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Difference between revisions of "Deathmatch Classic"

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m (updated template usage)
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{{Infobox game/row/date|OS X|March 30, 2013}}
 
{{Infobox game/row/date|OS X|March 30, 2013}}
 
{{Infobox game/row/date|Linux|March 30, 2013}}
 
{{Infobox game/row/date|Linux|March 30, 2013}}
 +
|reception    =
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi}}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 40
 
|steam appid  = 40
|gogcom page  =  
+
|gogcom id    =  
 +
|strategywiki =
 +
|mobygames    = deathmatch-classic
 
|wikipedia    = Deathmatch Classic
 
|wikipedia    = Deathmatch Classic
 +
|winehq      =
 +
|license      = commercial
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{--}} There are few working servers left.
 +
{{--}} The player base is extremely small.
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Deathmatch Classic] and other GoldSrc-based games
 
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Deathmatch Classic] and other GoldSrc-based games
{{mm}} [http://steamcommunity.com/app/40/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/40/discussions/ Steam Community Discussions]
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=23 Steam Users' Forums]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown |}}
+
{{Availability/row| Retail | | DRM-free | Included for free with updates for Half-Life. | | Windows }}
{{Availability/row| GMG | deathmatch-classic | Steam |}}
+
{{Availability/row| Steam | 40 | Steam | |  | Windows, OS X, Linux }}
{{Availability/row| Steam | 40 | Steam |}}
 
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|-nointro}}
 
 
# Find Deathmatch Classic in your Steam Library
 
# Find Deathmatch Classic in your Steam Library
 
# Right-click the game name
 
# Right-click the game name
Line 43: Line 62:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|game}}\Half-Life\dmc\}}
+
{{Game data/config|Windows|{{p|game}}\Half-Life\dmc\}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|{{p|game}}/Half-Life/dmc/}}
{{Game data/row|Linux|}}
+
{{Game data/config|Linux|{{p|game}}/Half-Life/dmc/}}
 
}}
 
}}
 +
{{XDG|unknown}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = false
+
|epic games store      =
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
 +
|origin                 =  
 +
|origin notes           =  
 +
|steam cloud           = false
 +
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =
 +
|xbox cloud            =
 +
|xbox cloud notes      =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Deathmatch Classic Video.png|In-game video settings.}}
 
{{Image|Deathmatch Classic Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  =
+
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
 
|multimonitor wsgf award    =  
 
|multimonitor wsgf award    =  
Line 67: Line 95:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= FOV is cropped, see FOV notes
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Only with OpenGL renderer. Different renderer will cause game crash.
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = false
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Use cvar gl_aniso to configure. Restart required.
|antialiasing              = false
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = MSAA 4x
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Field of view|ref={{cn|date=November 2016}}|fix=
 +
{{ii}} The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'.
 +
 +
'''First Method:'''
 +
# While in game, push {{key|~}} to open the developer console.
 +
# Type <code>cl_fov (value)</code> and press {{key|Enter}}.
 +
 +
'''Second Method:'''
 +
# Alternatively you can also open <code>config.cfg</code> located in <code>{{p|game}}\Half-Life\dmc\cfg\</code>.
 +
# Add the following to the bottom of it.
 +
 +
'''For 16:10 at 90 FOV:'''
 +
<code>cl_fov 100.39</code>
 +
 +
'''For 16:10 at 120 FOV:'''
 +
<code>cl_fov 128.61</code>
 +
 +
'''For 16:9 at 90 FOV:'''
 +
<code>cl_fov 106.27</code>
 +
 +
'''For 16:9 at 120 FOV:'''
 +
<code>cl_fov 133.17</code>
 +
 +
If the new fov doesn't stick try creating an <code>autoexec.cfg</code>-file in the same folder and adding the line to it.
 
}}
 
}}
  
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{Fixbox|1=
+
{{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|-window -noborder}}
+
# Find Deathmatch Classic in your Steam Library
# Find Half-Life: Opposing Force in your Steam Library
 
 
# Right-click the game name
 
# Right-click the game name
 
# Select <code>Properties</code>
 
# Select <code>Properties</code>
Line 106: Line 162:
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{Fixbox|description=Setting FPS higher than 100|ref={{cn|date=November 2016}}|fix=
 +
{{ii}} Increasing the FPS is necessary to make the game seem less choppy without <code>vsync</code> enabled.
 +
 
 +
'''First Method:'''
 +
# While in game, push {{key|~}} to open the developer console.
 +
# Type <code>developer 1</code> and press {{key|Enter}}. This enables developer mode, going past the video standards of when TFC was first released.
 +
# Type <code>fps_override 1</code> and press {{key|Enter}}. This enables entering in FPS levels higher than 100.
 +
# Finally type <code>fps_max 200</code> and press {{key|Enter}}. Setting to 200 is recommended, higher values will feel floaty.
 +
 
 +
'''Second Method:'''
 +
# Alternatively you can also open <code>autoexec.cfg</code> located in the game folder (see above).
 +
# Add the following to the bottom of it.
 +
<pre>developer 1
 +
fps_override 1
 +
fps_max 200</pre>
 +
}}
 +
 
 +
==Input==
 
{{Image|Deathmatch Classic Remapping.png|In-game key map settings.}}
 
{{Image|Deathmatch Classic Remapping.png|In-game key map settings.}}
 
{{Image|Deathmatch Classic Mouse.png|In-game mouse/joystick settings.}}
 
{{Image|Deathmatch Classic Mouse.png|In-game mouse/joystick settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = true
 
|acceleration option      = true
|acceleration option notes =  
+
|acceleration option notes = Does not work in Windows 10 Creators Update. See Issues Fixed for a workaround.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 120: Line 194:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = Buttons need to be bound manually via in-game console
+
|controller support notes  = In-game support only allows for single-joystick interaction, and buttons must be bound via console commands.
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = true
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Can only be done via the <code>bind</code> command in the console.
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Enable option "Reverse mouse" to invert Joystick Y-axis.
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = unknown
+
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =  
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Deathmatch Classic Audio.png|In-game audio settings.}}
 
{{Image|Deathmatch Classic Audio.png|In-game audio settings.}}
 
{{Image|Deathmatch Classic Voice.png|In-game voice settings.}}
 
{{Image|Deathmatch Classic Voice.png|In-game voice settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =
+
|separate volume notes    =  
|surround sound          = true
+
|surround sound          = false
|surround sound notes    =
+
|surround sound notes    = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
 
|subtitles                = false
 
|subtitles                = false
|subtitles notes          =
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
|closed captions notes    =
+
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes =
+
|mute on focus lost notes =  
|eax support              =
+
|eax support              =  
|eax support notes        =
+
|eax support notes        =  
 
}}
 
}}
  
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 186: Line 280:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 195: Line 288:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 204: Line 296:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 219: Line 310:
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 32
 
|lan play players    = 32
|lan play modes      =  
+
|lan play modes      = Versus
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
 
|online play players  = 32
 
|online play players  = 32
|online play modes    =  
+
|online play modes    = Versus
 
|online play notes    =  
 
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
Line 238: Line 329:
 
|self-hosting      = true
 
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          = true
+
|direct ip          = hackable
|direct ip notes    = Use <code>connect [IP address here]</code> in the console.
+
|direct ip notes    = Open the console ({{key|~}}) and use <code>connect [IP address here]</code>.
 
}}
 
}}
  
Line 245: Line 336:
 
|tcp  =  
 
|tcp  =  
 
|udp  = 6003, 7002, 27010, 27015, 27025
 
|udp  = 6003, 7002, 27010, 27015, 27025
|upnp =  
+
|upnp = unknown
 
}}
 
}}
 +
 +
==Issues fixed==
 +
===Broken mouselook on Windows 10 Creators Update===
 +
{{ii}} Toggle raw mouse input ON in mouse options.
  
 
==Other information==
 
==Other information==
Line 252: Line 347:
 
{{API
 
{{API
 
|direct3d versions      = 7
 
|direct3d versions      = 7
|direct3d notes        = Lost with Linux update.<ref>[http://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
+
|direct3d notes        = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 263: Line 358:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X and Linux only.{{CN|date=August 2015}}
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux executable notes =  
 
}}
 
}}
  
Line 280: Line 385:
 
|interface notes  =  
 
|interface notes  =  
 
|cutscenes        =  
 
|cutscenes        =  
|cutscenes notes  =
+
|cutscenes notes  =  
|multiplayer      = WON (retail)<br />Steamworks (Steam)
+
|multiplayer      = WON, Steamworks
|multiplayer notes=  
+
|multiplayer notes= WON for retail version, Steamworks for Steam version.
 
}}
 
}}
  
Line 293: Line 398:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP  
+
|minOS    = XP
 
|minCPU  = 500 MHz
 
|minCPU  = 500 MHz
 
|minRAM  = 96 MB
 
|minRAM  = 96 MB
Line 311: Line 416:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = nVidia GeForce 8000 series
+
|minGPU  = Nvidia GeForce 8000 series
|minGPU2  = ATI X1600
+
|minGPU2  = ATI Radeon X1600
 
|minGPU3  = Intel HD 3000
 
|minGPU3  = Intel HD 3000
 
}}
 
}}
Line 324: Line 429:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = nVidia GeForce 8600/9600GT
+
|minGPU  = Nvidia GeForce 8600/9600GT
 
|minGPU2  = ATI/AMD Radeon HD2600/3600
 
|minGPU2  = ATI/AMD Radeon HD2600/3600
 
|minOGL  = 2.0
 
|minOGL  = 2.0
 
|minaudio = OpenAL Compatible Sound Card
 
|minaudio = OpenAL Compatible Sound Card
|minother = (Graphic Drivers: nVidia 310, AMD 12.11)
+
|minother = (Graphic Drivers: Nvidia 310, AMD 12.11)
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 12:58, 17 June 2021

Deathmatch Classic
Deathmatch Classic cover
Developers
Valve Corporation
Engines
GoldSrc
Release dates
Windows June 1, 2001
macOS (OS X) March 30, 2013
Linux March 30, 2013
Taxonomy
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Fantasy, Sci-fi
Deathmatch Classic on MobyGames
Deathmatch Classic on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

There are few working servers left.
The player base is extremely small.

General information

GitHub Issue Tracker for Deathmatch Classic and other GoldSrc-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Included for free with updates for Half-Life.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

-nointro[citation needed]
  1. Find Deathmatch Classic in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -nointro
  6. Press OK
  7. Launch the game

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Half-Life\dmc\[Note 1]
macOS (OS X) <path-to-game>/Half-Life/dmc/
Linux <path-to-game>/Half-Life/dmc/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
FOV is cropped, see FOV notes
Multi-monitor
Ultra-widescreen
4K Ultra HD
Only with OpenGL renderer. Different renderer will cause game crash.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Use cvar gl_aniso to configure. Restart required.
Anti-aliasing (AA)
MSAA 4x
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Field of view[citation needed]
The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'.

First Method:

  1. While in game, push ~ to open the developer console.
  2. Type cl_fov (value) and press Enter.

Second Method:

  1. Alternatively you can also open config.cfg located in <path-to-game>\Half-Life\dmc\cfg\.
  2. Add the following to the bottom of it.

For 16:10 at 90 FOV: cl_fov 100.39

For 16:10 at 120 FOV: cl_fov 128.61

For 16:9 at 90 FOV: cl_fov 106.27

For 16:9 at 120 FOV: cl_fov 133.17

If the new fov doesn't stick try creating an autoexec.cfg-file in the same folder and adding the line to it.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Deathmatch Classic in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

High frame rate

Setting FPS higher than 100[citation needed]
Increasing the FPS is necessary to make the game seem less choppy without vsync enabled.

First Method:

  1. While in game, push ~ to open the developer console.
  2. Type developer 1 and press Enter. This enables developer mode, going past the video standards of when TFC was first released.
  3. Type fps_override 1 and press Enter. This enables entering in FPS levels higher than 100.
  4. Finally type fps_max 200 and press Enter. Setting to 200 is recommended, higher values will feel floaty.

Second Method:

  1. Alternatively you can also open autoexec.cfg located in the game folder (see above).
  2. Add the following to the bottom of it.
developer 1
fps_override 1
fps_max 200

Input

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Does not work in Windows 10 Creators Update. See Issues Fixed for a workaround.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
In-game support only allows for single-joystick interaction, and buttons must be bound via console commands.
Full controller support
Controller remapping
Can only be done via the bind command in the console.
Controller sensitivity
Controller Y-axis inversion
Enable option "Reverse mouse" to invert Joystick Y-axis.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.
In-game voice settings.
In-game voice settings.

Audio feature State Notes
Separate volume controls
Surround sound
Lost with Linux update.[1]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

In-game multiplayer settings.
In-game multiplayer settings.
For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
32 Versus
Online play
32 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and use connect [IP address here].

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Broken mouselook on Windows 10 Creators Update

Toggle raw mouse input ON in mouse options.

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[2]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio Miles Sound System
Multiplayer WON, Steamworks WON for retail version, Steamworks for Steam version.

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 16 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) Snow Leopard 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8000 series
ATI Radeon X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual-core from Intel at 2.8 GHz
Dual-core from AMD at 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
OpenGL 2.0 compatible
Sound (audio device) OpenAL Compatible Sound Card
Other (Graphic Drivers: Nvidia 310, AMD 12.11)


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References