DEFCON
From PCGamingWiki, the wiki about fixing PC games
Revision as of 01:35, 29 October 2022 by imported>AemonyBot (updated template usage)
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Developers | |
---|---|
Introversion Software | |
macOS (OS X) | Ambrosia Software |
Linux | Edward Rudd |
Release dates | |
Windows | September 29, 2006 |
macOS (OS X) | May 19, 2007 |
Linux | May 22, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Series | DEFCON |
DEFCON | |
---|---|
DEFCON | 2006 |
DEFCON VR | 2017 |
Key Points
- You can buy access to the source code for the game on the developer's website.
- The distributed source code has been modified to be incompatible with the official binary version.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Unofficial Discord Community
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | Game binaries available, however only demo mode is accessible without a key | |||
GOG.com | By default, a single valid key is included. The key is different in Linux version. | |||
Green Man Gaming | ||||
Steam | Demo available for Windows |
- Online activation is only performed when the metaserver is reachable.
- The game can be played in a demo mode without a key (non-default game and score modes locked; maximum amount of players in demo games, maximum amount of demo players in any games and whether demo players can host games are defined by the metaserver).
- Demo players can play non-default game and score modes if these are set after they join.
- All versions use an activation key for multiplayer. The hash of the key is sent to the server, which validates it against the metaserver, removing the player if it is bad or is already used by another person in the same game. If the metaserver is unreachable, multiplayer is only possible by manually specifying the server IP.
- In Steam version, the key is received from the metaserver after verifying Steam account ownership, and is inserted automatically. Once a month, but not before the game is launched, the key is reissued.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
macOS (OS X) | |
Linux | ~/.defcon/ |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | ~/.defcon/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | On by default. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only four presets can be chosen. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Not present in the global 1.6 version, exists on local retail | |||
Russian | Not present in the global 1.6 version, exists on local retail | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | Discovering games is still done by the metaserver, and CD keys are checked as well | ||
Online play | 6 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | See Dedcon. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 5008-5011 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium III 600 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | Nvidia GeForce 2 64 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | Intel Core Duo 1.66 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 70 MB | |
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 70 MB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).