-07-03}}
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]], [[TAA]] (experimental), [[DLAA]], or off.
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|antialiasing notes        = [[FXAA]], [[TAA]] (experimental), [[DLAA]].
 
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Revision as of 17:01, 30 January 2023

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Deep Rock Galactic
Deep Rock Galactic cover
Developers
Ghost Ship Games
Publishers
Coffee Stain Studios
Engines
Unreal Engine 4[Note 1]
Release dates
Windows May 13, 2020
Reception
Metacritic 85
OpenCritic 85
IGDB 82
Taxonomy
Monetization One-time game purchase
Microtransactions Cosmetic, Finite spend
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Themes Space, Sci-fi
Deep Rock Galactic on HowLongToBeat
Deep Rock Galactic on IGDB
Deep Rock Galactic on MobyGames
Deep Rock Galactic on Wikipedia

General information

Official Discord server
Steam Community Discussions
Official Wiki

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Deluxe Edition and Dwarven Legacy also available.
Windows
Microsoft Store
Microsoft Store
Included with Xbox Play Anywhere, Xbox Game Pass for PC.
Deluxe Edition and Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Dwarven Legacy also available.
Windows

Version differences

The Deluxe Edition includes the Dark Future, MegaCorp , and Dawn of the Dead pack.
The Ultimate Edition is exclusive to the Microsoft Store and includes the Dark Future Pack, MegaCorp Pack and Supporter Upgrade.
The Dwarven Legacy bundle includes all current DLC for the game, including the soundtrack.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
Cosmetic The game provides some exclusive cosmetic items for each character's appearance and weapons that can only be bought with real money via cosmetic DLC bundles.
Finite spend Limits are set by the finite number of cosmetic DLC bundles available.

DLC and expansion packs

Name Notes
Supporter Upgrade
Windows
Dark Future Pack
Windows
MegaCorp Pack
Windows
Roughneck Pack
Windows
Dawn of the Dread Pack
Windows
Rival Tech Pack
Windows
Robot Rebellion Pack
Windows

Essential improvements

Skip intro videos

Modify Game.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Game.ini with a text editor.
  3. Add the following lines to the end of the file, then save and close it:
[/Script/MoviePlayer.MoviePlayerSettings]
StartupMovies=

Skip splash screen

Use the -nosplash command line argument[2]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\FSD\Saved\Config\WindowsNoEditor\*.ini[Note 2]
Microsoft Store <path-to-game>\FSD\Saved\Config\WinGDK\*.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/548430/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\FSD\Saved\SaveGames\*.sav[Note 2]
Microsoft Store %LOCALAPPDATA%\Packages\CoffeeStainStudios.DeepRockGalactic_496a1srhmar9w\SystemAppData\wgs\[long alphanumeric sequence folder]\[long alphanumeric sequence folder]\[long alphanumeric sequence file (this file is actually an unnamed .sav file and can be used with steam as well)]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/548430/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Video settings
Video settings
UI settings
UI settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
At least on Linux, running in Borderless Windowed and maximising automatically adjusts FOV and resolution correctly without any problems. Hud isn't stretched, but remains on the edges of the displays. FOV becomes locked at 100 relative to the total width (i.e. scales correctly), and changing the in-game option no longer makes any difference. (Tested on 3x1080p displays with bezel correction, for a total horizontal resolution of 5830p).
Ultra-widescreen
Hor+.[3]
4K Ultra HD
Field of view (FOV)
Set from 80 - 120° in Gameplay options (default is 100°). Can be increased in .ini file.[citation needed]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Texture quality affects anisotropic filtering and streaming memory size. Can be manually set in .ini file.[citation needed]
Anti-aliasing (AA)
FXAA, TAA (experimental), DLAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Maximum framerate can optionally be set between 30 and 244 FPS.
High dynamic range display (HDR)
Experimental. Windows HDR, DX12 mode, and fullscreen mode must be enabled.[citation needed]
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Disable lens flare

Use Better Post Processing Reloaded
Allows for granular configuration of supersampling, ambient occlusion, bloom, lens flare, lens dirt, vignette, film grain, and chromatic aberration
Alternatively, edit Engine.ini
  1. Go to <path-to-game>\FSD\Saved\Config\WindowsNoEditor\.
  2. Open Engine.ini.
  3. Add the following:
[SystemSettings]
r.LensFlareQuality=0

Disable bloom

Use Better Post Processing Reloaded
Allows for granular configuration of supersampling, ambient occlusion, bloom, lens flare, lens dirt, vignette, film grain, and chromatic aberration
Alternatively, edit Engine.ini
  1. Go to <path-to-game>\FSD\Saved\Config\WindowsNoEditor\.
  2. Open Engine.ini.
  3. Add the following:
[SystemSettings]
r.BloomQuality=0

Disable chromatic aberration

Use Better Post Processing Reloaded
Allows for granular configuration of supersampling, ambient occlusion, bloom, lens flare, lens dirt, vignette, film grain, and chromatic aberration
Alternatively, edit Scalability.ini
  1. Go to <path-to-game>\FSD\Saved\Config\WindowsNoEditor\.
  2. Open Scalability.ini.
  3. Add the following:
[PostProcessQuality@2]
r.SceneColorFringeQuality=0

[PostProcessQuality@3]
r.SceneColorFringeQuality=0

Input

Input settings
Input settings
Default gamepad controls
Default gamepad controls

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse smoothing can be toggled on/off.
Mouse sensitivity
Horizontal and vertical sensitivity can be adjusted separately.
Mouse input in menus
Mouse Y-axis inversion
Flight controls Y-axis and mouse wheel can be inverted separately.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Aim acceleration and inner dead zone can also be adjusted.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

Audio settings
Audio settings
Gameplay settings
Gameplay settings

Audio feature State Notes
Separate volume controls
Master, Characters, Mission Control, Music, Sound Effects, Incoming Voice Chat.
Surround sound
6.1[4]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Not by default, but a "Streamer mode" option can be toggled under Audio Options, removing any copyrighted music from the game whilst the option is toggled.

Localizations

Language UI Audio Sub Notes
English
Arabic
Work in progress.
Simplified Chinese
Traditional Chinese
Croatian
Work in progress.
Czech
Work in progress.
Danish
Work in progress.
Dutch
Work in progress.
Finnish
Work in progress.
French
German
Hungarian
Work in progress.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Romanian
Work in progress.
Russian
Slovak
Work in progress.
Slovenian
Work in progress.
Spanish
Latin American Spanish
Swedish
Work in progress.
Turkish
Ukrainian

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Use Nucleus Co-op.
LAN play
Online connection required for any kind of multiplayer.
Online play
4 Co-op
Crossplay between Xbox One and Microsoft Store, but not Steam.
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
This is a planned feature.[citation needed]
Self-hosting
Direct IP

Issues fixed

Low FPS on Nvidia cards

Disable Nvidia Ansel[5]

Other information

API

Steam launch menu
Steam launch menu
Technical specs Supported Notes
Direct3D 11, 12 DX12 is standard in the Windows store version.

It can be enabled in the Steam version in the Settings menu.

Up to a 70% FPS improvement in CPU limited Scenarios[6]
Executable 32-bit 64-bit Notes
Windows
Privacy settings
Privacy settings

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 6 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon HD 5770
1 GB of VRAM
DirectX 11 compatible
Other Broadband Internet connection
A 64-bit operating system is required.

Notes

  1. Unreal Engine 4 engine build: 4.27.2.0[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/548430/ in addition to or instead of this directory. The app ID (548430) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2022-05-16
  2. 2.0 2.1 Verified by User:Whisper on 2019-03-05
  3. Verified by User:aaronth07 on 2020-12-23
    Compared 16:9 and 21:9 screenshots, can conclude that it's expanding aspect ratio horizontally without cropping vertically
  4. Verified by User:Baronsmoki on 2021-07-10
    Tested with Special K. No audio output was detected on the center channel.
  5. Are you having random fps drops? Try disabling Ansel.
  6. Verified by User:Dominik1411 on 2020-11-16
    CPU limited on a Ryzen 7 3800x from 91FPS(DX11) to 155FPS(DX12)