This page is for remaster of Dark Souls. For the original release of the game, see Dark Souls: Prepare to Die Edition.
Key points
- Game speed is tied to framerate, anything lower than 60 FPS will cause the game to slow down[1]
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
| Language |
UI |
Audio |
Sub |
Notes |
| English |
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| Simplified Chinese |
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| Traditional Chinese |
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| French |
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| German |
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| Italian |
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| Japanese |
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| Korean |
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| Polish |
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| Brazilian Portuguese |
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| Russian |
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| Spanish |
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Network
Multiplayer types
Connection types
VR support
Issues fixed
Refresh rate setting stuck at 60 Hz
- Changing refresh rate will not remove the 60 FPS cap but will result in less screen-tearing with Vsync off, making for a smoother image without the potential performance impact Vsync can induce.
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Fixed via patch released on May 28th[2]
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Other information
API
| Technical specs |
Supported |
Notes |
| Direct3D |
11 |
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| Executable |
32-bit |
64-bit |
Notes |
| Windows |
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System requirements
- A 64-bit system is required.
| Windows |
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Minimum | Recommended |
| Operating system (OS) |
7 | 8.1, 10 |
| Processor (CPU) |
Intel Core i5-2500K AMD FX-8150 AMD Ryzen 3 1300X | Intel Core i7-4790K AMD Ryzen 5 1500X |
| System memory (RAM) |
4 GB | 8 GB |
| Storage drive (HDD/SSD) |
8 GB | |
| Video card (GPU) |
Nvidia GeForce GTX 760 AMD Radeon HD7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290x |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References