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Difference between revisions of "Darksiders Genesis"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: wording, grammar, term links)
Line 42: Line 42:
 
THQ_LogoBasic.mp4
 
THQ_LogoBasic.mp4
 
AS_LogoBasic.mp4
 
AS_LogoBasic.mp4
 +
CG_Intro_LowVi.mp4
 
</pre>}}
 
</pre>}}
  
Line 89: Line 90:
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = true
+
|anisotropic                = hackable
|anisotropic notes          = Changes with texture quality setting.
+
|anisotropic notes          = Changes with texture quality setting. For manual adjustment force in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = true
+
|antialiasing              = hackable
|antialiasing notes        = [[TAA]] only. Game has four presets: "'''Low'''", "'''Mid'''", "'''High'''", and "'''Ultra'''", The "'''Low'''" setting disables it.
+
|antialiasing notes        = [[TAA]] only. Game has four presets: "'''Low'''", "'''Mid'''", "'''High'''", and "'''Ultra'''", The "'''Low'''" setting disables it. For [[FXAA]] see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 110: Line 111:
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 
+
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Adjust AF samples|ref=<ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 +
}}
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Switch to FXAA|ref=<ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.DefaultFeature.AntiAliasing=1
 +
</pre>
 +
}}
 +
{{Fixbox|description=Adjust r.ScreenPercentage for downsampling|ref=<ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code> with a text editor.
 +
# Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist.
 +
# Inside that section, add <code>r.ScreenPercentage=100</code> where <code>100</code> is the desired resolution percentage.
 +
'''Notes'''
 +
{{ii}} Decreasing the value allows for upscaling/upsampling from lower resolutions while running UI elements at the native screen resolution, which might be helpful for lower-end configurations.
 +
{{ii}} Increasing the value results in [[SSAA|downscaling]].
 +
}}
 +
===Motion blur===
 +
{{Fixbox|description=Disable motion blur|ref=<ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MotionBlurQuality=0
 +
</pre>
 +
}}
 +
===Sharpening===
 +
{{Fixbox|description=Increase/Decrease Sharpening|ref=<ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.Tonemapper.Sharpen=1
 +
</pre>
 +
{{ii}} This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended, 10 is the maximum. It has no performance impact.
 +
}}
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use {{term|Hor+}} FOV scaling|ref=<ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 +
</pre>
 +
}}
 
==Input settings==
 
==Input settings==
 
{{Image|Darksiders Genesis Gamepad Settings.png|Gamepad bindings.}}
 
{{Image|Darksiders Genesis Gamepad Settings.png|Gamepad bindings.}}

Revision as of 01:10, 6 December 2019

Darksiders Genesis
Darksiders Genesis cover
Developers
Airship Syndicate
Publishers
THQ Nordic
Engines
Unreal Engine 4
Release dates
Windows December 5, 2019
Darksiders Genesis on Wikipedia
Darksiders
Darksiders 2010
Darksiders II 2012
Darksiders II: Deathinitive Edition 2015
Darksiders Warmastered Edition 2016
Darksiders III 2018
Darksiders Genesis 2019

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Essential improvements

Skip intro videos

Delete video files
  1. Go to <path-to-game>\ProjectMayhem\Content\Movies\.
  2. Delete, rename or move the following MP4 files:
THQ_LogoBasic.mp4
AS_LogoBasic.mp4
CG_Intro_LowVi.mp4

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\THQ Nordic\Darksiders Genesis\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/710920/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\THQ Nordic\Darksiders Genesis\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/710920/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

Anisotropic filtering (AF)

Adjust AF samples[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16

Anti-aliasing (AA)

Switch to FXAA[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
Adjust r.ScreenPercentage for downsampling[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.ScreenPercentage=100 where 100 is the desired resolution percentage.

Notes

Decreasing the value allows for upscaling/upsampling from lower resolutions while running UI elements at the native screen resolution, which might be helpful for lower-end configurations.
Increasing the value results in downscaling.

Motion blur

Disable motion blur[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MotionBlurQuality=0

Sharpening

Increase/Decrease Sharpening[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.Tonemapper.Sharpen=1
This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended, 10 is the maximum. It has no performance impact.

Field of view (FOV)

Use Hor+ FOV scaling[6]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input settings

Gamepad bindings.
Gamepad bindings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language settings.
Language settings.
Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
2 Co-op

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5 4690K (3.5 GHz)
AMD FX-8320 (3.5 GHz)
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 960
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:MasterBlaster on 2019-12-05
    Checked by testing game after editing config files.
  2. Verified by User:MasterBlaster on 2019-12-05
    Checked by testing game after editing config files.
  3. Verified by User:MasterBlaster on 2019-12-05
    Checked by testing game after editing config files.
  4. Verified by User:MasterBlaster on 2019-12-05
    Checked by testing game after editing config files.
  5. Verified by User:MasterBlaster on 2019-12-05
    Checked by testing game after editing config files.
  6. Verified by User:MasterBlaster on 2019-12-05
    Checked by testing game after editing config files.