Dead Island 2
| Developers | |
|---|---|
| Deep Silver Dambuster Studios[1] | |
| Former (2012-2016) | Yager Development[2] |
| Former (2016-2019) | Sumo Digital[3] |
| Publishers | |
| Deep Silver | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | April 21, 2023 |
| Reception | |
| Metacritic | 75 |
| OpenCritic | 75 |
| IGDB | 74 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Action, Open world, RPG, Survival horror |
| Art styles | Realistic |
| Themes | Zombies |
| Series | Dead Island |
| Dead Island | |
|---|---|
| Dead Island | 2011 |
| Dead Island: Riptide | 2013 |
| Escape Dead Island | 2014 |
| Dead Island: Epidemic | 2016 |
| Dead Island: Definitive Edition | 2016 |
| Dead Island: Riptide Definitive Edition | 2016 |
| Dead Island: Retro Revenge | 2016 |
| Dead Island 2 | 2023 |
Dead Island 2 is a singleplayer and multiplayer first-person action, open world, RPG and survival horror game in the Dead Island series.
Initially announced in 2014, the game was set to be released earlier but due to various issues during development, it went through multiple developers, to finally land under Dambuster Studios. It was then announced to release in February 3, 2023, and then delayed to April 28, 2023, and then moved a week forward to April 21, 2023.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Ultimate Edition also available. | |||
| Ultimate Edition also available. | ||||
| Humble Store | Choice between Epic Games Store activation and Steam key. Ultimate Edition also available. |
|||
| Steam | Ultimate Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.[4]
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Essential improvements
Skip intro videos
| Delete or rename video files[citation needed] |
|---|
Notes
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\DeadIsland\Saved\Config\WindowsNoEditor |
| Steam | %LOCALAPPDATA%\DeadIslandSteam\Saved\Config\WindowsNoEditor |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/934700/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\DeadIsland\Saved\SaveGames |
| Steam | %LOCALAPPDATA%\DeadIslandSteam\Saved\SaveGames |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/934700/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Use Lyall's fix to remove pillarboxing in cutscenes. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | 70º-100º. See Field of view (FOV). | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | FXAA, Temporal Low, Temporal High. | ||
| High-fidelity upscaling | FSR 2 [5]. DLSS can be modded in. |
||
| Vertical sync (Vsync) | [citation needed] | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | HDR experience can be improved using: RenoDX |
||
| Ray tracing (RT) | [Note 2] | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
| Use Flawless Widescreen |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | [citation needed] | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | [citation needed] | |
| Surround sound | Microsoft Spatial Audio API is supported. | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Not changeable through ingame menus. | |
| Royalty free audio | Has streamer mode which block licensed music. The licensed title sequence music is not blocked, however.[6] |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Czech | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| LAN play | ||||
| Online play | 3 | Co-op |
||
Issues fixed
| Turn off FSR 2[7] |
|---|
Other information
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| vorpX | User profile, see vorpx forum post for introduction. | ||
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 | [8] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Play Steam version without Epic Online Services
| Delete & edit folder and file[9][10] |
|---|
|
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | AMD FX-9590 Intel Core i7-7700HQ | AMD Ryzen 5 5600X Intel Core i9-9900K |
||
| System memory (RAM) | 10 GB | |||
| Storage drive (HDD/SSD) | 70 GB | |||
| Video card (GPU) | AMD Radeon R9 390X Nvidia GeForce GTX 1060 6 GB of VRAM DirectX 12 compatible | Radeon RX 6800 XT Nvidia GeForce RTX 2070 Super 8 GB of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/934700/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (934700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ No mention of ray tracing support in any of the technical specs, reviews, videos or interviews
References
- ↑ Gematsu - Deep Silver Dambuster Studios takes over Dead Island 2 development - last accessed on 2021-01-15
- ↑ Eurogamer - California Dreamin': Dead Island 2 embraces the slaughter - last accessed on 2021-01-15
- ↑ MCV/DEVELOP - Sumo Digital takes charge of Dead Island 2 - last accessed on 2021-01-15
- ↑ Dead Island 2 is using the Denuvo anti-tamper tech - last accessed on 2023-04-21
- "And, after five CPU changes, we were met with the following message. So, as you can clearly see, Dead Island 2 uses Denuvo. The game’s executable file also hints at the inclusion of Denuvo (as it’s around 438MB in size)"
- ↑ AMD FSR 2 Games List - last accessed on 2023-03-14
- ↑ Dead Island 2 Technical FAQs - last accessed on 17 May 2023
- ↑ Dead Island 2 Inventory Crash Fix PC - last accessed on [unknown]
- ↑ Dead Island 2 - Technical FAQs - last accessed on 2024-05-11
- "Dead Island 2 supports DirectX 12 only – it does not support DirectX 11."
- ↑ https://steamcommunity.com/app/934700/discussions/0/4368004468485657992/#c4368004468485672669
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=3230687385