Difference between revisions of "Day One: Garry's Incident"
From PCGamingWiki, the wiki about fixing PC games
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# Make a backup of the file in case the original needs to be restored. | # Make a backup of the file in case the original needs to be restored. | ||
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file. | # If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file. | ||
− | # Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map=")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map=")</pre> | + | # Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map="")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map="")</pre> |
# Start the game and click on <code>Load Game</code>. | # Start the game and click on <code>Load Game</code>. | ||
# The recovered save will appear as <code>Day One</code><code>Savegame</code>. | # The recovered save will appear as <code>Day One</code><code>Savegame</code>. |
Revision as of 19:26, 29 September 2013
Developers | |
---|---|
Wild Games Studio | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 25, 2013 |
General information
Availability
Game data
- Saved games have a
.sav
file extension. - Video settings are located in
UDKEngine.ini
.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
- Eleven new toggles in video settings have been added since launch due to player demand.
- Many of them either don't do anything or have cryptic names with no explanations.
Field of view (FOV)
Instructions |
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Input settings
Audio settings
Issues fixed
Restoring lost saved games
Instructions |
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