Key points
- Remakes of Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot 3: Warped.
General information
- Official site
- Steam Community Discussions
Availability
| Source |
DRM |
Notes |
Keys |
OS |
| Retail |
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Download-only; no disc is included in the physical box. |
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| Steam |
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- All versions require Steam DRM.
Essential improvements
Skip intro videos
Game data
Configuration file(s) location
Save game data location
- Saves made before July 23, 2018 update stored in
%APPDATA%\Game\ aren't migrated to the new path
| System |
Native |
Notes |
| Steam Cloud |
|
July 23, 2018 update changed where the save directory and file(s) are setup.[1][2] |
Video settings
Template:Video settings
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Unlock frame rate workaround[3]
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- Start the game and set it to Borderless Window and Vsync on.
- Close the settings menu.
- Change your refresh rate to 60 Hz from Nvidia Control Panel or from Windows display settings.
- The game will now run with 20 or 48 FPS. Go to the settings and it will jump to 60 FPS.
- Close settings and change your refresh rate to 144 Hz. Now the game will run at 144 Hz.
Notes
- Don't open the settings again, or your frame rate will fall to 48 again.
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Unlock frame rate workaround for 60Hz monitors
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Disable fur
- Can increase the performance a lot.
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Disable fur via Helix Mod[4]
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- Download Crash Trilogy 3D Vision fix.
- Copy the files to the installation folder and press F6 to disable any fur.
Notes
- Change the value of Fur in
d3dx.ini to 1 to let the mod disable it automatically at startup.
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Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
| Language |
UI |
Audio |
Sub |
Notes |
| English |
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| French |
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| German |
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| Italian |
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| Japanese |
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| Spanish |
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VR support
Other information
API
| Technical specs |
Supported |
Notes |
| Direct3D |
11 |
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| Executable |
32-bit |
64-bit |
Notes |
| Windows |
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AMD CROSSFIRE support
- In Radeon settings set AMD CrossFire Mode to "AFR friendly" in the game profile, very good scaling.
Middleware
| Short command |
Long command |
Description
|
| -4kf |
--4k-fullscreen |
Forces 4K resolution and fullscreen in the window.
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| -4kb |
--4k-borderless |
Forces 4K resolution and borderless in the window.
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| -perf4k |
--perf4k |
Enable perf reporter for levels at a 4k resolution.
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| -perf |
--perf |
Enable perf reporter for levels at a 1080p resolution.
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| -gpuWrite |
--gpuWrite |
Enable writing GPU info to file on PC.
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| -hm |
--headlessMode |
Run in headless mode. (ShowWindow with SW_HIDE arg)
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| -wd %wd% |
--windowdatafile %wd% |
The window settings datafile to use. Defaults to WindowData.igx.
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| -pc %d% |
--primarycontroller %d% |
The primary controller to use [1,2,3,4] when launching into a map.
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| -om %map% |
--overridemap %map% |
Map to use in place of debug map from configuration file.
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%d% - Current controller (decimal number) . %wd% - window settings datafile name. %map% - current level/boss/intro/outro.
- C1xx/L1xx/B1xx - Crash 1 maps.
- C2xx/L2xx/B2xx - Crash 2 maps.
- C3xx/L3xx/B3xx - Crash 3 maps.
Syntax is:
- Crash%d/Bosses/BossNameWithoutPakExtension/BossNameWithoutPakExtension
- Crash%d/MapNameWithoutPakExtension/MapNameWithoutPakExtension
For example:
- Crash1/C1_Intro/C1_Intro
- Crash1/C1_Outro100/C1_Outro100
- Crash1/Bosses/B101_PapuPapu/B101_PapuPapu
- Crash1/L101_NSanityBeach/L101_NSanityBeach
- Crash2/L201_TurtleWoods/L201_TurtleWoods
- Crash3/L301_ToadVillage/L301_ToadVillage
Warning. Overridemap command is only for testing purposes. Pay attention to lower statistics in Pause menu.
[5]
System requirements
- A 64-bit operating system is required.
| Windows |
|
Minimum | Recommended |
| Operating system (OS) |
7, 8, 10 | |
| Processor (CPU) |
Intel Core i5-750 2.67 GHz AMD Phenom II X4 965 3.4 GHz | Intel Core i7-3770 3.4 GHz AMD FX-8350 4.0 GHz |
| System memory (RAM) |
8 GB | |
| Storage drive (HDD/SSD) |
30 GB | |
| Video card (GPU) |
Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 950 AMD Radeon HD 7870 |
| Sound (audio device) |
DirectX 9.0c compatible | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References