D-Day
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Developers | |
---|---|
Digital Reality | |
Publishers | |
USA | O~3 Entertainment |
Europe, Brazil | Monte Cristo |
United Kingdom | Digital Jesters |
United Kingdom | Global Software Publishing |
Russia | 1C Company |
Russia | Nival Interactive |
Release dates | |
Windows | July 6, 2004 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | Strategy |
Art styles | Realistic |
Themes | Europe, Historical, World War II |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
D-Day is a singleplayer and multiplayer bird's-eye view strategy game.
Key points
- Sequel to Desert Rats Vs. Afrika Korps.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | The game may suffer from severe audio stuttering on more than 60 FPS. See Audio Stuttering |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Audio stuttering
- Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS.
Limit FPS[5] |
---|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[6] see GameSpy for workarounds. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium 4 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1.6 GB |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).