Difference between revisions of "Crystal Project"
From PCGamingWiki, the wiki about fixing PC games
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|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Game uses fixed camera angles. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
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|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = unknown |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false | ||
− | |subtitles notes = No | + | |subtitles notes = No spoken dialogue. |
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false |
Revision as of 17:07, 13 April 2022
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Developers | |
---|---|
Andrew Willman | |
Engines | |
FNA | |
Release dates | |
Windows | March 31, 2022 |
macOS (OS X) | March 31, 2022 |
Linux | March 31, 2022 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | JRPG, Metroidvania |
Art styles | Pixel art |
Themes | Fantasy |
Crystal Project is a singleplayer bird's-eye view JRPG and metroidvania game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Crystal Project |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Crystal Project |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Crystal Project |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Crystal Project/Save |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | None, SSAA, FXAA, FXAA+SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
Edit graphics.ini[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not used.[2] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Game uses fixed camera angles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effect, Weather, Music volume sliders. | |
Surround sound | ||
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | macOS and Linux. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, fully updated | 10 |
Processor (CPU) | Intel Core i5-2000 Series | Intel Core i5-4000 Series |
System memory (RAM) | 2 GB RAM | 4 GB RAM |
Hard disk drive (HDD) | 500 MB | 500 MB |
Video card (GPU) | NVIDIA GeForce GT 525M | NVIDIA GeForce GTX 960 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 Mavericks and newer | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 500 MB | 500 MB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.17+, 64-bit only | |
Processor (CPU) | Intel Core i5-2000 Series | Intel Core i5-4000 Series |
System memory (RAM) | 2 GB RAM | 4GB |
Hard disk drive (HDD) | 500 MB | 500 MB |
Video card (GPU) | NVIDIA GeForce GT 525M | NVIDIA GeForce GTX 960 |
References
- ↑ Ultrawide support?! (21:9) - last accessed on 2022-04-11
- ↑ Why is there no mouse support? - last accessed on 2022-04-03