Difference between revisions of "Deathmatch Classic"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|March 30, 2013}} | {{Infobox game/row/date|OS X|March 30, 2013}} | ||
{{Infobox game/row/date|Linux|March 30, 2013}} | {{Infobox game/row/date|Linux|March 30, 2013}} | ||
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 40 | |steam appid = 40 | ||
− | |gogcom | + | |gogcom id = |
+ | |strategywiki = | ||
+ | |mobygames = deathmatch-classic | ||
|wikipedia = Deathmatch Classic | |wikipedia = Deathmatch Classic | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{--}} There are few working servers left. | ||
+ | {{--}} The player base is extremely small. | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Deathmatch Classic] and other GoldSrc-based games | {{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Deathmatch Classic] and other GoldSrc-based games | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/40/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | DRM-free | Included for free with updates for Half-Life. | | Windows }} |
− | {{Availability/row| Steam | 40 | Steam | | + | {{Availability/row| Steam | 40 | Steam | | | Windows, OS X, Linux }} |
− | |||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix= |
− | {{ | ||
# Find Deathmatch Classic in your Steam Library | # Find Deathmatch Classic in your Steam Library | ||
# Right-click the game name | # Right-click the game name | ||
Line 43: | Line 62: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\Half-Life\dmc\}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{p|game}}/Half-Life/dmc/}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{p|game}}/Half-Life/dmc/}} |
}} | }} | ||
+ | {{XDG|unknown}} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Deathmatch Classic Video.png|In-game video settings.}} | {{Image|Deathmatch Classic Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = |
|widescreen wsgf award = | |widescreen wsgf award = | ||
|multimonitor wsgf award = | |multimonitor wsgf award = | ||
Line 69: | Line 95: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= FOV is cropped, see FOV notes |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Only with OpenGL renderer. Different renderer will cause game crash. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Use cvar gl_aniso to configure. Restart required. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = MSAA 4x |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = hackable | ||
+ | |120 fps notes = See [[#High frame rate|High frame rate]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Field of view|ref={{cn|date=November 2016}}|fix= | ||
+ | {{ii}} The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'. | ||
+ | |||
+ | '''First Method:''' | ||
+ | # While in game, push {{key|~}} to open the developer console. | ||
+ | # Type <code>cl_fov (value)</code> and press {{key|Enter}}. | ||
+ | |||
+ | '''Second Method:''' | ||
+ | # Alternatively you can also open <code>config.cfg</code> located in <code>{{p|game}}\Half-Life\dmc\cfg\</code>. | ||
+ | # Add the following to the bottom of it. | ||
+ | |||
+ | '''For 16:10 at 90 FOV:''' | ||
+ | <code>cl_fov 100.39</code> | ||
+ | |||
+ | '''For 16:10 at 120 FOV:''' | ||
+ | <code>cl_fov 128.61</code> | ||
+ | |||
+ | '''For 16:9 at 90 FOV:''' | ||
+ | <code>cl_fov 106.27</code> | ||
+ | |||
+ | '''For 16:9 at 120 FOV:''' | ||
+ | <code>cl_fov 133.17</code> | ||
+ | |||
+ | If the new fov doesn't stick try creating an <code>autoexec.cfg</code>-file in the same folder and adding the line to it. | ||
}} | }} | ||
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix= |
− | + | # Find Deathmatch Classic in your Steam Library | |
− | # Find | ||
# Right-click the game name | # Right-click the game name | ||
# Select <code>Properties</code> | # Select <code>Properties</code> | ||
Line 106: | Line 162: | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
+ | {{Fixbox|description=Setting FPS higher than 100|ref={{cn|date=November 2016}}|fix= | ||
+ | {{ii}} Increasing the FPS is necessary to make the game seem less choppy without <code>vsync</code> enabled. | ||
+ | |||
+ | '''First Method:''' | ||
+ | # While in game, push {{key|~}} to open the developer console. | ||
+ | # Type <code>developer 1</code> and press {{key|Enter}}. This enables developer mode, going past the video standards of when TFC was first released. | ||
+ | # Type <code>fps_override 1</code> and press {{key|Enter}}. This enables entering in FPS levels higher than 100. | ||
+ | # Finally type <code>fps_max 200</code> and press {{key|Enter}}. Setting to 200 is recommended, higher values will feel floaty. | ||
+ | |||
+ | '''Second Method:''' | ||
+ | # Alternatively you can also open <code>autoexec.cfg</code> located in the game folder (see above). | ||
+ | # Add the following to the bottom of it. | ||
+ | <pre>developer 1 | ||
+ | fps_override 1 | ||
+ | fps_max 200</pre> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Deathmatch Classic Remapping.png|In-game key map settings.}} | {{Image|Deathmatch Classic Remapping.png|In-game key map settings.}} | ||
{{Image|Deathmatch Classic Mouse.png|In-game mouse/joystick settings.}} | {{Image|Deathmatch Classic Mouse.png|In-game mouse/joystick settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
− | |acceleration option notes = | + | |acceleration option notes = Does not work in Windows 10 Creators Update. See Issues Fixed for a workaround. |
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = hackable | |controller support = hackable | ||
− | |controller support notes = | + | |controller support notes = In-game support only allows for single-joystick interaction, and buttons must be bound via console commands. |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = Can only be done via the <code>bind</code> command in the console. |
− | |invert controller y-axis = | + | |controller sensitivity = false |
− | |invert controller y-axis notes= | + | |controller sensitivity notes= |
− | | | + | |invert controller y-axis = true |
− | | | + | |invert controller y-axis notes= Enable option "Reverse mouse" to invert Joystick Y-axis. |
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = false | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = false | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Deathmatch Classic Audio.png|In-game audio settings.}} | {{Image|Deathmatch Classic Audio.png|In-game audio settings.}} | ||
{{Image|Deathmatch Classic Voice.png|In-game voice settings.}} | {{Image|Deathmatch Classic Voice.png|In-game voice settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref> |
|subtitles = false | |subtitles = false | ||
− | |subtitles notes = | + | |subtitles notes = |
|closed captions = false | |closed captions = false | ||
− | |closed captions notes = | + | |closed captions notes = |
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support = | + | |eax support = |
− | |eax support notes = | + | |eax support notes = |
}} | }} | ||
Line 156: | Line 264: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 165: | Line 272: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 174: | Line 280: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 183: | Line 288: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 192: | Line 296: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 203: | Line 306: | ||
|local play = | |local play = | ||
|local play players = | |local play players = | ||
+ | |local play modes = | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
|lan play players = 32 | |lan play players = 32 | ||
+ | |lan play modes = Versus | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
|online play players = 32 | |online play players = 32 | ||
+ | |online play modes = Versus | ||
|online play notes = | |online play notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 235: | Line 329: | ||
|self-hosting = true | |self-hosting = true | ||
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = hackable |
− | |direct ip notes = | + | |direct ip notes = Open the console ({{key|~}}) and use <code>connect [IP address here]</code>. |
}} | }} | ||
Line 242: | Line 336: | ||
|tcp = | |tcp = | ||
|udp = 6003, 7002, 27010, 27015, 27025 | |udp = 6003, 7002, 27010, 27015, 27025 | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Broken mouselook on Windows 10 Creators Update=== | ||
+ | {{ii}} Toggle raw mouse input ON in mouse options. | ||
==Other information== | ==Other information== | ||
Line 249: | Line 347: | ||
{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = Lost with Linux update.<ref>[ | + | |direct3d notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 260: | Line 358: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 277: | Line 385: | ||
|interface notes = | |interface notes = | ||
|cutscenes = | |cutscenes = | ||
− | |cutscenes notes = | + | |cutscenes notes = |
− | |multiplayer = WON | + | |multiplayer = WON, Steamworks |
− | |multiplayer notes= | + | |multiplayer notes= WON for retail version, Steamworks for Steam version. |
}} | }} | ||
Line 290: | Line 398: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
|minCPU = 500 MHz | |minCPU = 500 MHz | ||
|minRAM = 96 MB | |minRAM = 96 MB | ||
Line 304: | Line 412: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10.6.3 | + | |minOS = Snow Leopard 10.6.3 |
|minCPU = 500 MHz | |minCPU = 500 MHz | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8000 series |
− | |minGPU2 = ATI X1600 | + | |minGPU2 = ATI Radeon X1600 |
|minGPU3 = Intel HD 3000 | |minGPU3 = Intel HD 3000 | ||
}} | }} | ||
Line 317: | Line 425: | ||
|minOS = Ubuntu 12.04 | |minOS = Ubuntu 12.04 | ||
− | |minCPU = Dual-core from Intel | + | |minCPU = Dual-core from Intel at 2.8 GHz |
+ | |minCPU2 =Dual-core from AMD at 2.8 GHz | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8600/9600GT |
|minGPU2 = ATI/AMD Radeon HD2600/3600 | |minGPU2 = ATI/AMD Radeon HD2600/3600 | ||
− | |||
|minOGL = 2.0 | |minOGL = 2.0 | ||
+ | |minaudio = OpenAL Compatible Sound Card | ||
+ | |minother = (Graphic Drivers: Nvidia 310, AMD 12.11) | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:58, 17 June 2021
Developers | |
---|---|
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | June 1, 2001 |
macOS (OS X) | March 30, 2013 |
Linux | March 30, 2013 |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Fantasy, Sci-fi |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- There are few working servers left.
- The player base is extremely small.
General information
- GitHub Issue Tracker for Deathmatch Classic and other GoldSrc-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Included for free with updates for Half-Life. | |||
Steam |
Essential improvements
Skip intro videos
-nointro[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Half-Life\dmc\[Note 1] |
macOS (OS X) | <path-to-game>/Half-Life/dmc/ |
Linux | <path-to-game>/Half-Life/dmc/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | FOV is cropped, see FOV notes | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Only with OpenGL renderer. Different renderer will cause game crash. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Use cvar gl_aniso to configure. Restart required. | ||
Anti-aliasing (AA) | MSAA 4x | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Field of view[citation needed] |
---|
First Method:
Second Method:
For 16:10 at 90 FOV:
For 16:10 at 120 FOV:
For 16:9 at 90 FOV:
For 16:9 at 120 FOV:
If the new fov doesn't stick try creating an |
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
High frame rate
Setting FPS higher than 100[citation needed] |
---|
First Method:
Second Method:
developer 1 fps_override 1 fps_max 200 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Does not work in Windows 10 Creators Update. See Issues Fixed for a workaround. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | In-game support only allows for single-joystick interaction, and buttons must be bound via console commands. | |
Full controller support | ||
Controller remapping | Can only be done via the bind command in the console. |
|
Controller sensitivity | ||
Controller Y-axis inversion | Enable option "Reverse mouse" to invert Joystick Y-axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Lost with Linux update.[1] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | Versus |
||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect [IP address here] . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Broken mouselook on Windows 10 Creators Update
- Toggle raw mouse input ON in mouse options.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[2] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | WON, Steamworks | WON for retail version, Steamworks for Steam version. |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual-core from Intel at 2.8 GHz Dual-core from AMD at 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 OpenGL 2.0 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).