Difference between revisions of "Day One: Garry's Incident"
From PCGamingWiki, the wiki about fixing PC games
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==Video settings== | ==Video settings== | ||
− | [[File:DayOne - Video Settings.png|290px|right|thumb| | + | [[File:DayOne - Video Settings.png|290px|right|thumb|Video settings.]] |
{{ii}} Eleven new toggles in video settings have been added since launch due to player demand. | {{ii}} Eleven new toggles in video settings have been added since launch due to player demand. | ||
{{--}} Many of them either don't do anything or have cryptic names with no explanations. | {{--}} Many of them either don't do anything or have cryptic names with no explanations. | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
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|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Use <code>0</code> and <code>9</code> keys to change FOV. See [[#Field of view (FOV)|Field of view (FOV)]] for a permanent fix. |
|windowed = true | |windowed = true | ||
|windowed notes = <code>F11</code> or <code>Alt</code> + <code>Enter</code> toggles between full screen and windowed modes. | |windowed notes = <code>F11</code> or <code>Alt</code> + <code>Enter</code> toggles between full screen and windowed modes. | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Field of view (FOV)=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Description|}} | ||
+ | '''Notes''' | ||
+ | {{ii}} | ||
+ | |||
}} | }} | ||
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# Locate <code>UDKSaveFile.ini</code> in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code>. | # Locate <code>UDKSaveFile.ini</code> in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code>. | ||
# Make a backup of the file in case the original needs to be restored. | # Make a backup of the file in case the original needs to be restored. | ||
+ | # If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file. | ||
# Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map=")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map=")</pre> | # Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map=")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map=")</pre> | ||
# Start the game and click on <code>Load Game</code>. | # Start the game and click on <code>Load Game</code>. |
Revision as of 19:23, 29 September 2013
Developers | |
---|---|
Wild Games Studio | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 25, 2013 |
General information
Availability
Game data
- Saved games have a
.sav
file extension. - Video settings are located in
UDKEngine.ini
.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
- Eleven new toggles in video settings have been added since launch due to player demand.
- Many of them either don't do anything or have cryptic names with no explanations.
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Issues fixed
Restoring lost saved games
Instructions |
---|