Difference between revisions of "Deadlock: Planetary Conquest"
From PCGamingWiki, the wiki about fixing PC games
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|developers = | |developers = | ||
{{Infobox game/row/developer|Accolade}} | {{Infobox game/row/developer|Accolade}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Lion Entertainment, Inc.|Mac OS}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Accolade}} | {{Infobox game/row/publisher|Accolade}} | ||
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{{Infobox game/row/date|Mac OS|1998}} | {{Infobox game/row/date|Mac OS|1998}} | ||
|steam appid = 328440 | |steam appid = 328440 | ||
− | |gogcom | + | |gogcom id = 1207660533 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Deadlock: Planetary Conquest | |wikipedia = Deadlock: Planetary Conquest | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
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}} | }} | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 19:44, 28 August 2019
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Developers | |
---|---|
Accolade | |
Mac OS (Classic) | Lion Entertainment, Inc. |
Publishers | |
Accolade | |
Retroism | |
Night Dive Studios | |
Release dates | |
Windows | August 14, 1996 |
Mac OS (Classic) | 1998 |
Deadlock | |
---|---|
Deadlock: Planetary Conquest | 1996 |
Deadlock 2: Shrine Wars | 1998 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/328440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Mac OS (Classic) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/328440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 1.0 GHz | 1.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 800 MB |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/328440/
in addition to or instead of this directory. The app ID (328440) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.