Difference between revisions of "DC Universe Online"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes) |
(added 120Hz details) |
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'''Key points''' | '''Key points''' | ||
{{ii}} No cross-platform play with PlayStation 3 and PlayStation 4 versions.<ref>[https://forums.station.sony.com/dcuo/index.php?threads/ps4-crosses-with-pc-leaves-ps3-high-and-dry.159622/page-3#post-1823418 PS4 Crosses With PC, Leaves PS3 High And Dry? | Page 3 | DC Universe Online Forums]</ref> | {{ii}} No cross-platform play with PlayStation 3 and PlayStation 4 versions.<ref>[https://forums.station.sony.com/dcuo/index.php?threads/ps4-crosses-with-pc-leaves-ps3-high-and-dry.159622/page-3#post-1823418 PS4 Crosses With PC, Leaves PS3 High And Dry? | Page 3 | DC Universe Online Forums]</ref> | ||
− | {{--}} | + | {{--}} In-game Vsync caps frame rate at 30 FPS. |
'''General information''' | '''General information''' | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Cutscenes capped at 30 FPS | + | |widescreen resolution notes= Cutscenes capped at 30 FPS. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 56: | Line 56: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Force in the [[ | + | |anisotropic notes = Force in the [[graphics card]] control panel. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Force in the [[ | + | |antialiasing notes = Force in the [[graphics card]] control panel. |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = 30 FPS | + | |vsync notes = 30 FPS cap; disable in-game and force in the [[graphics card]] control panel. |
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
+ | |120hz = hackable | ||
+ | |120hz notes = Disable in-game Vsync (force in the [[graphics card]] control panel instead). | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
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|minGPU = NVIDIA GeForce 7800 GTX | |minGPU = NVIDIA GeForce 7800 GTX | ||
|minGPU2 = ATI RADEON 1950 | |minGPU2 = ATI RADEON 1950 | ||
− | |||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 11:00, 27 January 2014
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Developers | |
---|---|
Sony Online Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 11, 2011 |
Key points
- No cross-platform play with PlayStation 3 and PlayStation 4 versions.[1]
- In-game Vsync caps frame rate at 30 FPS.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24200/pfx/[Note 1] |
Video settings
Input settings
- Mouse Smoothing is permanently enabled and has no option for it in-game. Changing the .ini where this is located will result in the game downloading a new one on launch.
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | P4 3.0GHz or AMD equivalent | |
System memory (RAM) | ||
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | NVIDIA GeForce 7800 GTX ATI RADEON 1950 |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (24200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.