Difference between revisions of "DeathSpank"
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Revision as of 14:53, 15 June 2021
Developers | |
---|---|
Hothead Games | |
Publishers | |
Electronic Arts | |
Engines | |
PhyreEngine | |
Release dates | |
Windows | October 25, 2010 |
macOS (OS X) | December 14, 2010 |
Reception | |
Metacritic | 77 |
IGDB | 79 |
DeathSpank | |
---|---|
DeathSpank | 2010 |
DeathSpank: Thongs of Virtue | 2010 |
The Baconing | 2011 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Hothead Games\DeathSpank\Prefs.ini |
macOS (OS X) | ~/Library/Application Support/com.hotheadgames.deathspank/Prefs.ini |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/18040/pfx/[Note 1] |
-
Prefs.ini
stores the game settings. It is always stored in the system location.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Hothead Games\DeathSpank\SLOT*.SAV |
macOS (OS X) | ~/Library/Application Support/com.hotheadgames.deathspank/SLOT*.SAV |
Steam | <Steam-folder>/userdata/<user-id>/18040/SLOT*.SAV |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/18040/pfx/[Note 1] |
-
SLOT*.SAV
stores the save game data. Depending on the version, it's either stored in the Steam location or the system location.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Hungarian | Fan translation | |||
Spanish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Second player must use a controller. |
||
LAN play | ||||
Online play |
Issues fixed
Game minimizes on startup
You can resolve this issue by creating a config file with the correct resolution of your monitor in %APPDATA%\Hothead Games\DeathSpank\prefs.ini
Below is a template which you can use by replacing the "1920x1080" resolution with the one of your monitor.
[Game] Fullscreen=1920x1080 Display=FullScreen [General] Tick=1 SafeWidth=1.000000 SafeHeight=1.000000 Fullscreen=1920x1080 Display=FullScreen VSync=1
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 1.7 GHz | |
System memory (RAM) | 1 GB (XP) 1.5 GB (Vista, 7) |
|
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1900 GT Nvidia GeForce 6800 Ultra 256 MB of VRAM DirectX 9 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6 | |
Processor (CPU) | 1.8 GHz Intel | |
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1900 Nvidia GeForce 8600 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/18040/
in addition to or instead of this directory. The app ID (18040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.