Days Gone
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Revision as of 00:54, 11 May 2021 by 2a01:e0a:3f2:bca0:194c:746b:630b:ac94 (talk) (Considering their Wiki page, they never ever released a game on PC before even when they were independant. https://en.wikipedia.org/wiki/Bend_Studio)
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Developers | |
---|---|
Bend Studio | |
Publishers | |
PlayStation Mobile | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 18, 2021 |
Reception | |
OpenCritic | 71 |
IGDB | 75 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Survival horror, Open world |
Vehicles | Motorcycle |
Art styles | Realistic |
Themes | Post-apocalyptic, North America, Zombies |
Days Gone is a singleplayer third-person action, survival horror and open world game.
The game was first released for PlayStation 4 on April 26, 2019. The PC version was announced on February 23, 2021 as part of Sony's plan to bring multiple PlayStation titles to PC.[1] This is the first time Bend Studio releases a game on PC.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1259420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1259420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Announced support for 21:9 and 32:9, including cinematics and UI.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | SpeedTree | |
Audio | Crankcase REV |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-6300 3.5 GHz |
Intel Core i7-4770K 3.5 GHz AMD Ryzen 5 1500X 3.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 70 GB | 100 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon R9 290 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1259420/
in addition to or instead of this directory. The app ID (1259420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ PlayStation’s Jim Ryan: ‘We’re making a completely new VR format for PS5’ - last accessed on 2021-04-16
- "What about PlayStation games on PC? A whole slate of them is on the way starting with Days Gone this spring."
- ↑ Days Gone PC FAQ - Bend Studio Blog.