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Difference between revisions of "Craftopia"

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Revision as of 20:22, 14 September 2020

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Craftopia
Craftopia cover
Developers
POCKET PAIR, Inc.
Engines
Unity 2020[Note 1]
Release dates
Windows September 4, 2020
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, RPG, Sandbox
Art styles Anime
Themes Fantasy

Craftopia is a singleplayer and multiplayer third-person action, RPG and sandbox game.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PocketPair\Craftopia\Save
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1307550/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PocketPair\Craftopia\Save
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1307550/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
A variety of 16:9 resolutions is available. The game automatically downscales resolutions above native screen resolution if selected.[1][Note 3]
Multi-monitor
[2]
Ultra-widescreen
Hor+ gameplay and menus. Small graphical glitches in the menus.
For ultrawide to work it is required to set the vertical resolution to atleast equal or higher than the native screen resolution.[3]
4K Ultra HD
[4]
Field of view (FOV)
Available as a slider from 40 to 90.
Windowed
Borderless fullscreen windowed
Full screen mode is actually borderless fullscreen windowed.
Anisotropic filtering (AF)
[5]
Anti-aliasing (AA)
FXAA as a toggle.
Vertical sync (Vsync)
3 options availble 0 (Off), 1 (Full refresh rate), 2 (Half refresh rate).
60 FPS and 120+ FPS
Options for 30,60 and unlimited available.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input options
Input options

Keyboard and mouse State Notes
Remapping
Left and right mouse click bindings cannot be changed.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Referred to as "Sensitivity" and available as a slider. Additionally the sensitivity during bow aiming can be adjusted seperately with "Sensitivity of the shooting mode".
Controller
Controller support
Full controller support
Controller remapping
Movement options cannot be rebound.
Controller sensitivity
Referred to as "Right stick sensitivity" and available as a slider. Additionally the sensitivity during bow aiming can be adjusted seperately with "Right stick sensitivity of the shooting mode".
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio options
Audio options
Language options
Language options

Audio feature State Notes
Separate volume controls
"Main volume", "Music" and "Sound effect" available.
Surround sound
[6]
Subtitles
Only subtitles without any audio voice
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese
Simplified Chinese

Network

Multiplayer types

Type Native Players Notes
Local play
8 Co-op
LAN play
8 Co-op
Online play
8 Co-op
Asynchronous multiplayer

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Dual Core 2 GHz
System memory (RAM) 8
Hard disk drive (HDD) 10
Video card (GPU) 2 GB of VRAM
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2020.1.3f1
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1307550/ in addition to or instead of this directory. The app ID (1307550) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. Available resolutions:
    • 720x405
    • 960x540
    • 1024x576
    • 1280x720
    • 1440x810
    • 1680x945
    • 1920x1080
    • 2048x1152
    • 2304x1296
    • 2560x1440
    • 2880x1620
    • 3840x2160

References

  1. Verified by User:Fayaine on 2020-09-14
    Tested by slecting 4K in the graphics options and the game being sharper/downsampling without issue.
  2. Verified by User:Fayaine on 2020-09-13
    Tested at 5760x1080 custom resolution.
  3. Verified by User:Fayaine on 2020-09-14
    Tested at 2560x1080 custom resolution. Tested by setting my resolution to atleast match 2560 vertical. The game automaticly filled the rest of the screen with Hor+ behaviour.
  4. Verified by User:Fayaine on 2020-09-13
    Tested at 3840x2160 custom resolution.
  5. Verified by User:Fayaine on 2020-09-14
    Compared screenshots with AF being forced off and default.
  6. Verified by User:Fayaine on 2020-09-14
    Tested in 7.1 using SpecialK in conjunction with Razer Surround.