Difference between revisions of "Day One: Garry's Incident"
From PCGamingWiki, the wiki about fixing PC games
(AF and 120hz hacks) |
|||
Line 74: | Line 74: | ||
|windowed = true | |windowed = true | ||
|windowed notes = <code>F11</code> or <code>Alt</code> + <code>Enter</code> toggles between full screen and windowed modes. | |windowed notes = <code>F11</code> or <code>Alt</code> + <code>Enter</code> toggles between full screen and windowed modes. | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = The game defaults to 4 samples. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = | |antialiasing notes = | ||
Line 85: | Line 85: | ||
|oculus rift notes = | |oculus rift notes = | ||
|120hz = hackable | |120hz = hackable | ||
− | |120hz notes = | + | |120hz notes = Framerate is limited to 62 fps. See [[#120 Hz and frame limiter|120 Hz and frame limiter]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 91: | Line 91: | ||
===Field of view (FOV)=== | ===Field of view (FOV)=== | ||
+ | {{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref> | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Permanent FOV fix by editing UDKGame.ini|}} |
− | + | # Locate <code>UDKGame.ini</code> in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code> and open it with a text editor. | |
− | + | # In the <code>[UTGame.UTPlayerController]</code> section locate <code>OnFootDefaultFOV=90.000000</code> and change to the desired value. | |
+ | }} | ||
+ | ===Anisotropic filtering (AF)=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Adjust AF by editing UDKGame.ini|}} | ||
+ | {{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera. | ||
+ | # Locate <code>UDKEngine.ini</code> in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code> and open it with a text editor. | ||
+ | # In the <code>[SystemSettings]</code> section find <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16. | ||
+ | }} | ||
+ | |||
+ | ===120 Hz and frame limiter=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Remove framerate limit by editing UDKGame.ini|}} | ||
+ | {{ii}} By default the game is limited to 62 fps. This limit can be raised or removed altogether by editing <code>UDKGame.ini</code>. | ||
+ | # Locate <code>UDKEngine.ini</code> in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code> and open it with a text editor. | ||
+ | # In the <code>[Engine.Engine]</code> section find <code>bSmoothFrameRate=TRUE</code> and change to <code>FALSE</code>. | ||
}} | }} | ||
Revision as of 20:12, 29 September 2013
Developers | |
---|---|
Wild Games Studio | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 25, 2013 |
General information
Availability
Game data
- Saved games have a
.sav
file extension. - Video settings are located in
UDKEngine.ini
.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
- Eleven new toggles in video settings have been added since launch due to player demand.
- Many of them either don't do anything or have cryptic names with no explanations.
Field of view (FOV)
- FOV can be adjusted within the game using
0
and9
keys. However, it is reset back to its default of 90 upon reload or death.[1]
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
120 Hz and frame limiter
Instructions |
---|
Input settings
Audio settings
Issues fixed
Restoring lost saved games
Instructions |
---|