Difference between revisions of "D-Day"
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{{Infobox game/row/developer|Digital Reality}} | {{Infobox game/row/developer|Digital Reality}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Monte Cristo}} | + | {{Infobox game/row/publisher|O~3 Entertainment|USA}} |
+ | {{Infobox game/row/publisher|Monte Cristo|Europe, Brazil}} | ||
+ | {{Infobox game/row/publisher|Digital Jesters|United Kingdom}} | ||
+ | {{Infobox game/row/publisher|Global Software Publishing|United Kingdom}} | ||
+ | {{Infobox game/row/publisher|1C Company|Russia}} | ||
+ | {{Infobox game/row/publisher|Nival Interactive|Russia}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | Multiple select, Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Strategy }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe, Historical, World War II }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 6, 2004}} | {{Infobox game/row/date|Windows|July 6, 2004}} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |mobygames = d-day |
+ | |wikipedia = D-Day_(video_game) | ||
|winehq = | |winehq = | ||
}} | }} | ||
− | {{ii}} Sequel to [ | + | '''Key points''' |
− | + | {{ii}} Sequel to [[Desert Rats Vs. Afrika Korps]]. | |
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | {{DRM|StarForce|3}} | | Windows }} |
}} | }} | ||
Line 37: | Line 55: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|D-Day Video Settings.jpg|Video Settings.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
Line 52: | Line 71: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = false | |windowed = false | ||
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 65: | Line 84: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = true | |120 fps = true | ||
|120 fps notes = The game may suffer from severe audio stuttering on more than 60 FPS. See [[#Audio stuttering|Audio Stuttering]] | |120 fps notes = The game may suffer from severe audio stuttering on more than 60 FPS. See [[#Audio stuttering|Audio Stuttering]] | ||
|hdr = unknown | |hdr = unknown | ||
− | |hdr notes = | + | |hdr notes = |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|D-Day Input Settings.png|Input Settings.}} |
+ | {{Input | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|D-Day Audio Settings.jpg|Audio Settings.}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
|subtitles = unknown | |subtitles = unknown | ||
Line 157: | Line 178: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
Line 167: | Line 188: | ||
===Audio stuttering=== | ===Audio stuttering=== | ||
{{ii}} Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS. | {{ii}} Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS. | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Limit FPS|ref=<ref>Tested by [[User:Nessy|Nessy]]</ref>|fix= |
− | # | + | # Limit the maximum FPS (Eg. via Graphics Card Control Panel or by enabling V-Sync). |
}} | }} | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
− | |local play players = | + | |local play players = |
− | |local play modes = | + | |local play modes = |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 211: | Line 232: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 225: | Line 246: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = GameSpy | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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|minOS = 98, 2000, ME, XP | |minOS = 98, 2000, ME, XP | ||
− | |minCPU = Pentium 4 1 | + | |minCPU = Intel Pentium 4 1.4 GHz |
|minRAM = 512 MB | |minRAM = 512 MB | ||
− | |minHD = 1 | + | |minHD = 1.6 GB |
|minVRAM = | |minVRAM = | ||
− | |recCPU = | + | |recCPU = |
− | |recRAM = | + | |recRAM = |
− | |recVRAM = | + | |recVRAM = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:51, 22 September 2021
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Developers | |
---|---|
Digital Reality | |
Publishers | |
USA | O~3 Entertainment |
Europe, Brazil | Monte Cristo |
United Kingdom | Digital Jesters |
United Kingdom | Global Software Publishing |
Russia | 1C Company |
Russia | Nival Interactive |
Release dates | |
Windows | July 6, 2004 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Multiple select, Point and select |
Genres | Strategy |
Themes | Europe, Historical, World War II |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- Sequel to Desert Rats Vs. Afrika Korps.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | The game may suffer from severe audio stuttering on more than 60 FPS. See Audio Stuttering |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Audio stuttering
- Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS.
Limit FPS[5] |
---|
|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[6] see GameSpy for workarounds. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium 4 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1.6 GB |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).