Crackdown 3
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Developers | |
---|---|
Sumo Digital | |
Red Kite Games[1] | |
Elbow Rocket[2] | |
Multiplayer | Certain Affinity[3] |
Multiplayer | Ruffian Games |
Cloud engine provider | Cloudgine |
Windows | Double Eleven[4] |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 15, 2019 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, TPS |
Art styles | Realistic |
Themes | Sci-fi |
Key points
- Co-op is reportedly capped at 30 FPS, even if both players play on PC.[5]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC |
- All versions require Microsoft Store and Arxan Anti-Tamper DRM.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Packages\Microsoft.48248D2C77101_8wekyb3d8bbwe\LocalState\Nimbus\Saved\Config\UWP\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Packages\Microsoft.48248D2C77101_8wekyb3d8bbwe\SystemAppData\wgs\<user-id>\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud | Synced with Xbox One version |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are 16:9. | ||
4K Ultra HD | Dynamic resolution scaling available. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is borderless | ||
Anisotropic filtering (AF) | Adjustable up to 16x | ||
Anti-aliasing (AA) | TAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced negative acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only 4 presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Using the keyboard to jump while moving the stick frequently fails to register, and may lock jumping out until the stick is centered. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Dolby Atmos support | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | Agents and non-playable characters are not dubbed. | |||
German | Agents and non-playable characters are not dubbed. | |||
Italian | ||||
Brazilian Portuguese | Agents and non-playable characters are not dubbed. | |||
Spanish | ||||
Latin American Spanish | Agents and non-playable characters are not dubbed. Information fragments appear to be taken from a different translation as the subtitles and the voices for those segments do not match. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 | Co-op Supports crossplay with Xbox One. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | DirectX 12 with Feature Level 11_0 or greater is required. The game does not run on NVIDIA GPUs with Fermi architecture, despite meeting this requirement. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1703) | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 |
Intel Core i5-4690 AMD FX-8350 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 21.9 GB | 26.5 GB |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 7850 / R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 970 / GTX 1060 AMD Radeon R9 290X / RX 480 4 GB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Sumo Group acquires Red Kite Games - GamesIndustry.biz - last accessed on 2019-02-02
- ↑ Crackdown 3 Release Date For Xbox One and Windows 10 PC Finally Announced - Technology News - last accessed on 2019-02-02
- ↑ Crackdown 3's New Wrecking Zone Multiplayer Mode Shown At X018 - GameSpot - last accessed on 2019-02-02
- ↑ Crackdown 3 (2019) Xbox One credits - MobyGames - last accessed on 2020-05-14
- ↑ PC Gamer - Crackdown 3 co-op reportedly locked at 30fps - last accessed on February 15, 2019
Other Notes
Windows\System32\ctfmon.exe is required to be running in order for some keyboards to be detected as of Crackdown version: 1.0.3162.2