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Difference between revisions of "Day One: Garry's Incident"

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# Make a backup of the file in case the original needs to be restored.
 
# Make a backup of the file in case the original needs to be restored.
 
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file.
 
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file.
# Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map=")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map=")</pre>
+
# Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map="")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map="")</pre>
 
# Start the game and click on <code>Load Game</code>.
 
# Start the game and click on <code>Load Game</code>.
 
# The recovered save will appear as <code>Day One</code><code>Savegame</code>.
 
# The recovered save will appear as <code>Day One</code><code>Savegame</code>.

Revision as of 19:26, 29 September 2013

Day One : Garry's Incident
Day One : Garry's Incident cover
Developers
Wild Games Studio
Engines
Unreal Engine 3
Release dates
Windows September 25, 2013

General information

Steam Community Discussions
Official website
Game manual

Availability

Template:Availability Table

Game data

Template:Game Location Table

Saved games have a .sav file extension.
Video settings are located in UDKEngine.ini.

Game data

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
Eleven new toggles in video settings have been added since launch due to player demand.
Many of them either don't do anything or have cryptic names with no explanations.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input Settings

Audio settings

Template:Audio settings

Issues fixed

Restoring lost saved games

Instructions

References