Crash Bandicoot N. Sane Trilogy
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Vicarious Visions | |
| Windows | Iron Galaxy Studios |
| Publishers | |
| Activision | |
| Engines | |
| Vicarious Visions Alchemy | |
| Release dates | |
| Windows | June 29, 2018 |
Key points
- Remakes of Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot 3: Warped.
- The game has multiple issues regarding frame rate on some systems. See Run the game at screen refresh rate.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Download-only; no disc is included in the physical box. | |||
| Steam |
Essential improvements
Skip intro videos
| Modify intro video file[1] |
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %APPDATA%\Crash Bandicoot(TM) N. Sane Trilogy\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/731490/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %APPDATA%\Crash Bandicoot(TM) N. Sane Trilogy\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/731490/pfx/[Note 1] |
- Saves made before July 23, 2018 update stored in
%APPDATA%\Game\aren't migrated to the new path
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | July 23, 2018 update changed where the save folder and file(s) are set up.[2][3] |
Video settings
Disable fur
- May increase the performance by a lot.
| Disable fur via Helix Mod[4] |
|---|
Notes
|
Input settings
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Spanish | ||||
| Russian | 1. Fan translation by «The Miracle» – text 2.1 «FaN&C» Family’s» – audio 2.2 «R.G. MVO» – audio |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Nvidia 3D Vision | See Helix Mod: Crash Bandicoot N. Sane Trilogy. | ||
Issues fixed
Run the game at screen refresh rate
- When playing at high refresh rates or in windowed/borderless windowed modes, the game will cap the frame rates to low values (e.g. 48 FPS on 144 Hz monitors, or 55 FPS at 165 Hz).[5] As well, if using G-Sync or FreeSync, this can introduce further issues like lowering the game's frame rate down to as low as 15 FPS.[6] The only way to play at higher frame rates is to use exclusive fullscreen mode, which enforces 60 Hz by default. Forcing a higher refresh rate allows the game to run at higher frame rates.
| Override refresh rate with 3Dmigoto[7] |
|---|
|
| Override refresh rate with Special K[8] |
|---|
|
| Disable Vsync in fullscreen mode (not recommended)[citation needed] |
|---|
|
Restore native DualShock 4 V2 support
- The game has native support for the DualShock 4 V1.
- The game doesn't check for the DS4 V2 which has a different HWID.
| Replace the DS4 V1's HWID |
|---|
|
Game fails to launch, with 0xc0000005 exception code in the Windows Event Viewer
| Disable DSR/VSR or connect to a lower resolution display. |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
AMD CROSSFIRE support
- In Radeon settings set AMD CrossFire Mode to "AFR friendly" in the game profile, very good scaling.
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Havok Physics | |
| Cutscenes | Bink Video |
Command line arguments
- See command line arguments on how to use the following options.
| Parameter | Description |
|---|---|
| -4kf --4k-fullscreen |
Forces 4K resolution and fullscreen in the window. |
| -4kb --4k-borderless |
Forces 4K resolution and borderless in the window. |
| -perf4k --perf4k |
Enable perf reporter for levels at a 4k resolution. |
| -perf --perf |
Enable perf reporter for levels at a 1080p resolution. |
| -gpuWrite --gpuWrite |
Enable writing GPU info to file on PC. |
| -hm --headlessMode |
Run in headless mode. (ShowWindow with SW_HIDE arg) |
| -wd %wd% --windowdatafile %wd% |
The window settings datafile to use. Defaults to WindowData.igx. |
| -pc %d% --primarycontroller %d% |
The primary controller to use [1,2,3,4] when launching into a map. |
| -om %map% --overridemap %map% |
Map to use in place of debug map from configuration file. |
%d% - Current controller (decimal number) . %wd% - window settings datafile name. %map% - current level/boss/intro/outro.
- C1xx/L1xx/B1xx - Crash 1 maps.
- C2xx/L2xx/B2xx - Crash 2 maps.
- C3xx/L3xx/B3xx - Crash 3 maps.
Syntax is:
- Crash%d/Bosses/BossNameWithoutPakExtension/BossNameWithoutPakExtension
- Crash%d/MapNameWithoutPakExtension/MapNameWithoutPakExtension
For example:
- Crash1/C1_Intro/C1_Intro
- Crash1/C1_Outro100/C1_Outro100
- Crash1/Bosses/B101_PapuPapu/B101_PapuPapu
- Crash1/L101_NSanityBeach/L101_NSanityBeach
- Crash2/L201_TurtleWoods/L201_TurtleWoods
- Crash3/L301_ToadVillage/L301_ToadVillage
Warning. Overridemap command is only for testing purposes. Pay attention to lower statistics in Pause menu. [9]
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8, 10 | |||
| Processor (CPU) | Intel Core i5-750 2.67 GHz AMD Phenom II X4 965 3.4 GHz | Intel Core i7-3770 3.4 GHz AMD FX-8350 4.0 GHz |
||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 30 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 950 AMD Radeon HD 7870 |
||
| Sound (audio device) | DirectX 9.0c compatible | |||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/731490/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (731490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2019-07-16
- ↑ Changelist #4800876 · Steam Database - last accessed on 2018-07-23
- ↑ Changelist #4801344 · Steam Database - last accessed on 2018-07-23
- ↑ Helix Mod: Crash Bandicoot N. Sane Trilogy
- ↑ 48 fps? :: Crash Bandicoot™ N. Sane Trilogy General Discussions - last accessed on 2019-07-16
- ↑ 15 FPS ... What kind of BS is this game? (Tried N-Vidia panel fix and did not worked) :: Crash Bandicoot™ N. Sane Trilogy General Discussion - last accessed on 2019-07-16
- ↑ Verified by User:Keith on 2019-10-09
- ↑ Verified by User:Keith on 2019-01-11
- Tested with SpecialK_0_8_66.7z
- ↑ Verified by User:unknownproject on 2018-07-03