Difference between revisions of "Death Stranding Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
m |
m (taa fix was wrong, hopefully now it works as expected) |
||
Line 425: | Line 425: | ||
{{Fixbox|description=Modify the game executable to force the preferred anti-aliasing method|ref=<ref>{{Refcheck|user=TL431|date=2022-03-31|comment=Tested with AA disabled on Steam version v1.00}}</ref>|fix= | {{Fixbox|description=Modify the game executable to force the preferred anti-aliasing method|ref=<ref>{{Refcheck|user=TL431|date=2022-03-31|comment=Tested with AA disabled on Steam version v1.00}}</ref>|fix= | ||
# Open <code>{{P|game}}\ds.exe</code> or <code>{{P|game}}\DeathStranding.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | # Open <code>{{P|game}}\ds.exe</code> or <code>{{P|game}}\DeathStranding.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
− | # Search for <code>48 | + | # Search for <code>48 8D 8D C8 00 00 00 83 FF 02 0F 46 C7</code> as hex. |
# Replace it with: | # Replace it with: | ||
− | #*<code>48 | + | #*<code>48 8D 8D C8 00 00 00 83 FF 02 B0 00 90</code> for no anti-aliasing. |
− | #*<code>48 | + | #*<code>48 8D 8D C8 00 00 00 83 FF 02 B0 01 90</code> for [[FXAA]]. |
− | #*<code>48 | + | #*<code>48 8D 8D C8 00 00 00 83 FF 02 B0 02 90</code> for [[TAA]] (default). |
# Save the changes. | # Save the changes. | ||
}} | }} |
Revision as of 11:44, 2 April 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the Director's Cut. For the original game, see Death Stranding.
Developers | |
---|---|
Kojima Productions | |
Guerrilla Games | |
Publishers | |
505 Games | |
Engines | |
Decima | |
Release dates | |
Windows | March 30, 2022 |
Reception | |
OpenCritic | 86 |
IGDB | 90 |
Taxonomy | |
Monetization | Sponsored |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world, Adventure, Action, Racing |
Vehicles | Motorcycle, Truck, Automobile |
Art styles | Realistic |
Themes | Sci-fi, Post-apocalyptic, North America |
Series | Death Stranding |
Death Stranding | |
---|---|
Death Stranding | 2020 |
Death Stranding Director's Cut | 2022 |
Death Stranding Director's Cut is a singleplayer third-person open world, adventure, action and racing game in the Death Stranding series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Upgrade for original game owners also available. | |||
GamersGate | Upgrade for original game owners also available. | |||
Upgrade for original game owners also available. | ||||
Green Man Gaming | Upgrade for original game owners also available. | |||
Humble Store | Upgrade for original game owners also available. | |||
Steam | Upgrade for original game owners also available. |
- Owners of the original game are able to upgrade to Death Stranding: Director's Cut for a small fee.[1]
Monetization
Type | Notes |
---|---|
Sponsored | Ride with Norman Reedus, J.F.Rey and Acronym product placements are included as part of the in-game experience. |
- Original game featured prominent product placement from Monster energy drinks, but this has been removed in this version of the game.[2]
Microtransactions
Type | Notes |
---|---|
No microtransactions | Death Stranding Director's Cut has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KojimaProductions\DeathStrandingDC\profile\ <path-to-game>\settings.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KojimaProductions\DeathStrandingDC\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to 16:9 and 21:9 resolutions. See Ultra-widescreen for more options. | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes, Vert- FMVs. Common ultrawide resolutions are pillarboxed to 21:9.[3] Use RoseTheFlower's solution as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Use RoseTheFlower's solution. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is borderless. | ||
Anisotropic filtering (AF) | [Note 3] | ||
Anti-aliasing (AA) | FXAA or TAA toggle, DLSS. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Options for 30, 60, 120, 144, and 240. Cutscenes are limited to 60. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows. Luminosity settings slider is available.[7] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Menu controls cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | Horizontal and vertical camera speed sliders. | |
Mouse input in menus | Right mouse button is used to return. | |
Mouse Y-axis inversion | Vertical and horizontal camera movement inversion toggles. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Camera speed and sensitivity, aim acceleration, and dead zone adjustment sliders. | |
Controller Y-axis inversion | Vertical and horizontal camera inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Can be displayed automatically or manually selected. Both Xbox Wireless and Xbox 360 icons are available. | |
Impulse Trigger vibration |
PlayStation controllers | Also natively supports DualSense and DualSense proprietary features when connected via wire. | |
---|---|---|
PlayStation button prompts | Can be displayed automatically or manually selected. Both DualShock 4 and DualSense icons are available. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Gyro sensors are supported and can be used for Controls for Soothing BB. | |
---|---|---|
Button prompts | Button Icon Display setting allows to manually select any of the available prompts for all supported controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Supports advanced DualSense haptics, as well as normal rumble. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op Limited to asynchronous interaction primarily with objects placed by other players. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Issues fixed
TAA enabled on launch
- The game may enable TAA on startup irrespective of the last anti-aliasing setting.
Modify the game executable to force the preferred anti-aliasing method[8] |
---|
|
Corrupted save data
- The game does not allow players to share their save data, displaying a "corrupted data" error.
Modify the game executable to bypass the save data checks[9] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD Ryzen 3 1200 |
Intel Core i7-3770 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 590 6 GB of VRAM |
Other | Requirements for 30 FPS at 1280x720. | Requirements for 60 FPS at 1920x1080. |
- A 64-bit operating system is required.
- CPU AVX support is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1850570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1850570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Although Digital Foundry believed the level of filtering to be 16x, multiple other reports suggest the value is lower or close to 2x.[4][5][6]
References
- ↑ DEATH STRANDING DIRECTOR’S CUT PC COMMUNITY UPDATE - Steam News - last accessed on 2022-01-27
- "To those PC Porters who already own the base game of DEATH STRANDING, we’re giving you the opportunity to upgrade to DEATH STRANDING DIRECTOR’S CUT at launch."
- ↑ Death Stranding: Director's Cut Removes Monster Energy Product Placement - last accessed on 2022-03-31
- ↑ Verified by User:Rose on 2020-07-14
- Screenshots taken at 2560x1080 (native), 3440x1440 (custom) and 1920x1080, then compared.
- ↑ Verified by User:Rose on 2020-07-17
- See the screenshots taken on the highest settings at 2520x1080; DLSS, DoF and CAS disabled.
- ↑ Better Anisotropic filtering (Fix blurry textures) - last accessed on 2020-07-17
- ↑ Anisotropic Filtering - RX5700XT - last accessed on 2020-07-19
- ↑ Verified by User:Rose on 2020-07-14
- Tested on an HDR TV where an HDR Settings option appeared.
- ↑ Verified by User:TL431 on 2022-03-31
- Tested with AA disabled on Steam version v1.00
- ↑ Verified by User:TL431 on 2022-03-31
- Tested on Steam version v1.00