Daemon X Machina
From PCGamingWiki, the wiki about fixing PC games
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Developers | |
---|---|
Marvelous First Studio | |
Publishers | |
Marvelous | |
XSEED | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Reception | |
Metacritic | 72 |
OpenCritic | 71 |
IGDB | 71 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, Vehicle combat |
Vehicles | Robot |
Art styles | Anime, Cel-shaded |
Themes | Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly through DXM-Win64-Shipping.exe . Epic Games Store must be running for multiplayer features. |
|||
Steam |
- The Nintendo Switch DLC collaborations with The Witcher 3: Wild Hunt, as well as Eureka Seven and Code Geass (both Japan only), are not available for the PC version.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\DXM\Saved\Config\WindowsNoEditor |
Epic Games Launcher | %LOCALAPPDATA%\DXM\Saved_EOS\Config\WindowsNoEditor |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\DXM\Saved\SaveGames |
Epic Games Launcher | %LOCALAPPDATA%\DXM\Saved_EOS\SaveGames |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio by default,[2] and uses Vert- FOV scaling.[3] Use 21xMachi9 to remove the pillarboxing and adjust the field of view based on the in-game resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | Use 21xMachi9 to adjust the field of view. | ||
Windowed | |||
Borderless fullscreen windowed | Two options: "Windowed (Fullscreen)" and "Windowed (Borderless)". The "Windowed (Fullscreen)" setting works similarly to "Borderless", but will apply the game's resolution to an optimal setting that cannot be changed. | ||
Anisotropic filtering (AF) | Changes with the texture quality setting. For manual adjustment force in GPU control panel or see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA and TAA presets available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30 FPS, 60 FPS, 120 FPS, 144 FPS, or 200 FPS. Use 21xMachi9 to raise the cap above 200 FPS, or to set custom targets. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Adjust AF samples[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Enable AA sharpening[4] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One preset is available. Keys can also be completely remapped to one of three custom layouts using the preset as a base. | |
Mouse acceleration | ||
Mouse sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to input characters. | |
Controller remapping | Three presets are available. Controls can also be completely remapped to one of three custom layouts using one of the presets as a base. | |
Controller sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Lacks native support. Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Lacks Nintendo Switch Pro Controller and gyro aim support, despite originally being available for the console. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Three levels of vibration are selectable: "Mild", "Normal", and "Strong". | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Voice, BGM, SFX, and Warning SFX. Can be set in intervals of 1, from 0-20. | |
Surround sound | In-game toggle to switch between surround sound and stereo. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Audio cannot be swapped between English or Japanese while in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use Nucleus Co-op. 1v1 or 2v2 battles in Versus. |
||
LAN play | ||||
Online play | 4 | Co-op, Versus 1v1 or 2v2 battles in Versus. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Issues fixed
21xMachi9 not working in Linux
Steam Launch Options[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[6] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8300 |
Intel Core i7-6700 AMD Ryzen 5 2600 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1167450/
in addition to or instead of this directory. The app ID (1167450) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Siliconera - Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures
- ↑ Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures - last accessed on 2020-02-05
- ↑ Verified by User:KingKrouch on 2020-04-29
- ↑ 4.0 4.1 Verified by User:MasterBlaster on 2020-02-12
- Checked by testing game after editing config files.
- ↑ Verified by User:Mouse on 2021-09-29
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.